Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1686711669010074671 39 Goldenegg the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Sept 25, 2026. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1310 turns). Goldenegg the Conjurer (Draconian Conjurer) Turns: 1310, Time: 00:01:19 Health: -2/26 AC: 6 Str: 9 XL: 3 Next: 26% Magic: 0/7 EV: 11 Int: 20 God: Gold: 87 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) a - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 pair of boots (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of fog {unknown} e - a scroll of butterflies {unknown} h - a scroll of amnesia {unknown} j - a scroll of enchant weapon {unknown} k - 5 scrolls of identify {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic f - 3 potions of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm bites you! The searing ray hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #............ #..#..#..#..# #...#..#..#..# #....#..#..#..#. #..#..#..#..#..#.. #...#..#..#..#..... #....w............. #....@......#..... #.........#.....# #...#...........# #...#...........# ### ##+#........# # ##.####...#.# #. #>..........# #.#+#######.#..#.# #...........#....# You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 2 bats A frilled lizard (D:1) A goblin (D:1) 2 kobolds 6 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/5 274 | D:1 | Learned a level 2 spell: Searing Ray 810 | D:1 | Found Nerussa's Antique Armour Boutique. 1031 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1308 | D:2 | HP: 1/26 [ribbon worm (5)] 1310 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_3_way, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, serial_shops, nicolae_shop_bimaterial_pillars, minmay_pentomino_z4 D:2: layout_basic, minmay_misc_feat_diagonals, st_stairs_14, grunt_ministairs_6, nicolae_hexahallways, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Attack: Normal || 42 Melee: Unarmed || 42 Tailslap || 3 Cast: Magic Dart || 58 Searing Ray || 1 Armour: None || 32 Dodge: Dodged || 28