Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.35-a0-468-g3aa0c7bdef Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11953080042024891510, deterministic pregen: 1 Version history: Game started: 0.35-a0-467-g0a0f4f6124 0.35-a0-468-g3aa0c7bdef Command line: /usr/games/crawl-git-3aa0c7bdef -name Grorong -rc /dgldir/rcfiles/crawl-git/Grorong.rc -macro /dgldir/rcfiles/crawl-git/Grorong.macro -morgue /dgldir/morgue/Grorong/ -webtiles-socket /crawl-master/webserver/sockets/Grorong:2026-06-07.11:52:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 27 stack frames. /usr/games/crawl-git-3aa0c7bdef(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x61dd3983a65e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3aa0c7bdef(_Z13do_crash_dumpv+0x43a) [0x61dd398488ba]: do_crash_dump() /usr/games/crawl-git-3aa0c7bdef(_Z20crash_signal_handleri+0x1fa) [0x61dd3983ab3a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x71027a623330]: /usr/games/crawl-git-3aa0c7bdef(+0xac9c9a) [0x61dd39e04c9a]: /usr/games/crawl-git-3aa0c7bdef(+0xace99d) [0x61dd39e0999d]: /usr/games/crawl-git-3aa0c7bdef(_Z20desc_beam_hit_chanceB5cxx11RK12monster_infoP8targeter+0x53) [0x61dd39e09c93]: desc_beam_hit_chance[abi:cxx11](monster_info const&, targeter*) /usr/games/crawl-git-3aa0c7bdef(_ZNSt17_Function_handlerIFSt6vectorINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESaIS6_EERK12monster_infoESt5_BindIFPFS8_SB_P8targeterESt12_PlaceholderILi1EESF_EEE9_M_invokeERKSt9_Any_dataSB_+0x2b) [0x61dd39783a7b]: std::_Function_handler, std::allocator >, std::allocator, std::allocator > > > (monster_info const&), std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)> >::_M_invoke(std::_Any_data const&, monster_info const&) /usr/games/crawl-git-3aa0c7bdef(_ZN19targeting_behaviour16get_monster_descB5cxx11ERK12monster_info+0x45) [0x61dd398dc665]: targeting_behaviour::get_monster_desc[abi:cxx11](monster_info const&) /usr/games/crawl-git-3aa0c7bdef(+0x5a226f) [0x61dd398dd26f]: /usr/games/crawl-git-3aa0c7bdef(_Z24cell_monster_descriptionB5cxx11RK9coord_defbP19targeting_behaviour+0xe9) [0x61dd398e21e9]: cell_monster_description[abi:cxx11](coord_def const&, bool, targeting_behaviour*) /usr/games/crawl-git-3aa0c7bdef(_ZNK17direction_chooser32print_target_monster_descriptionERb+0x3f) [0x61dd398e26ef]: direction_chooser::print_target_monster_description(bool&) const /usr/games/crawl-git-3aa0c7bdef(_ZNK17direction_chooser24print_target_descriptionERb+0x13) [0x61dd398e28b3]: direction_chooser::print_target_description(bool&) const /usr/games/crawl-git-3aa0c7bdef(_ZNK17direction_chooser13describe_cellEv+0x10a) [0x61dd398e787a]: direction_chooser::describe_cell() const /usr/games/crawl-git-3aa0c7bdef(_ZN17direction_chooser19show_initial_promptEv+0x49) [0x61dd398e7b19]: direction_chooser::show_initial_prompt() /usr/games/crawl-git-3aa0c7bdef(_ZN17direction_chooser16choose_directionEv+0x187) [0x61dd398e95b7]: direction_chooser::choose_direction() /usr/games/crawl-git-3aa0c7bdef(_Z9directionR4distRK22direction_chooser_args+0x80) [0x61dd398e99d0]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-git-3aa0c7bdef(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1c8) [0x61dd39e733d8]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-git-3aa0c7bdef(_Z11your_spells10spell_typeibPK8item_defP4distb+0x72e) [0x61dd39e11f7e]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-3aa0c7bdef(_Z12cast_a_spellb10spell_typeP4distb+0x408) [0x61dd39e14e48]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-3aa0c7bdef(_Z17do_cast_spell_cmdb+0x1a) [0x61dd39e15c8a]: do_cast_spell_cmd(bool) /usr/games/crawl-git-3aa0c7bdef(+0xcd2c42) [0x61dd3a00dc42]: /usr/games/crawl-git-3aa0c7bdef(+0xcd36b5) [0x61dd3a00e6b5]: /usr/games/crawl-git-3aa0c7bdef(main+0x1f7) [0x61dd3976bdf7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71027a6081ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71027a60828b]: /usr/games/crawl-git-3aa0c7bdef(_start+0x25) [0x61dd3976c8e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071027a6ee7d7 in __GI___wait4 (pid=2513990, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000071027a6ee7d7 in __GI___wait4 (pid=2513990, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000061dd3983ad0c in call_gdb (file=0x71027a7e24e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 2464409\000\000\000\000\000" #2 0x000061dd398488d8 in do_crash_dump () at dbg-asrt.cc:682 t = 1780833507 dir = "/dgldir/morgue/Grorong/" name = "/dgldir/morgue/Grorong/crash-Grorong-20260607-115827.