Grorong Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (8, 7, D:1) a +0 cloak (9, 2, D:1) a rat corpse (skeletalised by now) (10, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 10, D:1) a rat corpse (skeletalised by now) (18, 23, D:1) a +0 ring mail (19, 15, D:1) a +0 hand axe Level 2 of the Dungeon (7, -25, D:2) a frilled lizard corpse (skeletalised by now) (14, 5, D:2) a +0 dagger (16, 3, D:2) an adder corpse (skeletalised by now) (17, -15, D:2) a +0 dagger (22, -2, D:2) a +0 mace (23, -23, D:2) a +0 club a +0 club (24, -26, D:2) a +0 whip (32, 15, D:2) a +0 long sword (32, 26, D:2) a scroll of poison (32, 27, D:2) the +7 whip "Voxul" {flame, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (32, 28, D:2) a +6 ring of intelligence (33, 26, D:2) a riddle talisman (33, 27, D:2) a +0 chain mail (33, 28, D:2) a +0 pair of boots (34, -10, D:2) an adder skeleton (34, 26, D:2) a +0 short sword (34, 27, D:2) a scroll of teleportation (34, 28, D:2) a +0 robe (44, 6, D:2) a +0 club Level 3 of the Dungeon [Shop] Tonec's Antique Scrolls a scroll of fog (96 gold) a scroll of teleportation (72 gold) a scroll of amnesia (96 gold) a scroll of identify (48 gold) a scroll of noise (24 gold) a scroll of fear (96 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of teleportation (72 gold) (1, 14, D:3) a +0 whip an orc corpse (skeletalised by now) (2, -13, D:3) a +0 club an orc skeleton a ball python skeleton (2, -10, D:3) a quokka corpse (skeletalised by now) (3, -15, D:3) a bat skeleton (3, -9, D:3) a ball python corpse (skeletalised by now) (4, -1, D:3) a hobgoblin skeleton (11, 12, D:3) a quokka corpse (skeletalised by now) (12, 11, D:3) a +0 trident a +0 leather armour (12, 12, D:3) a +0 club (16, 10, D:3) a hobgoblin corpse (skeletalised by now) (17, -12, D:3) a +0 dagger (18, 5, D:3) a hobgoblin corpse (skeletalised by now) (20, 10, D:3) a +0 dagger (21, -4, D:3) a +0 dagger a +0 club an orc skeleton a rat skeleton (24, -4, D:3) a +0 short sword (24, 2, D:3) the +2 scale mail of Minoen {Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. (25, -4, D:3) a +0 ring mail a +0 hand axe (27, -4, D:3) a rat skeleton (27, 13, D:3) a jackal corpse (skeletalised by now) (28, -4, D:3) a +0 kite shield (30, -7, D:3) a +0 club (31, -7, D:3) a rat skeleton (31, 2, D:3) a +2 heavy mace 2 stones (33, -8, D:3) a rat skeleton (38, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (4, 2, D:4) a +0 scythe a +0 robe (21, 8, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, 22, D:4) a +0 helmet (37, 2, D:4) a +0 flail (38, -1, D:4) a +3 quarterstaff of chaos a +0 cloak (40, 23, D:4) a +0 hand axe (40, 29, D:4) a jackal skeleton (47, 20, D:4) a hobgoblin skeleton (48, 11, D:4) a +0 war axe (61, 14, D:4) a +0 club a goblin skeleton (62, 5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc skeleton (0, 14, D:5) a +0 plate armour (3, 0, D:5) a +0 ring mail (4, 7, D:5) a howler monkey skeleton (5, 6, D:5) a +0 arbalest (7, 16, D:5) a +0 ring mail a +0 hand axe (10, 25, D:5) a +0 robe a +0 dagger an orc skeleton (10, 26, D:5) a +0 robe a +0 dagger an orc skeleton (12, 24, D:5) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (19, 26, D:5) a +0 robe (30, 19, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (31, -9, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (31, 19, D:5) a +0 club a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton (32, 19, D:5) a +0 flail a +0 club an orc skeleton (33, 22, D:5) a parchment of Summon Mana Viper (36, 5, D:5) a +0 robe (52, 2, D:5) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe an orc skeleton an orc skeleton Level 6 of the Dungeon (2, 42, D:6) a +0 whip (7, -9, D:6) a +1 whip of flaming (14, 0, D:6) a +4 long sword (14, 12, D:6) a rat corpse (skeletalised by now) (14, 31, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (15, 0, D:6) a +2 whip of flaming (15, 10, D:6) a +1 heavy long sword +0 steam dragon scales a rat corpse (skeletalised by now) (16, 0, D:6) a +0 hand axe (19, 2, D:6) a +0 whip (22, 1, D:6) a +0 hat of willpower (34, 16, D:6) a +0 ring mail (38, 13, D:6) a parchment of Call Canine Familiar (43, 23, D:6) a +0 robe (52, 13, D:6) a +0 mace an orc skeleton (52, 14, D:6) a +0 club a +0 ring mail a +0 long sword a +0 chain mail an iguana skeleton an orc skeleton an orc skeleton (53, 13, D:6) a +0 club an orc skeleton (53, 20, D:6) a +0 robe Level 7 of the Dungeon (6, 26, D:7) an electric eel skeleton (7, 20, D:7) a +0 giant spiked club (8, 25, D:7) a +0 leather armour (13, 14, D:7) a +0 broad axe (26, 28, D:7) a +0 pair of gloves (27, 27, D:7) a water moccasin skeleton (30, -5, D:7) a +0 flail (30, -4, D:7) a +0 club a +2 antimagic spear a +0 ring mail (30, -3, D:7) a +2 spear of freezing a gnoll corpse (skeletalised by now) (30, -2, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (30, -1, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (34, 