Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7773393779532810915 78 Gazda the Arsonist (level 4, -10/24 HPs) Began as a Deep Elf Fire Elementalist on Aug 30, 2026. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:03 (79 turns). Gazda the Arsonist (Deep Elf Fire Elementalist) Turns: 79, Time: 00:01:04 Health: -10/24 AC: 2 Str: 5 XL: 4 Next: 15% Magic: 7/20 EV: 11 Int: 44 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 12/15 levels left rFire . . . (100%) i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn e - +6 ring of intelligence MPRegen 0.34/turn f - +6 ring of intelligence %: no teleportation @: invisible (expiring) A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength k - an amulet of wildshape l - a ring of protection from fire Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - a potion of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 5.8 Conjurations * Level 8.4 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Inner Flame Hex/Fire 50% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 66% 2d15 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel clever. x2 You have reached level 4! You feel clever. k - an amulet of wildshape l - a ring of protection from fire Okay, then. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. You encounter 3 merfolk. A merfolk is wielding a +0 trident of protection and quivering boomerangs. Found three items. Found a transporter. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. You feel better. The merfolk is lightly wounded. The merfolk's fire resistance burns away. The merfolk shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. You feel better. The merfolk is lightly wounded. The merfolk's fire resistance burns away. You flicker for a moment. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. The merfolk is burned terribly! You feel better. The merfolk is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. The merfolk is burned terribly! You feel better. The merfolk is moderately wounded. The merfolk hits you with a +0 trident of protection!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.))).▓.....▓ ▓...mm▓.....▓ ▓....m▓.....▓ ▓....@▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A bullfrog (D) A river rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gazda the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 21 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 23 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 42 | D | Became a worshipper of Vehumet 42 | D | Offered knowledge of Kiss of Death by Vehumet. 48 | D | Reached skill level 5 in Spellcasting 48 | D | Reached skill level 5 in Conjurations 48 | D | Reached skill level 6 in Fire Magic 48 | D | Reached XP level 2. HP: 15/15 MP: 10/10 52 | D | Learned a level 2 spell: Scorch 60 | D | Entered arena 2. 60 | D | Found a transporter. 60 | D | Encountered a bullfrog 63 | D | Killed a bullfrog 64 | D | Reached skill level 8 in Fire Magic 64 | D | Reached XP level 3. HP: 11/19 MP: 9/12 64 | D | Reached XP level 4. HP: 14/24 MP: 10/14 73 | D | Entered arena 3. 73 | D | Found a transporter. 73 | D | Encountered a merfolk 73 | D | Encountered a merfolk 73 | D | Encountered a merfolk 79 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 6 | 6.0 Conjurations | 5 | 5.8 Fire Magic | 6 8 | 8.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 1 | || 1 Scorch | 3 | 4 || 7 Drink: Experience | 1 | || 1 Invisibility | 1 | || 1 Armour: Robe | 1 | 2 || 3