Grr Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -3, D:1) a +0 whip (6, -5, D:1) a +0 club a goblin skeleton (11, 4, D:1) a +0 short sword a kobold skeleton (12, 10, D:1) a +0 hand axe (17, 13, D:1) a rat skeleton (24, -17, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (27, -8, D:1) a human skeleton (28, -10, D:1) a centaur skeleton (31, -11, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (31, -7, D:1) a barachi skeleton (31, -4, D:1) a bat corpse (skeletalised by now) (32, -7, D:1) a +0 club of draining (32, 0, D:1) a bat corpse (skeletalised by now) (37, 15, D:1) a +0 leather armour (39, -7, D:1) a +0 short sword of draining (39, -6, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, -17, D:1) a jackal skeleton a jackal skeleton (48, -4, D:1) a +0 dagger of speed (49, -1, D:1) a +0 short sword Level 2 of the Dungeon (4, -9, D:2) a +0 leather armour (21, -11, D:2) a hobgoblin skeleton (25, -33, D:2) a bombardier beetle corpse (25, 4, D:2) a hobgoblin skeleton (26, -29, D:2) a +0 mace (26, -6, D:2) a +0 orcbow (38, -12, D:2) a bat corpse (skeletalised by now) (38, -2, D:2) the inkwell talisman of Nyugipp {Rampage +Blink Dex+4} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). (52, -6, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (12, -7, D:3) a +0 plate armour