Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1698547346239397465 117 Goldenegg the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 2, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (2365 turns). Goldenegg the Conjurer (Deep Elf Conjurer) Turns: 2365, Time: 00:01:16 Health: -2/24 AC: 5 Str: 4 XL: 4 Next: 71% Magic: 5/12 EV: 12 Int: 25 God: Gold: 98 SH: 0 Dex: 19 Spells: 9/12 levels left rFire . . . (100%) f - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +2 hat {Stlth+} rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons f - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +2 hat of stealth (worn) Jewellery e - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of torment {unknown} h - a scroll of fear {unknown} l - a scroll of blinking {unknown} m - a scroll of identify {unknown} q - a scroll of brand weapon {unknown} u - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - 3 potions of cancellation {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} n - 3 potions of mutation {unknown} o - a potion of resistance {unknown} p - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Slow Hex 20% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Confusing Touch Hex 5% N/A 26% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Launch Clockwork Bee Frge 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Awaken Armour Erth/Frge 10% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Ignite Poison Fire/Alch 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 88% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! You die... .......####..### ...............# ...............# ...............## ..)....#####....## .......# ####..# # .......# ##.# ... .......# #.# #.... ..)....# #@#.B.... ..... #.....# ..... #..$#.... ##### #>....### ###.#.# .#.# .# # .# There were no monsters in sight! Vanquished Creatures A hound (D:3) 4 gnolls (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:3) 2 endoplasms 9 hobgoblins 3 jackals (D:1) 2 quokkas (D:3) 10 ball pythons A bat (D:2) 8 frilled lizards 3 goblins 4 kobolds A rat (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 484 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 521 | D:1 | Identified the blade talisman "Usukh" {rElec rCorr} 578 | D:1 | Learned a level 2 spell: Searing Ray 816 | D:1 | Reached skill level 5 in Conjurations 1245 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1495 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2238 | D:3 | Found a white marble altar of Elyvilon. 2356 | D:3 | Reached skill level 6 in Conjurations 2365 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, st_stairs_10, minmay_unequal D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_sandstone_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 40 || 94 Searing Ray | 4 | 2 || 6 Armour: Robe | 2 | || 2 Dodge: Dodged | 3 | 3 || 6