Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 13118405196207349023 13 Grorong the Chiller (level 2, 0/19 HPs) Began as a Merfolk Ice Elementalist on June 7, 2026. Slain by a gnoll ... wielding a +0 flail of concussion (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (1166 turns). Grorong the Chiller (Merfolk Ice Elementalist) Turns: 1166, Time: 00:01:29 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of torment {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Gloom Hex/Necr 2% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) You freeze the quokka. You kill the quokka! The bat barely misses you. You reach to attack! You barely miss the bat. The bat hits you. You encounter a rat. You hit the bat. You kill the bat! The rat squeaks loudly. x2; You hear a shout! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. You encounter a gnoll. It is wielding a +0 flail of concussion. The rat bites you but does no damage. The rat closely misses you. There is a stone staircase leading up here. 몬스터 발견! The rat barely misses you. x2; The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the rat but do no damage. The rat bites you. x2 The gnoll barely misses you. The rat closely misses you. The rat bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of concussion (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of concussion! * * * LOW HITPOINT WARNING * * * The gnoll crushes you against the wall. You die... #### ### ######..###.. ####### ############...##......# #.....# #.....r@#....#.......... #.###.# #.#####rğ.###..##....... ...##.####.##......# ##..#.....## #..##.##.#.##.##.### #.........'. #...........>.##.### ##...#....## ######.....#####...# #.#......... # ##..†.........# ###.....#... # ##.########..# ##......... ## #.# #### ##..####..#. You could see a gnoll and 2 rats. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:2) A bat (D:2) A frilled lizard (D:1) 2 goblins (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorong the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 1166 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_trees, nicolae_shopburst, nicolae_shop_statue_plus Action || total ---------------------------++------- Attack: Normal || 12 Melee: Spear || 11 Unarmed || 1 Cast: Freeze || 16 Stab: Sleeping || 6 Armour: Robe || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1168 | 1129 | 39 | 114 | 933 | 2 | 584.0 | Dungeon | 1168 | 1129 | 39 | 114 | 933 | 2 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1155 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+