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x71027a7e24e0 <_IO_2_1_stderr_> #3 0x000061dd3983ab3a in crash_signal_handler (sig_num=8) at crash.cc:195 No locals. #4 No locals. #5 0x000061dd39e04c9a in _to_hit_pct (mi=..., acc=14) at spl-cast.cc:1705 base_ev = hit_sum = base_chance = #6 0x000061dd39e0999d in _desc_hit_chance (mi=..., acc=) at spl-cast.cc:1714 hit_pct = result = #7 0x000061dd39e09c93 in desc_beam_hit_chance[abi:cxx11](monster_info const&, targeter*) (mi=..., hitfunc=) at spl-cast.cc:1729 beam_hitf = #8 0x000061dd39783a7b in std::__invoke_impl, std::allocator >, std::allocator, std::allocator > > >, std::vector, std::allocator >, std::allocator, std::allocator > > > (*&)(monster_info const&, targeter*), monster_info const&, targeter*&> (__f=) at /usr/include/c++/13/bits/invoke.h:60 No locals. #9 std::__invoke, std::allocator >, std::allocator, std::allocator > > > (*&)(monster_info const&, targeter*), monster_info const&, targeter*&> (__fn=) at /usr/include/c++/13/bits/invoke.h:97 No locals. #10 std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>::__call, std::allocator >, std::allocator, std::allocator > > >, monster_info const&, 0ul, 1ul>(std::tuple&&, std::_Index_tuple<0ul, 1ul>) (__args=..., this=) at /usr/include/c++/13/functional:508 No locals. #11 std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>::operator(), std::allocator >, std::allocator, std::allocator > > > >(monster_info const&) (this=) at /usr/include/c++/13/functional:593 No locals. #12 std::__invoke_impl, std::allocator >, std::allocator, std::allocator > > >, std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>&, monster_info const&>(std::__invoke_other, std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>&, monster_info const&) (__f=...) at /usr/include/c++/13/bits/invoke.h:61 No locals. #13 std::__invoke_r, std::allocator >, std::allocator, std::allocator > > >, std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>&, monster_info const&>(std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)>&, monster_info const&) (__fn=...) at /usr/include/c++/13/bits/invoke.h:139 No locals. #14 std::_Function_handler, std::allocator >, std::allocator, std::allocator > > > (monster_info const&), std::_Bind, std::allocator >, std::allocator, std::allocator > > > (*(std::_Placeholder<1>, targeter*))(monster_info const&, targeter*)> >::_M_invoke(std::_Any_data const&, monster_info const&) (__functor=..., __args#0=...) at /usr/include/c++/13/bits/std_function.h:291 No locals. #15 0x000061dd398dc665 in std::function, std::allocator >, std::allocator, std::allocator > > > (monster_info const&)>::operator()(monster_info const&) const (__args#0=..., this=) at /usr/include/c++/13/bits/std_function.h:591 No locals. #16 targeting_behaviour::get_monster_desc[abi:cxx11](monster_info const&) (this=, mi=...) at directn.cc:3766 descs = std::vector of length 0, capacity 0 #17 0x000061dd398dd26f in _monster_description_suffixes (mi=..., behavior=behavior@entry=0x7ffd2a97b6c0) at directn.cc:1874 suffixes = std::vector of length 2, capacity 2 = {"almost dead", "covered in magnetic dust"} #18 0x000061dd398e21e9 in cell_monster_description[abi:cxx11](coord_def const&, bool, targeting_behaviour*) (pos=..., include_areas=include_areas@entry=true, behavior=0x7ffd2a97b6c0) at directn.cc:1911 mi = { = {pos = {x = 40, y = 12}, mb = {_vptr.FixedBitVector = 0x61dd3a385a78 +16>, data = std::bitset = {[46] = 1, [172] = 1, [201] = 1}}, mname = "", type = MONS_NAGA_WARRIOR, base_type = MONS_NAGA_WARRIOR, {number = 0, num_heads = 0, slime_size = 0, is_active = 0}, _colour = -1, ghost_colour = -1, attitude = ATT_HOSTILE, threat = MTHRT_TOUGH, dam = MDAM_ALMOST_DEAD, fire_blocker = DNGN_UNSEEN, holi = {<_enum_bitfield_exponent_base<5, true>> = {static last_exponent = 5}, flags = 2}, mintel = I_HUMAN, hd = 10, ac = 8, ev = 0, base_ev = 10, sh = 0, wl = 80, slay = 0, mresists = 8, mitemuse = MONUSE_WEAPONS_ARMOUR, mbase_speed = 10, menergy = {move = 14 '\016', swim = 14 '\016', attack = 10 '\n', missile = 10 '\n', spell = 10 '\n'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["poly_set"] = {type = SV_VEC, flags = 0 '\000', val = {boolean = 160, byte = -96 '\240', _short = -17248, _int = 1066122400, _float = 1.09169388, _int64 = 107602881789088, ptr = 0x61dd3f8bbca0}}}, }, constrictor_name = "", constricting_name = std::vector of length 0, capacity 0, spells = std::vector of length 0, capacity 0, attack = {{type = AT_HIT, flavour = AF_PLAIN, damage = 24}, {type = AT_CONSTRICT, flavour = AF_CRUSH, damage = 5}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}}, can_go_frenzy = true, can_feel_fear = true, can_shoot_through_monster = false, sleepwalking = false, backlit = false, umbraed = false, last_seen_at_turn = 37126, threat_range = 6, client_id = 80, summoner_id = 0}, inv = {std::unique_ptr = {get() = 0x61dd3f97d470}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x61dd3f8cb600}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}}, i_ghost = {species = 714581232, job = 32765, religion = 714584800, best_skill = 32765, best_skill_rank = -23216, xl_rank = 10903, damage = 32765, ac = 0, title = ""}} mon = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 8, depth = 3 Level id: Snake:3 Level build method = , level layout type = rooms, absdepth0 = 17 Level vaults: layout_basic serial_shops nicolae_shop's_first_dollar parchment_shop index_necropolis_entry_miniature_reverse nicolae_snake_snakewalk Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The anaconda is severely wounded. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga warrior!!! You kill the naga warrior! Vehumet accepts your kill. You feel your power returning. The arc of electricity hits the anaconda!!! You kill the anaconda! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. There is a fountain of clear blue water here. Things that are here: a +0 trident; a +0 robe Saving game... please wait. Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You start resting. Magic restored. You encounter a naga. It is wielding a +0 battleaxe. The naga shouts! 몬스터 발견! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 battleaxe You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a stone staircase leading up. Things that are here: a +0 battleaxe; a naga corpse Found a potion of haste. You encounter a naga mage. It is wielding a +0 halberd. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the naga mage. Electricity arcs towards the magnetite! The arc of electricity hits the naga mage!!! You kill the naga mage! Vehumet accepts your kill. You feel your power returning. h - 5 potions of haste (gained 1) You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. You encounter a black mamba. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Training target 10.0 for Ice Magic reached! Your Ice Magic skill increases to level 10! You need to enable at least one skill for training. You start resting. Magic restored. Found a ring mail. You pick up a parchment of Starburst and begin reading... You add the spell Starburst to your library. Unknown command. You pick up a parchment of Fortress Blast and begin reading... You add the spell Fortress Blast to your library. Unknown command. g - a potion of magic Unknown command. Found a scale mail. Unknown command. Found a robe. Unknown command. Found an escape hatch in the ceiling. You encounter Frances, Duchess of Pandemonium and a black mamba. Frances is wielding a +2 trident of protection. Found a sedimented clear potion. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: Frances, wielding a +2 trident of protection and wearing a +0 scale mail You feel a surge of power! Magnetic shrapnel attaches itself to Frances. Electricity arcs towards the magnetite! The arc of electricity hits Frances!! Frances is moderately wounded. The black mamba hisses angrily. Frances speaks in an indecipherable language. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits Frances!!! Frances is heavily wounded. The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Frances says, "I command an army of devils. What do you command?" Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: Frances, wielding a +2 trident of protection and wearing a +0 scale mail (heavily wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits Frances!!! Frances is severely wounded. The arc of electricity hits Frances!! Frances is almost dead. Frances misses you. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: Frances, wielding a +2 trident of protection and wearing a +0 scale mail (almost dead, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits Frances!!! You kill Frances! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a +2 trident of protection; a +0 scale mail; the human corpse of Frances l - 4 sedimented clear potions (gained 1) You see here a black mamba corpse. You now have 1263 gold pieces (gained 9). You now have 1276 gold pieces (gained 13). You now have 1298 gold pieces (gained 22). You encounter an anaconda. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the anaconda. Electricity arcs towards the magnetite! The arc of electricity hits the anaconda!! The anaconda is moderately wounded. The anaconda hisses angrily. Saving game... please wait. Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. 몬스터 발견! Cast which spell? (? or * to list) Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda (moderately wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the anaconda!!! You kill the anaconda! Vehumet accepts your kill. You feel your power returning. You encounter a black mamba. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Saving game... please wait. Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Found a snail-covered altar of Cheibriados. Found a stone staircase leading down. You now have 1321 gold pieces (gained 23). You encounter a black mamba. 몬스터 발견! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Magic restored. Found a stone staircase leading down. You encounter a salamander. It is wielding a +3 halberd. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a salamander, wielding a +3 halberd You feel a surge of power! Magnetic shrapnel attaches itself to the salamander. Electricity arcs towards the magnetite! The arc of electricity hits the salamander!!! The salamander is heavily wounded. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a salamander, wielding a +3 halberd (heavily wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the salamander!!! You kill the salamander! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a +3 halberd; a salamander corpse You see here a black mamba skeleton. Found a stone staircase leading up. As you open the door, it creaks loudly! Unknown command. There is an open door here. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is an open door here. There is an open door here. Items here: )))))) [ ÷. Done exploring. Done exploring. Done exploring. Done exploring. There are no items here. Unknown command. There is an open door here. Items here: )))))) [ ÷. Okay, then. Unknown command. Okay, then. Saving game... please wait. Welcome back, Grorong the Gargoyle Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. Cast which spell? (? or * to list) Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Cast which spell? (? or * to list) Okay, then. Unknown command. Unknown command. Unknown command. There is an open door here. Items here: )))))) [ ÷. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! Found a scroll of poison. There is a stone staircase leading up here. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 4 shops/portals. Found a smoky sapphire potion. Unknown command. You fly upwards. There is a stone staircase leading down here. There is an open door here. Items here: )))))) [ ÷. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! Found a potion of heal wounds and 2 potions of brilliance. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the lone wailing of a funeral chant nearby. There is a stone staircase leading up here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You reach down and open the door. There is an open door here. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is an open door here. There is an open door here. Items here: )))))) [ ÷. There is a stone staircase leading down here. You fly downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the lone wailing of a distant funeral chant. There is a stone staircase leading up here. p - 7 scrolls of poison (gained 1) You encounter a mana viper. 몬스터 발견! Cast which spell? (? or * to list) Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a mana viper (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the mana viper. Electricity arcs towards the magnetite! The arc of electricity hits the mana viper!!! You kill the mana viper! Vehumet accepts your kill. You feel your power returning. You start resting. You encounter a black mamba. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (magnetised fragments, wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!! The black mamba is severely wounded. The black mamba hisses angrily. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You start resting. You hear the lone wailing of a funeral chant nearby. Unknown command. You start resting. Magic restored. Found a potion of curing. Found Pungeysy's Book Boutique. Found a stone staircase leading down. You hear the lone wailing of a funeral chant. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. You reach down and open the door. You reach down and open the door. There is an open door here. There is a fountain of clear blue water here. You reach down and open the door. You reach down and open the door. Found a phantasmal passage. There is an open door here. There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Unknown command. You reach down and open the large door. There is a large open door here. You reach down and open the large door. There is a large open door here. You encounter flats's ghost. Found four items. 몬스터 발견! Found an amulet of guardian spirit and a large rock. You reach down and open the huge gate. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (100% to hit) You feel a surge of power! You send a boulder barrelling forward! Flats's ghost hits your boulder! Your boulder barrels into flats's ghost. Casting: Brom's Barrelling Boulder (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (ally target) You feel a surge of power! Magnetic shrapnel attaches itself to flats's ghost. Electricity arcs towards the magnetite! The arc of electricity hits your boulder! Your boulder resists. Your boulder is almost destroyed. The arc of electricity hits flats's ghost!!! Flats's ghost is moderately damaged. Your boulder barrels into flats's ghost. Flats's ghost hits your boulder! Your boulder is destroyed! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (moderately damaged, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits flats's ghost!! Flats's ghost is heavily damaged. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (heavily damaged, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits flats's ghost!! Flats's ghost is severely damaged. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (safe; 0% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (severely damaged, covered in magnetic dust, 100% to hit) You feel a surge of power! You send a boulder barrelling forward! Your boulder barrels into flats's ghost. Casting: Brom's Barrelling Boulder (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (severely damaged, ally target, covered in magnetic dust) You feel a surge of power! You miscast Magnavolt. Nothing appears to happen. Your boulder barrels into flats's ghost. Flats's ghost hits your boulder. Your boulder barrels into flats's ghost. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: flats's ghost, wielding a weapon of venom (severely damaged, ally target, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits your boulder! Your boulder resists. Your boulder is heavily damaged. The arc of electricity hits flats's ghost!!! Flats's ghost is almost destroyed. Your boulder barrels into flats's ghost!! You destroy flats's ghost! Vehumet accepts your kill. You feel your power returning. Your boulder crumbles as it rolls away. You start resting. Your magical contamination has completely faded away. You encounter a lost soul. 몬스터 발견! You start resting. Magic restored. There is a huge open translucent gate here. e - 6 potions of enlightenment (gained 1) You see here an amulet of guardian spirit. You see here the +8 great sword of the Absolute Madman {valour, rElec rC- Will+ Int+4}. You see here a +6 ring of strength. There is a huge open translucent gate here. There is a large open door here. You reach down and open the large door. There is a large open door here. Found a huge runed translucent gate. You encounter 2 ghosts called Enoce. Enoce's ghost turns its malevolent gaze towards you. x2 몬스터 발견! Unknown command. Unknown command. Found a steel ring. Enoce's ghost whispers, "There is no future for you." Found 24 gold pieces. You reach down and open the large door. There is a large open door here. You reach down and open the large door. There is a large open door here. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Unknown command. Welcome back to the Snake Pit! There is a collapsed entrance here. There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is an open door here. n - a smoky sapphire potion c - 11 potions of curing (gained 1) You encounter a naga. It is wielding a +0 triple crossbow and carrying a +0 glaive. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 triple crossbow and carrying a +0 glaive (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga!! The naga is severely wounded. The naga shoots a bolt. The bolt hits you. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 triple crossbow and carrying a +0 glaive (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. You encounter a shock serpent. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The shock serpent discharges a tendril of electricity. The bolt of electricity hits you. You resist. