Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 6379689483746865875 11 GreatSandw1ch the Grave Robber (level 2, -1/1 HPs) Began as a Demonspawn Necromancer on Jan 15, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:56 (731 turns). GreatSandw1ch the Grave Robber (DsNe) Turns: 731, Time: 00:06:57 Health: -1/1 AC: 0 Str: 8 XL: 2 Next: 13% Magic: 4/5 EV: 11 Int: 15 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . a - melded +0 dagger rCold . . . (offhand unavailable) rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.20/turn (no ring) MPRegen 0.18/turn %: no passive effects @: blade hands A: reduced hp, blade armour, magic regeneration a: Begin Untransformation You were on level 1 of the Dungeon. You had blades for hands. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) g - a +0 whip i - a +0 club Missiles d - 11 stones Armour b - a +0 robe (worn) Jewellery f - a ring of positive energy (worn) Talismans l - a blade talisman (active) Potions c - a potion of magic e - a potion of attraction {unknown} h - a potion of curing {unknown} j - a potion of mutation k - a potion of heal wounds {unknown} Skills: + Level 1.7 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 30% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have blades for hands. Your maximum health is decreased, since you lack skill for your form. Your body armour is completely ineffective at protecting you. You are incapable of wielding weapons or throwing items. You regenerate magic rapidly. Message History Your +0 dagger unmelds from your body. You begin transforming. You continue transforming. x3 Your hands turn into razor-sharp scythe blades. Your +0 dagger melds into your body. You start waiting. Done waiting. Found an escape hatch in the floor. An endoplasm comes into view. A hobgoblin comes into view. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (asleep, chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin shouts! The endoplasm quivers. Your soul wisp touches the hobgoblin but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (chance to affect: 64%) Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. A goblin comes into view. It is wielding a +0 club. The endoplasm closely misses your soul wisp. Your soul wisp completely misses the endoplasm. You hit the hobgoblin but do no damage. The goblin shouts! You hear a loud squeak. The hobgoblin closely misses you. The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. A rat comes into view. The hobgoblin hits you. Ouch! That really hurt! You die... #.##.#..†..# ..#..#.[...#.....# ###.##.....#.....# ###.##.....#.....# . ..#.##.....#....J# .. #.....##'###..>.*# ... ###.#.##.# #.....# ...r #.#.##.# #.....##..... #.#.##.# #...g@..g.... #.# #.# #####.###.... #.#.##.#######.# . ..#..........#.# ######..###...# ##.# #.### #.###.# #.....# ####..# You could see an endoplasm (weak, ally target, soul-splintered), a hobgoblin, a goblin, a rat and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A jackal (D:1) A quokka (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreatSandw1ch the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 322 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/5 367 | D:1 | Learned a level 2 spell: Grave Claw 731 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 19 Unarmed || 2 Cast: Soul Splinter || 10 Grave Claw || 1 Use: Scroll || 2 Armour: Robe || 12 Dodge: Dodged || 16 Form: Blade || 2 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 730 | 730 | 0 | 350 | 115 | 1 | 730.0 | Dungeon | 730 | 730 | 0 | 350 | 115 | 1 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts