Grr Level 1 of the Dungeon (1, -2, D:1) a +0 whip 2 stones (3, 27, D:1) a +0 ring mail (4, 0, D:1) a +0 dagger a kobold skeleton (6, 1, D:1) a +0 animal skin (20, 4, D:1) a +0 dagger (21, 4, D:1) a ball python skeleton a rat skeleton (22, 10, D:1) a +0 dagger a goblin skeleton (22, 11, D:1) a quokka skeleton (24, -1, D:1) a parchment of Mercury Arrow (24, 2, D:1) an orb of mayhem (29, 16, D:1) a ball python skeleton (42, 24, D:1) 3 large rocks (48, 30, D:1) a rat skeleton (49, 29, D:1) a hobgoblin skeleton (60, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (60, 31, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (1, 0, D:2) a +0 club (5, -24, D:2) a frilled lizard corpse (skeletalised by now) (13, -14, D:2) a +0 whip (14, -7, D:2) a +0 dagger a +0 quarterstaff (15, -11, D:2) a book of Frost (16, 5, D:2) a +0 club a goblin corpse (19, -5, D:2) a bat corpse (skeletalised by now) (23, -8, D:2) a +0 robe (31, 0, D:2) the felid skeleton of Natasha (32, 5, D:2) a bat skeleton (39, -15, D:2) a +0 sling a bat skeleton (43, -24, D:2) a parchment of Eringya's Surprising Crocodile (49, -27, D:2) a +0 dagger (53, -25, D:2) a +0 club