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shock serpent (77% to hit) You feel a surge of power! The iron shot misses the shock serpent. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shock serpent (77% to hit) You feel a surge of power! The iron shot misses the shock serpent. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shock serpent (77% to hit) You feel a surge of power! The iron shot hits the shock serpent!!! The shock serpent is almost dead. The shock serpent's electric aura discharges violently, shocking you. You resist. The shock serpent discharges a tendril of electricity. The bolt of electricity hits you. You resist. Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shock serpent (almost dead, 77% to hit) You feel a surge of power! The iron shot hits the shock serpent!!! You kill the shock serpent! Vehumet accepts your kill. The blast sends you backwards. You start resting. HP restored. You start resting. Magic restored. Found 27 gold pieces. You encounter a black mamba. The black mamba bites you but does no damage. 몬스터 발견! Casting: Bombard (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Your Ice Magic skill increases to level 11! You start resting. Magic restored. Unknown command. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a naga ritualist and 2 anacondas. The naga ritualist is wielding a +1 heavy dire flail. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga ritualist, wielding a +1 heavy dire flail and wearing a +0 robe (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the naga ritualist. Electricity arcs towards the magnetite! The arc of electricity hits the anaconda!! The anaconda is severely wounded. The arc of electricity hits the anaconda!! The anaconda is heavily wounded. The anaconda hisses angrily. The arc of electricity hits the naga ritualist!!! The naga ritualist is severely wounded. The naga ritualist shouts! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda (heavily wounded) You feel a surge of power! Magnetic shrapnel attaches itself to the anaconda. Electricity arcs towards the magnetite! The arc of electricity hits the anaconda!! You kill the anaconda! Vehumet accepts your kill. You feel your power returning. The arc of electricity hits the anaconda!!! You kill the anaconda! Vehumet accepts your kill. You feel your power returning. The arc of electricity hits the naga ritualist!! You kill the naga ritualist! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. You encounter a black mamba. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (magnetised fragments) You feel a surge of power! Magnetic shrapnel attaches itself to the black mamba. Electricity arcs towards the magnetite! The arc of electricity hits the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here an anaconda corpse. You see here an anaconda corpse. Things that are here: a +1 heavy dire flail; a +0 robe; a naga corpse Things that are here: a +1 heavy dire flail; a +0 robe; a naga corpse You see here an anaconda corpse. You see here an anaconda corpse. You now have 1348 gold pieces (gained 27). Found a stone staircase leading down. You now have 1356 gold pieces (gained 8). Things that are here: a +0 triple crossbow; a +0 glaive; a naga skeleton b - 9 potions of brilliance (gained 2) w - 9 potions of heal wounds (gained 1) You now have 1373 gold pieces (gained 17). Found Affan's Book Boutique. There is an entrance to Affan's Book Boutique here. There is an entrance to Pungeysy's Book Boutique here. There is an entrance to Pungeysy's Book Boutique here. You now have 1385 gold pieces (gained 12). You encounter a naga. It is wielding a +0 morningstar. The naga shouts! You hear a shout! x2 The naga spits poison at you. The splash of poison hits you but does no damage. You resist. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 morningstar (catching its breath) You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga!! The naga is almost dead. You hear a shout! You encounter a naga ritualist. It is wielding a +0 battleaxe and carrying the +4 sling of Meliologih {freeze, rN+ Dex+4}. You encounter a naga sharpshooter. It is wielding a +0 short sword and carrying a +0 shortbow. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 short sword and carrying a +0 shortbow (asleep) Okay, then. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga ritualist, wielding a +0 battleaxe, wearing a +0 robe and carrying the +4 sling of Meliologih {freeze, rN+ Dex+4} You feel a surge of power! Magnetic shrapnel attaches itself to the naga ritualist. Electricity arcs towards the magnetite! The arc of electricity hits the naga ritualist!!! The naga ritualist is severely wounded. The naga ritualist unwields a +0 battleaxe. The naga ritualist wields the +4 sling of Meliologih {freeze, rN+ Dex+4}. It is covered in frost. The naga ritualist shoots a sling bullet. The sling bullet hits you! