Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 8336257759276558128 6578 GOGUMA12 the Destroyer (level 10, -7/50 HPs) Began as a Deep Elf Conjurer on Aug 30, 2026. Was an Elder of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (24 damage) ... on level 8 of the Dungeon. The game lasted 00:24:47 (7287 turns). GOGUMA12 the Destroyer (Deep Elf Conjurer) Turns: 7287, Time: 00:24:47 Health: -7/50 AC: 8 Str: 4 XL: 10 Next: 71% Magic: 12/34 EV: 10 Int: 31 God: Vehumet [****..] Gold: 532 SH: 0 Dex: 13 Spells: 3/27 levels left rFire . . . (100%) f - +10 whip of Starshine {chaos, *Rage Will+ Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +2 leather armour {Will+} rPois . (100%) k - +1 hat rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv + c - +0 pair of boots Will +++.. h - amulet of dissipation Stlth ++ g - ring of magical power HPRegen 0.28/turn a - ring of see invisible MPRegen 0.48/turn %: random rage (20%) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Ossuary. You collected 532 gold pieces. Inventory: Hand Weapons f - the +10 whip of Starshine (weapon) {chaos, *Rage Will+ Int+3} (You found it in the Necropolis) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour c - a +0 pair of boots (worn) d - a +0 pair of gloves (worn) i - a +2 leather armour of willpower (worn) k - a +1 hat (worn) l - +0 fire dragon scales n - +0 swamp dragon scales Magical Staves b - a staff of cold Jewellery a - a ring of see invisible (worn) e - a ring of protection from fire g - a ring of magical power (worn) h - an amulet of dissipation (worn) m - a ring of flight Talismans j - a talisman of death Wands f - a wand of mindburst (13) b - a wand of light (7) a - a wand of flame (16) e - a wand of charming (1) Scrolls c - 4 scrolls of amnesia {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of enchant armour {unknown} h - 4 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} o - 8 scrolls of identify {unknown} q - 2 scrolls of immolation {unknown} j - 2 scrolls of blinking {unknown} u - a scroll of brand weapon {unknown} v - a scroll of enchant weapon {unknown} y - 2 scrolls of poison {unknown} n - a scroll of noise {unknown} z - a scroll of silence {unknown} B - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of haste {unknown} w - 3 potions of heal wounds M - 6 potions of mutation l - 4 potions of invisibility {unknown} L - 2 potions of lignification p - 2 potions of moonshine {unknown} s - 2 potions of curing {unknown} k - a potion of resistance {unknown} t - a potion of cancellation {unknown} x - a potion of enlightenment {unknown} D - a potion of attraction {unknown} Skills: - Level 3.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.2 Spellcasting - Level 10.0 Conjurations - Level 3.0 Translocations + Level 8.6 Earth Magic + Level 9.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 e - Iskenderun's Battles Conj/Frge 45% 2d12 2% 4 f - Irradiate Conj/Alch 32% 3d22 1% 5 q - Magic Dart Conj 100% 1d8 1% 1 s - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Soul Splinter Necr 56% N/A 6% 1 Confusing Touch Hex 14% N/A 19% 3 Gloom Hex/Necr 28% N/A 19% 3 Vampiric Draining Necr 14% 2d7 19% 3 Petrify Alch/Erth 31% N/A 1% 4 Rending Blade Conj/Frge 45% 2d(9+2*) 2% 4 Conjure Ball Lightning Conj/Air 22% 3x3d6 30% 6 Dimensional Bullseye Hex/Tloc 11% N/A 32% 4 Forge Lightning Spire Air/Frge 14% 3d4 52% 4 Lehudib's Crystal Spear Conj/Erth 32% 10d8 88% 8 Discord Hex 7% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Sewer (visited) Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Lugonu Portals: Abyss: D:6 Annotations: D:8 Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The elephant is heavily wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. Your battlesphere fires at the elephant! The barrage of energy hits the elephant. The elephant is severely wounded. Your battlesphere expends the last of its energy and dissipates. You hear an angry growl. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant! The elephant is severely wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. You encounter a black bear. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (severely wounded, 100% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (severely wounded, 100% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... ~... .......