Grs123456 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -6, D:1) a +0 pair of gloves (5, -2, D:1) a +0 robe (6, -1, D:1) a +0 ring mail (8, -1, D:1) a ball python corpse (skeletalised by now) (9, 8, D:1) a +0 dagger 4 stones (10, 4, D:1) a +0 ring mail (10, 7, D:1) a rat corpse (skeletalised by now) (11, -29, D:1) a stone (12, -26, D:1) a rat skeleton (14, 6, D:1) a kobold corpse (skeletalised by now) (15, -26, D:1) a hobgoblin skeleton (16, -26, D:1) a +0 dagger a goblin skeleton (19, 11, D:1) a +0 hand axe (20, -13, D:1) a ball python corpse (skeletalised by now) (22, -15, D:1) a +0 robe (24, -23, D:1) a quokka corpse (skeletalised by now) (36, -34, D:1) a frilled lizard skeleton (40, -22, D:1) a +0 ring mail (50, -18, D:1) a jackal skeleton (50, -17, D:1) a jackal skeleton (50, -16, D:1) a jackal skeleton a quokka skeleton Level 2 of the Dungeon (9, 15, D:2) a staff of alchemy (9, 21, D:2) the +5 ring mail of Minor Irritation {+Inv rC+ Will+ Int+3} +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (10, 8, D:2) a +0 plate armour (15, 8, D:2) a +0 mace (16, -5, D:2) a quokka corpse (17, 18, D:2) a ball python skeleton (18, 15, D:2) 7 stones (30, -3, D:2) 4 stones (34, 23, D:2) a +0 short sword a kobold skeleton (37, 7, D:2) a +0 war axe (38, 12, D:2) an adder skeleton (43, -13, D:2) a +0 short sword (46, -17, D:2) a +0 dagger a goblin skeleton (46, 10, D:2) a bat skeleton (47, -16, D:2) a +0 robe (50, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (14, -23, D:3) 2 gold pieces (21, -27, D:3) a +0 leather armour