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga ritualist, wielding the +4 sling of Meliologih {freeze, rN+ Dex+4}, wearing a +0 robe and carrying a +0 battleaxe (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga ritualist!! You kill the naga ritualist! Vehumet accepts your kill. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 morningstar (magnetised fragments, almost dead) You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. You encounter a naga mage. It is wielding a +0 mace. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga mage, wielding a +0 mace and wearing a +0 robe You feel a surge of power! Magnetic shrapnel attaches itself to the naga mage. Electricity arcs towards the magnetite! The arc of electricity hits the naga mage!!! You kill the naga mage! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Things that are here: a +0 mace; a +0 robe; a naga corpse 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 short sword and carrying a +0 shortbow (asleep) You feel a surge of power! Magnetic shrapnel attaches itself to the naga sharpshooter. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!! The naga sharpshooter is moderately wounded. The naga sharpshooter shouts! You hear a shout! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 short sword and carrying a +0 shortbow (moderately wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!! The naga sharpshooter is severely wounded. You hear a shout! The naga sharpshooter unwields a +0 short sword. The naga sharpshooter wields a +0 shortbow. The naga sharpshooter points at you and mumbles some strange words. The naga sharpshooter magically shoots an arrow. The arrow closely misses you. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 short sword (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!! You kill the naga sharpshooter! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 mace; a +0 robe; a naga corpse You start resting. You encounter a naga sharpshooter. It is wielding a +0 dire flail and carrying a +0 arbalest. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 dire flail and carrying a +0 arbalest (wandering, hasn't noticed you) You feel a surge of power! You miscast Magnavolt. You are caught in an explosion of flying shrapnel. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 dire flail and carrying a +0 arbalest (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the naga sharpshooter. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!!! The naga sharpshooter is severely wounded. The naga sharpshooter shouts! You hear a shout! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 dire flail and carrying a +0 arbalest (severely wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!! You kill the naga sharpshooter! Vehumet accepts your kill. You feel your power returning. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Things that are here: a +0 mace; a +0 robe; a naga corpse Things that are here: a +0 dire flail; a +0 arbalest You encounter a naga. It is wielding a +0 war axe. Items here: ))) [. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 war axe (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga! The naga is heavily wounded. The naga shouts! You hear a shout! x2 The naga spits poison at you. The splash of poison misses you. You encounter a naga sharpshooter. It is wielding a +0 hand axe and carrying a +0 shortbow. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 hand axe and carrying a +0 shortbow You feel a surge of power! Magnetic shrapnel attaches itself to the naga sharpshooter. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!!! The naga sharpshooter is heavily wounded. The naga sharpshooter unwields a +0 hand axe. The naga sharpshooter wields a +0 shortbow. The naga sharpshooter shoots an arrow. The arrow hits you. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 hand axe (heavily wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. The arc of electricity hits the naga sharpshooter! The naga sharpshooter is severely wounded. You encounter a naga. It is wielding a +0 mace. