Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 330481919997123809 11 Grorong the Chiller (level 2, 20/20 HPs) Began as a Draconian Ice Elementalist on June 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (549 turns). Grorong the Chiller (Draconian Ice Elementalist) Turns: 549, Time: 00:01:46 Health: 20/20 AC: 5 Str: 10 XL: 2 Next: 13% Magic: 5/5 EV: 11 Int: 15 God: Gold: 53 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) e - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 spear Missiles c - 3 poisoned darts Armour e - a +0 cloak (worn) Talismans d - a medusa talisman f - the scarab talisman "Mewueg Saqac" {Harm rElec rC- Str+7} (You found it on level 1 of the Dungeon) [scarab talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the hobgoblin! You have reached level 2! You start resting. HP restored. You start resting. Magic restored. Unknown command. Okay, then. Things that are here: a +0 short sword; a hobgoblin corpse Found a stone staircase leading down. You encounter a rat. 몬스터 발견! You encounter a hobgoblin. The rat squeaks loudly. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the rat. Your tail-slap misses the rat. The hobgoblin closely misses you. The rat bites you but does no damage. The hobgoblin hits you but does no damage. The rat attacks as it pursues you! The rat closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin! You kill the hobgoblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You freeze the rat. You kill the rat! You start resting. Magic restored. You see here a rat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .######.....>.....###....#.....## .# ##.#####.#..#......#....#.. .# #.# #.#..###....#.....## .#### #.# #.#................# ....# #.# #.#.#########..##... .##.# #.# #.#.# #..###... ###.# #.# #.#.# ...## #..# # #.# #.# #.#.# ### #.#. ###.####.#####.#@###..# #... .....................# #.#. †.................#.## #... ###############...# # #### #>..# #...# #..#. #..... ###.#...#. ## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorong the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 310 | D:1 | Identified the scarab talisman "Mewueg Saqac" {Harm rElec | rC- Str+7} 422 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 549 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 8 Spear || 6 Tailslap || 1 Cast: Freeze || 12 Stab: Sleeping || 2 Armour: None || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 548 | 0 | 138 | 254 | 1 | 548.0 | Dungeon | 548 | 548 | 0 | 138 | 254 | 1 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 548 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+