6, D:7) an electric eel skeleton (35, 24, D:7) a hound corpse (skeletalised by now) (37, 19, D:7) a +0 scimitar (58, 37, D:7) a +0 plate armour (64, -1, D:7) a +0 hand axe a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (1, -1, D:8) a +0 flail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -5, D:8) a +0 dagger a +0 ring mail (26, -19, D:8) a +0 robe (28, 5, D:8) a +0 robe an acid dragon skeleton (41, -8, D:8) a parchment of Mercury Arrow (43, -9, D:8) a +0 leather armour (43, 14, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (13, -12, D:9) a +0 rapier (18, -21, D:9) a yak skeleton (19, -11, D:9) the +1 leather armour of Love and Death {Harm *Corrode Fly Will++} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will++: It greatly increases your willpower. It cannot be enchanted further. (20, -23, D:9) a wyvern skeleton (21, -22, D:9) a yak skeleton a yak skeleton (21, -21, D:9) a +0 giant spiked club a +0 giant club a +0 orcbow a two-headed ogre skeleton a centaur skeleton a yak skeleton (27, -27, D:9) a +0 scale mail (28, -4, D:9) a +0 giant club a +0 giant club (29, -6, D:9) a +0 glaive a +0 chain mail the human skeleton of Harold (37, -30, D:9) a +0 shortbow a +0 broad axe (47, 1, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, -1, D:10) a +0 robe a +0 athame (23, -20, D:10) 17 gold pieces (23, -19, D:10) a +0 rapier (23, -18, D:10) a potion of enlightenment (42, -13, D:10) a +0 short sword a +0 leather armour a +0 short sword 5 stones a +0 dagger a +0 short sword of venom a +0 short sword an orc skeleton a kobold skeleton a kobold skeleton (43, -15, D:10) a +0 glaive a +0 chain mail an orc skeleton (43, -14, D:10) a +0 short sword 4 stones a +0 short sword a +0 short sword a kobold skeleton (44, -15, D:10) a +0 whip (44, 0, D:10) a +0 pair of boots (53, 27, D:10) a +0 short sword (55, 27, D:10) a +1 cloak (70, -13, D:10) a +0 cloak Level 11 of the Dungeon (2, 40, D:11) 21 gold pieces (2, 42, D:11) 12 gold pieces (2, 44, D:11) 10 gold pieces (2, 46, D:11) 11 gold pieces (4, 44, D:11) a manticore skeleton (14, 30, D:11) an acid dragon corpse (20, 9, D:11) a +0 plate armour (21, 6, D:11) a +0 chain mail (21, 7, D:11) a +0 leather armour (22, 29, D:11) 19 gold pieces (24, 29, D:11) 10 gold pieces (28, 27, D:11) a potion of magic (31, 36, D:11) a +0 flail a +2 dagger of holy wrath an orc corpse (skeletalised by now) (31, 39, D:11) a +0 dagger a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (32, 37, D:11) a +0 whip a +0 dagger (32, 39, D:11) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 falchion a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 40, D:11) a +0 hand axe a +0 club a +0 ring mail a +0 hand axe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 38, D:11) a +2 trident of entangling a +0 flail a +0 orcbow a +3 plate armour a +0 club (33, 39, D:11) a +0 flail an orc corpse (skeletalised by now) (34, 41, D:11) a potion of haste (36, 38, D:11) a +0 dagger (36, 42, D:11) a scroll of torment (37, 16, D:11) a +0 orcbow a +0 shortbow a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (38, 16, D:11) a +0 orcbow a +0 orcbow a centaur corpse (skeletalised by now) (40, 41, D:11) a scroll of poison (50, -4, D:11) a +0 shortbow a yak corpse (skeletalised by now) (50, -2, D:11) a yak corpse (skeletalised by now) the Ecumenical Temple a Gauntlet (10, -1, Gauntlet) the amulet "Etikymuaxt" {+Blink RegenMP+} [amulet of magic regeneration] +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. (unseen) (10, 2, Gauntlet) a potion of resistance (14, 14, Gauntlet) a +0 helmet of sniping (21, 12, Gauntlet) a hornet corpse (23, -2, Gauntlet) a potion of cancellation (23, -1, Gauntlet) an amulet of regeneration (28, -3, Gauntlet) a potion of lignification (29, -4, Gauntlet) a parchment of Borgnjor's Vile Clutch (30, -4, Gauntlet) an amulet of magic regeneration (53, 5, Gauntlet) a wand of roots (8) (still there?) the protean talisman of Exclusion {rN+} (still there?) [protean talisman] rN+: It protects you from negative energy. a felid skeleton (still there?) (53, 7, Gauntlet) a +0 plate armour a dwarf skeleton (55, 5, Gauntlet) the +8 morningstar of Zuepaer {concuss, Dex+4} (still there?) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 2 potions of mutation (still there?) 3 javelins (still there?) the +5 ring mail of the Albatross {rF- rCorr SInv} (still there?) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a merfolk skeleton (still there?) (55, 7, Gauntlet) a wand of flame (9) (still there?) the Thoughts on the Rocky Commander (still there?) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Permafrost Eruption Ice/Earth 6 d - Summon Cactus Giant Summoning 6 the +1 pair of boots of the Demonic Monkey {*Corrode Int+5} (still there?) *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a demonspawn skeleton (still there?)