Gubpi Level 1 of the Dungeon (1, -18, D:1) a parchment of Kinetic Grapnel (11, -12, D:1) a +0 hand axe (13, -42, D:1) a quokka corpse (skeletalised by now) (14, -42, D:1) a ball python corpse (skeletalised by now) (14, -41, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, -40, D:1) a rat corpse (skeletalised by now) (14, -38, D:1) a frilled lizard corpse (skeletalised by now) (23, -3, D:1) a +1 devious dagger (25, -9, D:1) a +0 dagger a quokka corpse (skeletalised by now) (26, -42, D:1) a +2 vampiric dagger (34, -39, D:1) a +0 mace (35, -10, D:1) a +0 chain mail a +0 ring mail (40, -23, D:1) a +0 robe (43, -15, D:1) a ball python skeleton (45, -37, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (11, 2, D:2) a +0 dagger (17, -7, D:2) a +0 club (18, -19, D:2) a parchment of Construct Spike Launcher (18, -16, D:2) a bat corpse (skeletalised by now) (18, -1, D:2) a +0 short sword (19, -16, D:2) a frilled lizard corpse (skeletalised by now) (19, -14, D:2) a +0 mace (28, 20, D:2) a +0 dagger (30, -28, D:2) a +0 ring mail (30, 0, D:2) a bat skeleton (36, -13, D:2) a +0 spear a +0 ring mail (39, -26, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Weblas's Antique Weapon Emporium a +2 hand axe of flaming (504 gold) the +10 war axe "Dobatwi" {heavy, rF+ Will- Int+2} (2038 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 long sword (101 gold) a +0 spear (87 gold) a +0 trident of venom (179 gold) a +0 sling (43 gold) a +0 falchion (87 gold) a +0 club (14 gold) a +0 whip (72 gold) a +0 great sword (290 gold) (6, 14, D:3) a -1 mace (11, 29, D:3) a +0 falchion an orc corpse (skeletalised by now) (12, 29, D:3) a +0 club a +0 flail (12, 39, D:3) a +0 mace (13, 29, D:3) a +0 hand axe an orc corpse (skeletalised by now) (14, 8, D:3) a +0 plate armour (18, 22, D:3) a +0 club a +0 dagger a +0 short sword a +0 chain mail an orc skeleton (21, 22, D:3) a +0 whip a kobold skeleton (22, 14, D:3) a +0 dagger an adder corpse (skeletalised by now) (24, 32, D:3) a +0 robe (26, 40, D:3) a +0 leather armour (27, 11, D:3) a +0 hand axe (39, 27, D:3) a +0 club (41, 33, D:3) a +0 scale mail (42, 35, D:3) a +0 dagger (46, 7, D:3) a +0 plate armour (54, 24, D:3) 3 flux baubles (55, 6, D:3) a +0 short sword (56, -1, D:3) a +0 spear (56, 2, D:3) a +0 club (56, 35, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Rukefusm's Jewellery Emporium the amulet of the Four Winds {rN+ Will+++ Clar} (728 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the ring "Coofrei" {rF+ rN++} (458 gold) [ring of positive energy] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a ring of positive energy (unknown) (240 gold) the granite talisman of the Valley {Will+++ Str+3 Int-2 Dex-4} (1606 gold) [granite talisman] Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). an amulet of dissipation (unknown) (360 gold) an amulet of wildshape (unknown) (360 gold) an amulet of dissipation (unknown) (360 gold) (2, 13, D:4) a parchment of Mephitic Cloud (4, 12, D:4) a +0 dagger a +0 leather armour (4, 24, D:4) an adder corpse (6, 0, D:4) an iguana corpse (7, -1, D:4) a quokka corpse (7, 27, D:4) a +0 short sword (9, 1, D:4) 14 gold pieces (10, -5, D:4) 15 gold pieces (11, -6, D:4) a potion of curing (13, 4, D:4) 4 boomerangs (19, 36, D:4) a rat skeleton