Grs123456 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -4, D:1) a quokka corpse (skeletalised by now) (6, -15, D:1) a ball python corpse (skeletalised by now) (9, -22, D:1) a hobgoblin corpse (skeletalised by now) (9, -15, D:1) a +0 hand axe (12, 2, D:1) 5 stones (15, -6, D:1) a +0 short sword (27, 11, D:1) a +0 short sword a kobold skeleton (30, 9, D:1) a hobgoblin skeleton (33, -8, D:1) a +0 ring mail (37, -30, D:1) a +0 leather armour (42, 0, D:1) a +0 dagger (43, -1, D:1) a +0 club (44, -26, D:1) a +0 short sword (52, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, -6, D:2) an adder corpse (skeletalised by now) (7, -13, D:2) 5 stones (12, 0, D:2) a +3 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (17, -8, D:2) a +0 ring mail (18, -33, D:2) a +0 cloak (19, -34, D:2) a bat corpse (skeletalised by now) (23, -20, D:2) a +0 ring mail (23, -1, D:2) a +0 short sword (24, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 1, D:2) a bat skeleton (26, -25, D:2) 3 stones (26, -13, D:2) a +0 robe (26, 10, D:2) a bat corpse (skeletalised by now) (31, 0, D:2) a +0 robe (38, 13, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (51, -16, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (3, 24, D:3) a quokka skeleton (4, -4, D:3) a +0 pair of boots (6, 17, D:3) a +0 ring mail a hobgoblin skeleton a bat skeleton (17, 29, D:3) a hobgoblin skeleton (22, 0, D:3) a +0 whip (32, 7, D:3) a quokka skeleton (40, 39, D:3) a rat corpse (skeletalised by now) (48, 15, D:3) a hobgoblin skeleton (57, 32, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (6, -26, D:4) a +0 sling (12, -4, D:4) 5 stones (18, -24, D:4) a +0 giant spiked club (24, -5, D:4) 5 stones (25, -11, D:4) a +0 ring mail (26, 10, D:4) a +0 scale mail (29, -3, D:4) a +0 leather armour (34, -9, D:4) a +0 long sword (50, -41, D:4) a water moccasin corpse (skeletalised by now) (54, -18, D:4) a +0 leather armour (56, -26, D:4) a +3 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, -27, D:5) a +0 mace (2, -10, D:5) a +0 club (2, 0, D:5) a +0 spear (3, 0, D:5) a +0 flail a +0 flail a gnoll skeleton (4, -6, D:5) a +0 club a gnoll corpse (skeletalised by now) (4, -3, D:5) a +0 spear (5, 5, D:5) a +0 halberd (5, 9, D:5) a +0 flail of protection a gnoll corpse (skeletalised by now) (7, -5, D:5) a +0 spear a gnoll corpse (skeletalised by now) (10, -17, D:5) a +0 robe (13, -20, D:5) a +0 halberd (14, -28, D:5) a +0 halberd (24, -28, D:5) a +0 robe (28, 12, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (31, -5, D:5) a +0 ring mail (33, 0, D:5) a +0 hand axe of freezing a +0 ring mail a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -22, D:5) a +0 robe (42, -3, D:5) an iguana corpse (skeletalised by now) (44, -25, D:5) a +0 club (46, -2, D:5) an iguana skeleton Level 6 of the Dungeon (0, 1, D:6) an adder corpse (40, 5, D:6) a +0 falchion (41, -7, D:6) a +0 short sword (46, 1, D:6) 6 stones (47, 20, D:6) a +0 leather armour a +0 short sword an orc corpse Level 7 of the Dungeon (0, 0, D:7) 2 boomerangs (7, 4, D:7) 4 stones