<..# .◊. #.........# ..◊. ###.......## .P◊.. ##.......#a.◊.◊# #.....Y()†.(..# #...###.......# #..Y# ##......# #..O# #....◊P #..@# #...◊◊ #...# ...P. #...# .... #...# ##.. #...# #...# #...# #...# You could see an elephant and a two-headed ogre. Vanquished Creatures The ghost of britz1234 the the Cleaver, a novice MiMo of Trog (Necropolis) The ghost of Tanach the the Cleaver, a novice HuFi (Necropolis) The ghost of heloo00 the the Changeling, a novice OpSh (Necropolis) Joseph (D:7) Maggie (D:6) A komodo dragon (D:8) A hornet (D:7) Grinder (D:6) A steam dragon (D:6) Menkaure (D:4) A swamp drake (Necropolis) 2 orc warriors 2 ice beasts 2 sky beasts (D:7) 2 black bears A centaur (D:5) 3 phantoms A weeping skull (Ossuary) 2 kobold brigands 3 brain worms (Sewer) 2 bullfrogs (D:6) A scorpion (D:8) 4 rock fish A marrowcuda (D:6) 7 wights (D:7) 3 howler monkeys A wyvern simulacrum (Necropolis) A wyvern zombie (Necropolis) 4 human zombies (Ossuary) An elf zombie (Ossuary) An orc priest (D:7) 2 hounds 3 jellies (D:4) 5 sleepcaps (D:5) Jessica (D:2) 2 iguanas (D:5) A water moccasin simulacrum (Necropolis) 3 clockroaches 6 orc wizards A crocodile zombie (Ossuary) A bullfrog simulacrum (Ossuary) 3 mummies (Ossuary) A killer bee zombie (Necropolis) Robin (D:2) 10 gnolls 12 adders A river rat (Sewer) 4 shadow imps 2 white imps (Necropolis) 4 ufetubi 4 ribbon worms 8 adder zombies (Ossuary) 3 dart slugs 3 gnoll zombies (Ossuary) 10 hobgoblins 3 jackals (D:1) 23 orcs 6 quokkas 12 ball pythons 3 ball python zombies (Ossuary) 8 bats 4 endoplasms 10 frilled lizards 11 goblins 3 jackal zombies (Ossuary) 15 kobolds 5 kobold zombies (Ossuary) 2 orc draugrs (Necropolis) 3 orc zombies (Ossuary) 8 rats 2 lurking horrors (D:6) 264 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GOGUMA12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/8 351 | D:1 | Found a faded altar of an unknown god. 595 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 598 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:2 | Reached skill level 5 in Conjurations 778 | D:2 | Encountered Jessica 781 | D:2 | Killed Jessica 787 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 789 | D:2 | Reached skill level 5 in Spellcasting 858 | D:2 | Learned a level 4 spell: Fulminant Prism 863 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1239 | D:2 | Encountered Robin 1242 | D:2 | Killed Robin 1243 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/14 1749 | D:3 | Reached skill level 1 in Translocations 1749 | D:3 | Reached skill level 1 in Alchemy 1947 | D:3 | Reached skill level 6 in Conjurations 2139 | D:3 | Learned a level 3 spell: Stone Arrow 2363 | D:4 | Found a statue of an orb of fire. 2363 | D:4 | Found a staircase to the Ecumenical Temple. 2369 | D:4 | Found a statue of an orb of fire. 2376 | Temple | Entered the Ecumenical Temple 2452 | Temple | Became a worshipper of Vehumet 2452 | Temple | Offered knowledge of Sandblast by Vehumet. 2594 | D:4 | Reached XP level 6. HP: 32/32 MP: 15/15 2612 | D:4 | Encountered Menkaure 2622 | D:4 | Killed Menkaure 2764 | D:4 | Learned a level 1 spell: Sandblast 3114 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/16 3131 | D:4 | Reached * piety under Vehumet 3261 | D:5 | Entered Level 5 of the Dungeon 3279 | D:5 | Reached skill level 1 in Earth Magic 3286 | D:5 | Reached skill level 7 in Conjurations 3299 | D:5 | Reached skill level 1 in Armour 3499 | D:5 | Reached XP level 8. HP: 5/41 MP: 11/17 3536 | D:5 | Found a glowing drain. 3548 | Sewer | Entered a sewer 3705 | Sewer | Offered knowledge of Hailstorm by Vehumet. 3741 | Sewer | Reached skill level 5 in Alchemy 3754 | Sewer | Reached ** piety under Vehumet 3932 | Sewer | Reached skill level 8 in Conjurations 4651 | D:6 | Encountered Maggie 4677 | D:6 | Killed Maggie 4686 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 4686 | D:6 | Found a corrupted altar of Lugonu. 4698 | D:6 | Reached skill level 5 in Earth Magic 4735 | D:6 | Encountered Grinder 4744 | D:6 | Killed Grinder 4745 | D:6 | Reached XP level 9. HP: 21/45 MP: 18/18 4779 | D:6 | Offered knowledge of Scorch by Vehumet. 4818 | D:6 | Found a phantasmal passage. 