Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 10491573620520069984 91 GOGUMA12 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 30, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:09 (1459 turns). GOGUMA12 the Conjurer (Deep Elf Conjurer) Turns: 1459, Time: 00:03:09 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 34% Magic: 6/12 EV: 11 Int: 25 God: Gold: 29 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons b - a +0 sling (weapon) c - a +1 dagger of venom Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} g - 2 scrolls of fog h - a scroll of blinking {unknown} x - a scroll of amnesia k - a scroll of silence {unknown} t - a scroll of teleportation Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 6% N/A 26% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (moderately wounded, 87% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. You start resting. An orc priest comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..#.#..# #......#####. .# ..#.#..# #.....)# .. ≈ ..#.#..# ####...[..### !. ...<#..# #....o).....# .. ..###..## #.##......# # ###.....###.....###.#.# ##......##......##....# ..##......##......##..?.# ..##......##....@.# ###.# ######..######..### # # ###..# ###..# # #..### #..### . ##..### ##..### ##.# ##.....###.....# #...# #......##......##..# ..##......##......# .. #......##......# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 4 dart slugs 3 orcs (D:3) 7 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons 3 endoplasms A frilled lizard (D:2) 2 goblins 6 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GOGUMA12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 502 | D:1 | You fall into a shaft and drop 1 floor! 645 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 656 | D:1 | Learned a level 2 spell: Searing Ray 853 | D:2 | Reached skill level 5 in Conjurations 1249 | D:2 | Found Lallunt's Magic Scroll Shop. 1253 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1253 | D:2 | Bought a scroll of identify for 20 gold pieces 1336 | D:3 | Found a basalt altar of Yredelemnul. 1437 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1459 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross D:2: layout_rooms, serial_shops, nicolae_shop_back_alley_shop D:3: layout_basic, nicolae_overflow_rhomboverflow, nicolae_houndstooth_variations, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 6 | || 6 Cast: Magic Dart | 70 | 4 || 74 Searing Ray | 1 | 1 || 2 Read: Identify | 2 | || 2 Armour: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1363 | 101 | 14 | 1139 | 3 | 488.0 | Dungeon | 1464 | 1363 | 101 | 14 | 1139 | 3 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 690 daAuts D:2: 672 daAuts D:3: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+