GODJELLYKING Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -21, D:1) a ball python corpse (skeletalised by now) (8, -13, D:1) a +0 club (9, -20, D:1) a staff of air (unseen) (9, 0, D:1) a bat corpse (skeletalised by now) (20, -5, D:1) a quokka skeleton (25, -13, D:1) a rat corpse (skeletalised by now) (25, -10, D:1) a hobgoblin corpse (skeletalised by now) (35, -16, D:1) a +0 ring mail (39, -18, D:1) a +0 dagger a kobold skeleton (41, 28, D:1) a ball python skeleton (43, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (26, -9, D:2) a throwing net (29, -12, D:2) a +0 short sword 5 stones a kobold corpse (33, -8, D:2) the +1 robe "Mockin" {Harm ^Drain rCorr Stlth+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further.