4823 | Necropol | Found a shimmering altar of Xom. 4823 | Necropol | Found a shimmering altar of Xom. 4823 | Necropol | Entered the Necropolis 4929 | Necropol | Encountered heloo00's ghost (novice OpSh) 4948 | Necropol | Reached skill level 9 in Conjurations 4948 | Necropol | Killed heloo00's ghost 5055 | Necropol | Got the +10 whip of Starshine {chaos, *Rage Will+ Int+3} 5100 | Necropol | Encountered Tanach's ghost (novice HuFi) 5117 | Necropol | Killed Tanach's ghost 5134 | Necropol | Got An Early Guide to the Crypt 5221 | Necropol | Encountered britz1234's ghost (novice MiMo) 5224 | Necropol | Reached *** piety under Vehumet 5229 | Necropol | Killed britz1234's ghost 5230 | Necropol | Reached XP level 10. HP: 27/50 MP: 22/22 5665 | D:6 | Reached skill level 10 in Conjurations 6229 | D:7 | Found a sand-covered staircase. 6238 | Ossuary | Entered an ossuary 6255 | Ossuary | Offered knowledge of Iskenderun's Battlesphere by Vehumet. 6281 | Ossuary | Learned a level 4 spell: Iskenderun's Battlesphere 6414 | Ossuary | Reached **** piety under Vehumet 6459 | Ossuary | Offered knowledge of Irradiate by Vehumet. 6466 | Ossuary | Learned a level 5 spell: Irradiate 6709 | D:7 | Encountered Joseph 6723 | D:7 | Killed Joseph 7067 | D:8 | Paralysed by a hornet for 1.5 turns 7202 | D:8 | Encountered a two-headed ogre 7209 | D:8 | Encountered Sprozz 7273 | D:8 | Encountered an elephant 7287 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, st_stairs_11, chequers_serial_rivers_micro_c, uniq_jessica, uniq_robin D:3: layout_rooms, minivault_27, minmay_crystal_room D:4: layout_rooms, minmay_temple_entry_overgrown, minmay_misc_feat_tiny, kennysheep_generic_room_10, uniq_menkaure D:5: layout_cave_pools, portal_sewer_entry_d, corexii_shack, hellmonk_no_cap D:6: layout_rooms, index_necropolis_entry_miniature_reverse, nicolae_sextant, amcnicky_altar_lugonu_corruption, uniq_grinder, uniq_maggie D:7: layout_basic, mainiacjoe_ossuary_entry_dusty_tomb, uniq_joseph D:8: layout_cave_pods, grunt_lair_entry_orc_guard_hut, serial_shops, nicolae_shop_tiny_statue_garden, serial_bayou, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_shore_b, uniq_sprozz Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 7 9 | 9.2 Conjurations | 5 6 7 8 9 10 | 10.0 Translocations | 2 3 | 3.0 Alchemy | 2 3 4 6 7 9 | 9.3 Earth Magic | 2 5 7 8 | 8.6 Armour | 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 6 | 13 | || 21 Melee: Unarmed | 2 | | | || 2 Whip | | 5 | 1 | || 6 Dagger | | 1 | 1 | || 2 Short sword | | | 11 | || 11 Cast: Magic Dart | 52 | 102 | 59 | 9 || 222 Searing Ray | 2 | 10 | 16 | || 28 Sandblast | | 4 | 49 | 98 || 151 Fulminant Prism | | 1 | 12 | 7 || 20 Stone Arrow | | | 11 | 7 || 18 Iskenderun's Myst | | | 2 | 4 || 6 Iskenderun's Batt | | | | 6 || 6 Evoke: Wand of mindburst | | | 1 | || 1 Wand of light | | | 1 | || 1 Drink: Heal wounds | | | 1 | || 1 Stab: Sleeping | | | 2 | || 2 Armour: Robe | 6 | 10 | | || 16 Leather armour | | | 74 | 25 || 99 Dodge: Dodged | 10 | 11 | 51 | 9 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7429 | 6684 | 745 | 276 | 4785 | 12 | 619.1 | Dungeon | 5861 | 5265 | 596 | 128 | 4043 | 8 | 732.6 | Temple | 152 | 3 | 149 | 0 | 1 | 1 | 152.0 | Sewer | 591 | 591 | 0 | 76 | 369 | 1 | 591.0 | Ossuary | 330 | 330 | 0 | 0 | 158 | 1 | 330.0 | Necropolis | 493 | 493 | 0 | 72 | 214 | 1 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1001 daAuts D:2: 929 daAuts D:6: 863 daAuts D:5: 825 daAuts D:1: 814 daAuts D:4: 747 daAuts D:3: 617 daAuts Sewer: 591 daAuts Necropolis: 493 daAuts Ossuary: 330 daAuts Temple: 152 daAuts D:8: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 24515 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 31320 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 37658 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 53092 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 65337 | 100 | 8 | 0 | 0 | 3 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 10 | 35 | 18 || 63 Kill Undead | 0 | 1 | 7 | 24 || 32 Kill Demon | 0 | 1 | 6 | 0 || 6 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 17 | 62 | 32 || 111 Kill Undead | 0 | 1 | 12 | 44 || 57 Kill Demon | 0 | 1 | 10 | 0 || 11 ----------------------+-------+-------+-------+-------++-------