Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 2642125923143383838 119 Gimbap the Spear-Bearer (level 5, -3/38 HPs) Began as a Merfolk Gladiator on July 27, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (5 damage) ... on level 2 of the Dungeon on Sept 24, 2026. The game lasted 00:02:43 (1071 turns). Gimbap the Spear-Bearer (Merfolk Gladiator) Turns: 1071, Time: 00:02:43 Health: -3/38 AC: 4 Str: 16 XL: 5 Next: 3% Magic: 5/5 EV: 12 Int: 7 God: Gold: 54 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets g - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of poison {unknown} Skills: - Level 2.1 Fighting * Level 8.1 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll is no longer moving quickly. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly, 65% to hit) You reach to attack! You hit the gnoll. You kill the gnoll! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 65% to hit) You reach to attack! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 65% to hit) You reach to attack! You puncture the gnoll! You kill the gnoll! The gnoll is no longer moving quickly. Your Polearms skill increases to level 8! You have reached level 5! You feel agile. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (68% to hit) You reach to attack! You puncture the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... ########## ####........# ###....######## ######...#### #.†....### . ####.##########.?.. ####....##.@[ğ....(... #.####....###†..#######.... #......#### #.### # ####.†...####)# #.###......##### #.. ###........#### ... #.######....## ##.. #.# ####..# .. #.# ##†# You could see a gnoll. Vanquished Creatures A gnoll bouda (D:2) 5 gnolls An adder (D:2) 3 dart slugs 3 endoplasms (D:1) A hobgoblin (D:1) 7 jackals (D:1) 6 ball pythons 4 bats 3 frilled lizards 3 goblins 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gimbap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:1 | Reached skill level 5 in Polearms 64 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 112 | D:1 | Found Ucazuut's Weapon Boutique. 314 | D:1 | Reached skill level 6 in Polearms 314 | D:1 | Reached XP level 3. HP: 9/27 MP: 3/3 1054 | D:2 | Reached skill level 7 in Polearms 1054 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 1062 | D:2 | Upgraded the game from 0.35-a0-758-gf74bb9bb89 to | 0.35-a0-1054-g756182c48f 1068 | D:2 | HP: 1/33 [gnoll/+0 halberd[a gnoll bouda] (2)] 1071 | D:2 | Reached skill level 8 in Polearms 1071 | D:2 | Reached XP level 5. HP: 2/38 MP: 5/5 1071 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_basic, serial_shops, shop D:2: layout_rooms, grunt_decor_one_mirror Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.1 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 77 | 18 || 95 Melee: Trident | 77 | 18 || 95 Throw: Dart | 1 | || 1 Javelin | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 36 | 10 || 46 Dodge: Dodged | 31 | 9 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1058 | 11 | 73 | 789 | 2 | 534.5 | Dungeon | 1069 | 1058 | 11 | 73 | 789 | 2 | 534.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 123 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+