Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14529706173758656673 59 Goldenegg the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 25, 2026. Slain by a gnoll ... wielding a +0 halberd (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1210 turns). Goldenegg the Conjurer (Draconian Conjurer) Turns: 1210, Time: 00:01:32 Health: 0/26 AC: 6 Str: 15 XL: 3 Next: 78% Magic: 4/7 EV: 11 Int: 20 God: Gold: 152 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + . . (50%) e - +2 spear (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) a - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ c - +6 ring of strength HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons e - a +2 vampiric spear (weapon) Missiles d - a throwing net Armour a - a +0 pair of gloves (worn) Jewellery b - a ring of protection from fire (worn) c - a +6 ring of strength (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll shouts! Things that are here: a +0 spear; a gnoll corpse The magic dart hits the gnoll. The gnoll is lightly wounded. You reach to attack! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. You reach to attack! You hit the gnoll. You feel better. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: e) +2 spear (vamp) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 63% to hit and 53% to hit with your tail-slap) You reach to attack! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Reach: e) +2 spear (vamp) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (heavily wounded, 63% to hit and 53% to hit with your tail-slap) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you from afar with a +0 halberd. You die... #.# #.# ..####### #.# ........## #.# ..#####..# #.. ########.#######.####### ..#...............j.j... #.#.####..######@## #.#.#.............# #.#.#.###...####..# #.#.#.# ###.# #..... #.#.#.# ###.####.#####.# #.#.#.###....##... ...# #.#.#......#..#..# #..# #.#.########..#..# #..# #.#......)....#..# #..# You could see 2 gnolls. Vanquished Creatures 4 gnolls (D:2) An endoplasm (D:1) 3 hobgoblins 5 quokkas 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards 2 goblins (D:2) A kobold (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 317 | D:1 | Learned a level 2 spell: Searing Ray 956 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1196 | D:2 | Reached skill level 5 in Conjurations 1210 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_muddy Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 11 Tailslap || 1 Spear || 11 Cast: Magic Dart || 33 Searing Ray || 3 Armour: None || 12 Dodge: Dodged || 10