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 mace and wearing a +0 robe You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!! You kill the naga sharpshooter! Vehumet accepts your kill. You feel your power returning. The arc of electricity hits the naga!! You kill the naga! Vehumet accepts your kill. You feel your power returning. You hear a shout! You encounter a naga. It is wielding a +0 trident. You encounter a naga sharpshooter. It is wielding a +0 long sword and carrying a +0 longbow. The naga leaves your sight. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 long sword and carrying a +0 longbow (magnetised fragments, wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the naga sharpshooter. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!!! The naga sharpshooter is severely wounded. You hear a shout! The naga sharpshooter unwields a +0 long sword. The naga sharpshooter wields a +0 longbow. The naga sharpshooter gestures at you while chanting. The naga sharpshooter magically shoots an arrow. The arrow misses you. Things that are here: a +0 mace; a +0 robe; a naga corpse 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga sharpshooter, wielding a +0 longbow and carrying a +0 long sword (severely wounded) You feel a surge of power! Magnetic shrapnel attaches itself to the naga sharpshooter. Electricity arcs towards the magnetite! The arc of electricity hits the naga sharpshooter!!! You kill the naga sharpshooter! Vehumet accepts your kill. You feel your power returning. You hear a shout! 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 trident You feel a surge of power! Magnetic shrapnel attaches itself to the naga. Electricity arcs towards the magnetite! The arc of electricity hits the naga! The naga is moderately wounded. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga, wielding a +0 trident (moderately wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. You start resting. You encounter a naga warrior. It is wielding a +0 halberd. 몬스터 발견! Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga warrior, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't noticed you) You feel a surge of power! Magnetic shrapnel attaches itself to the naga warrior. Electricity arcs towards the magnetite! The arc of electricity hits the naga warrior!! The naga warrior is moderately wounded. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magnavolt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a naga warrior, wielding a +0 halberd and wearing a +0 robe (moderately wounded, covered in magnetic dust) You feel a surge of power! Electricity arcs towards the magnetite! The arc of electricity hits the naga warrior!!! The naga warrior is almost dead. Casting: Magnavolt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-467-g0a0f4f6124 0.35-a0-468-g3aa0c7bdef Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Grorong] Species: Gargoyle Job: Earth Elementalist HP: 102/102; mods: 0/0 MP: 1/46; mod: 0 Stats: 14 28 10 Position: (40, 15), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2333 | 0/505 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 4 | 707 | 0/353 Stealth | X | 0 | 0 | 4 | 353 | 0/177 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 16 | 8919 | 0/1248 Conjurations | X | 1 | 50 | 14 | 5298 | 568/756 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 50 | 11 | 3902 | 527/675 Air Magic | X | 0 | 0 | 4 | 707 | 0/353 Earth Magic | X | 0 | 0 | 20 | 8644 | 0/1008 Alchemy | X | 0 | 0 | 2 | 212 | 0/212 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #33: 1 Attributes: #12: 2686 #13: 1301 #23: 30224 #24: -675667413 #34: 1 #49: 2986 #73: 372613 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #9: scarf of resistance eq slot #9, inv slot #7: ring of magical power eq slot #9, inv slot #3: +4 ring of protection eq slot #2, inv slot #5: orb of mesmerism eq slot #4, inv slot #6: +0 helmet of intelligence eq slot #3, inv slot #19: +0 steam dragon scales eq slot #5, inv slot #11: +0 pair of gloves of strength eq slot #1, inv slot #0: staff of earth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: *,* #.........* #... #.#####.###############..# #........................# ###*#######.#########..###...# #..,................#......... #.#########.#N.####.##........ #.#......##.#..#########..<... ####.#.####.##.#..##....#####...# )...)....)......@.....∩.#$#>..... ####......#.####.###....###..#... #......#....#.##...#####...... #......#..#.#.###...####...... #.)...##..#................... ** #)###########.##.#........#... ,* #)#**,,,***...#............... ,**#.#*,,,,^,#########......###.# ,,,...**,,,,,,*#............).... dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: snake ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>