Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5791604509312849271 173 Goldenegg the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on Sept 19, 2026. Was an Initiate of Ru. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:17 (2300 turns). Goldenegg the Magician (Djinni Conjurer) Turns: 2300, Time: 00:02:17 Health: -4/35 AC: 4 Str: 8 XL: 5 Next: 83% Gold: 254 EV: 10 Int: 22 God: Ru [......] SH: 0 Dex: 7 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv + (no amulet) Will +.... c - ring of protection from cold Stlth + e - ring "Liurinta" {rPois Will+ Str+2 Dex-4 SInv} HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 254 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) f - a +0 cloak (worn) Jewellery b - a ring of resist corrosion c - a ring of protection from cold (worn) e - the ring "Liurinta" (worn) {rPois Will+ Str+2 Dex-4 SInv} (You found it on level 3 of the Dungeon) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} n - 3 potions of curing {unknown} o - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Scorch Fire 56% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History No target in view! You encounter a goblin. It is wielding a +0 club. Found a parchment of Fugue of the Fallen. The goblin shouts! You hear a shout! You barely miss the goblin. The goblin hits you with a +0 club. The magic dart hits the goblin! You kill the goblin! The clockroach sprays sand from its hourglass at you. The blast of sand hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The clockroach sprays sand from its hourglass at you. The blast of sand hits you. You encounter an ogre. It is wielding a +0 giant spiked club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Ru respects your ultimate sacrifice. #...........# #.........?.# #...........####.. ##....###.<.†.....# ........#....#..... ≈≈≈≈≈≈≈)...### ... ......≈.#..# . ♣♣#.♣.≈O...# ♣B≈@..## ♣.≈.#.# ♣.≈...# ♣.≈.#.# ....:.≈...# ≈≈≈≈≈≈≈..## .........# .........# ########## You could see an ogre and a clockroach (warded). Vanquished Creatures A scorpion (D:4) Crazy Yiuf (D:3) An orc wizard (D:3) An adder (D:2) A dart slug (D:3) 2 ribbon worms 5 orcs (D:3) 5 endoplasms 4 hobgoblins A quokka (D:2) 6 ball pythons 4 bats 3 frilled lizards 7 goblins 5 kobolds 4 rats 51 creatures vanquished. Vanquished Creatures (others) A naga (D:3) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Goldenegg set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 792 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 792 | D:2 | Learned a level 1 spell: Foxfire 1013 | D:2 | You are sucked into a shaft and drop 1 floor! 1019 | D:3 | Killed a naga 1020 | D:3 | Encountered an elf 1026 | D:3 | Found a hide-covered altar of Uskayaw. 1029 | D:3 | Encountered a merfolk 1030 | D:3 | Encountered a dwarf 1030 | D:3 | Encountered a human 1039 | D:3 | Encountered an oni 1087 | D:3 | Found a sacrificial altar of Ru. 1103 | D:3 | Reached XP level 4. HP: 15/31 MP: 0/0 1450 | D:3 | Became a worshipper of Ru the Awakened 1675 | D:3 | Identified the ring "Liurinta" {rPois Will+ Str+2 Dex-4 | SInv} 1687 | D:3 | Encountered Crazy Yiuf 2013 | D:3 | Identified the -2 pair of boots "Masu" {rN+ Will+} 2085 | D:3 | Killed Crazy Yiuf 2086 | D:3 | Reached XP level 5. HP: 15/35 MP: 0/0 2086 | D:3 | Learned a level 2 spell: Scorch 2211 | D:4 | Reached skill level 5 in Spellcasting 2211 | D:4 | Reached skill level 5 in Conjurations 2211 | D:4 | Reached skill level 5 in Hexes 2211 | D:4 | Reached skill level 5 in Summonings 2211 | D:4 | Reached skill level 5 in Necromancy 2211 | D:4 | Reached skill level 5 in Translocations 2211 | D:4 | Reached skill level 5 in Forgecraft 2211 | D:4 | Reached skill level 5 in Fire Magic 2211 | D:4 | Reached skill level 5 in Ice Magic 2211 | D:4 | Reached skill level 5 in Air Magic 2211 | D:4 | Reached skill level 5 in Earth Magic 2211 | D:4 | Reached skill level 5 in Alchemy 2290 | D:4 | Encountered an ogre 2300 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, minivault_5 D:2: layout_basic D:3: layout_loops_ring, nicolae_uskayaw_OPEN_UP_THE_PIT, mainiacjoe_overflow_cross_hatched, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_roman, serial_bayou_lake_a, uniq_crazy_yiuf_cottage D:4: layout_rooms, nzn_wu_jian_council_hall, nicolae_overflow_four_feature_corners, mainiacjoe_overflow_brackets, led_sif_book, lemuel_coloured_pillars_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 67 | 32 || 99 Searing Ray | 3 | 5 || 8 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 1 | 14 || 15