Dungeon Crawl Stone Soup version 0.35-a0-252-g8b5e8d6024 (webtiles) character file. Game seed: 2284456688344215291 86 GODshenzari123 the Magician (level 4, 0/34 HPs) Began as a Demigod Hexslinger on Apr 2, 2026. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:12 (1810 turns). GODshenzari123 the Magician (Demigod Hexslinger) Turns: 1810, Time: 00:03:13 Health: 0/34 AC: -2 Str: 9 XL: 4 Next: 5% Magic: 8/11 EV: 11 Int: 15 God: Gold: 136 SH: 0 Dex: 20 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: weak-willed, corroded (-4), jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - the +1 ring mail of Relativism {Rampage rF+ rC+++ Dex-4} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. Jewellery c - a ring of wizardry (worn) e - a +6 ring of strength Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of amnesia {unknown} k - a scroll of vulnerability {unknown} Potions d - 2 potions of curing {unknown} f - a potion of mutation {unknown} j - a potion of brilliance {unknown} l - 2 potions of might {unknown} n - a potion of berserk rage {unknown} Skills: - Level 0.8 Fighting + Level 2.6 Ranged Weapons - Level 1.7 Dodging - Level 3.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 2% 1 Sigil of Binding Hex 10% N/A 9% 3 Inner Flame Hex/Fire 7% N/A 12% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 24% 3 Cause Fear Hex 5% N/A 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 41% 4 Summon Forest Summ/Tloc 1% N/A 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet hits the jelly. The jelly is lightly wounded. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is moderately wounded. The jelly hits you but does no damage. The endoplasm leaves your sight. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the jelly but does no damage. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is lightly wounded. The jinxing sprites lose interest in you. The jelly jiggles. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jelly seems less drained. The jelly barely misses you. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is severely wounded. The jelly misses you. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. A giggling sprite leaps out and smacks the jelly with its own pseudopod. The jelly is severely wounded. The jelly seems less drained. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ####### .. #..÷...########## #. #.PP÷..'##÷.....##### #. #...÷.J#J#.......##.# #. #..÷.J.#J#........'.####. #...JJJ#J#........'..##.. #.P.P.J#J#'#.....))..##.. #.....J#J#.#..[..##...#.. #P÷...J#@#.#....#####.#.. #÷.....##.####### #.... ### #.##. #.##. ...#. ###..#. ....#. #.##. #.#.####)... You could see 3 jellies and 2 endoplasms. Vanquished Creatures 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 11 endoplasms 4 hobgoblins 2 quokkas 12 ball pythons 4 bats 2 frilled lizards 9 goblins 13 kobolds 7 rats 71 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:2) A goblin (D:4) 2 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GODshenzari123 the Demigod Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 101 | D:1 | Reached skill level 2 in Spellcasting 101 | D:1 | Reached XP level 2. HP: 22/22 MP: 7/7 172 | D:1 | Learned a level 2 spell: Jinxbite 633 | D:2 | Reached XP level 3. HP: 23/27 MP: 9/9 641 | D:2 | Identified the +6 hand axe of Etwe {sunder, rElec Str+3 | Int-3 Dex+2} 877 | D:2 | Reached skill level 3 in Spellcasting 1000 | D:2 | Identified the +1 ring mail of Relativism {Rampage rF+ | rC+++ Dex-4} 1645 | D:4 | Identified the +11 war axe of Temperance {freeze, rCorr | Int+3 Dex+5} 1746 | D:4 | Reached XP level 4. HP: 30/34 MP: 11/11 1810 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring D:2: layout_basic D:3: layout_rooms, serial_bayou_crossing D:4: cheibrodos_fertilizer, layout_basic, minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Ranged Weapons | 2 | 2.6 Fighting | | 0.8 Dodging | | 1.7 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 149 | 13 || 162 Cast: Jinxbite | 8 | 3 || 11 Armour: Robe | 36 | 6 || 42 Dodge: Dodged | 23 | 4 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1865 | 1824 | 41 | 52 | 1427 | 4 | 466.2 | Dungeon | 1865 | 1824 | 41 | 52 | 1427 | 4 | 466.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 655 daAuts D:1: 653 daAuts D:3: 365 daAuts D:4: 191 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+