Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15925463586023581019 221 Goldenegg the Conjurer (level 5, -6/38 HPs) Began as a Draconian Conjurer on Sept 25, 2026. Killed by miscasting Iskenderun's Mystic Blast (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2443 turns). Goldenegg the Conjurer (Draconian Conjurer) Turns: 2443, Time: 00:02:31 Health: -6/38 AC: 6 Str: 10 XL: 5 Next: 65% Magic: 6/10 EV: 11 Int: 20 God: Gold: 156 SH: 0 Dex: 9 Spells: 4/11 levels left rFire . . . (100%) e - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) a - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of poison resistance Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons e - a +1 short sword of venom (weapon) Missiles d - a throwing net Armour a - a +0 cloak (worn) Jewellery b - an amulet of wildshape c - a ring of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} m - a scroll of identify {unknown} n - a scroll of summoning {unknown} o - a scroll of noise {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of attraction {unknown} j - a potion of cancellation {unknown} k - 3 potions of moonshine {unknown} l - a potion of curing {unknown} p - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Sandblast Erth 6% 2d5 14% 1 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Frozen Ramparts Ice 6% 1d1 38% 3 Anguish Hex/Necr 1% N/A 80% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Passage of Golubria Tloc 3% N/A 80% 4 Starburst Conj/Fire 7% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You encounter a kobold. It is wielding a +0 whip. Your Conjurations skill increases to level 6! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The kobold shouts! The searing ray hits the orc priest! You kill the orc priest! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) Magic courses through your body. You stop channelling your searing ray. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A wave of violent energy washes through your body! You die... ..## ##...... ......# ...###...# #.......# ....#...## .......# .........# ......# . #..#####.######.....##.# #............##........ #...................# #.............$.....# ................@o..# ..†.......).....b...# #................K$))... ........................ ..............#......... #..................... . ..............##..... .. .............# #.... .. You could see an orc priest, a bat and a kobold. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) 2 orc wizards (D:2) 3 adders 2 dart slugs 5 orcs (D:3) 3 ribbon worms 5 endoplasms 7 hobgoblins 3 jackals (D:2) 6 ball pythons A bat (D:2) 2 frilled lizards (D:2) 3 goblins 4 kobolds 2 quokkas 3 rats (D:2) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 938 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 1270 | D:2 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1763 | D:2 | Reached skill level 5 in Conjurations 2030 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/8 2162 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2310 | D:3 | Reached XP level 5. HP: 18/38 MP: 1/10 2438 | D:3 | Reached skill level 6 in Conjurations 2443 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_rooms, palyth_stone_intersect D:3: layout_rooms, tso_oasis_becter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 18 || 60 Melee: Dagger | 27 | || 27 Unarmed | 2 | || 2 Tailslap | 2 | || 2 Short sword | 13 | 18 || 31 Cast: Magic Dart | 71 | 21 || 92 Searing Ray | 2 | 4 || 6 Drink: Magic | | 1 || 1 Armour: None | 30 | 21 || 51 Dodge: Dodged | 26 | 11 || 37