Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 5480874062205386279 25 Gazda the Caller (level 2, 0/15 HPs) Began as a Deep Elf Summoner on Aug 29, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (618 turns). Gazda the Caller (Deep Elf Summoner) Turns: 618, Time: 00:02:47 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 86% Magic: 7/8 EV: 2 Int: 19 God: Gold: 14 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.22/turn d - ring of positive energy MPRegen 0.22/turn %: wizardry (x1) @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) d - a ring of positive energy (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 3 potions of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 2% 3 Eringya's Surprising Cr Summ 21% N/A 8% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin is severely wounded. Your bat hits the hobgoblin but does no damage. The hobgoblin closely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Your bat barely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin is almost dead. Your bat closely misses the hobgoblin. The hobgoblin hits you. The ball python closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. Your bat closely misses the ball python. The hobgoblin misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat misses the hobgoblin. The hobgoblin completely misses you. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. The hobgoblin hits you. Your bat closely misses the hobgoblin. The ball python's grasp on you weakens, but your attempt to escape fails. Your bat hits the hobgoblin but does no damage. Your bat closely misses the hobgoblin. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. Your cerulean imp closely misses the hobgoblin. You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. Your bat hits the ball python. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.#.#### # #.#.#.. .## # #...#†#####.# ... #.#...........# #. #.#.##...######.# #. #.....#.........# #. ###.#.#...###### #. ##+###.5.#.....########. #......@#....#.......... #.....Sg+..#.#.#.......# #....b..#....#...#####.# #............#...## .# #........#........####.# ########.......#.....#.. ######.##....... #.####..... .. ##.... You could see a hobgoblin (ally target), a ball python, a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A hobgoblin (D:1) A bat (D:1) 3 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gazda the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 166 | D:1 | Learned a level 2 spell: Call Imp 603 | D:1 | Reached skill level 5 in Summonings 618 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Summonings | 5 | 5.0 Spellcasting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 60 Melee: Unarmed || 38 Punch || 1 Dagger || 22 Cast: Summon Small Mamm || 7 Call Imp || 3 Stab: Sleeping || 4 Armour: Robe || 45 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 616 | 574 | 42 | 0 | 340 | 1 | 616.0 | Dungeon | 616 | 574 | 42 | 0 | 340 | 1 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 616 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+