Gubpi Level 1 of the Dungeon (0, 0, D:1) a parchment of Fortress Blast (9, -5, D:1) a bat skeleton (9, 21, D:1) a +0 ring mail (10, -6, D:1) a +0 club a goblin skeleton (16, 5, D:1) a +0 short sword (19, -17, D:1) a hobgoblin corpse (skeletalised by now) (20, 27, D:1) a rat corpse (skeletalised by now) (21, 17, D:1) a quokka corpse (skeletalised by now) (22, -8, D:1) a bat skeleton (26, 14, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, 22, D:1) a hobgoblin corpse (skeletalised by now) (34, -20, D:1) a parchment of Cause Fear (34, -17, D:1) a parchment of Eringya's Surprising Crocodile (34, -14, D:1) a +0 sling (40, -2, D:1) a dragon-coil talisman (41, 17, D:1) a rat corpse (skeletalised by now) (44, -8, D:1) a bat corpse (skeletalised by now) (50, -12, D:1) a bat corpse (skeletalised by now) (53, 17, D:1) a +0 dagger a goblin skeleton (54, -15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bizyseus's Armour Emporium a +0 leather armour (20 gold) a +0 buckler (45 gold) a +1 hat (110 gold) a +0 pair of gloves (45 gold) the +0 cloak of the Tundras {^Contam +Inv Int+9} (318 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Int+9: It affects your intelligence (+9). It cannot be enchanted further. a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (6, -7, D:2) a frilled lizard skeleton (14, 14, D:2) a book of Duality (15, 0, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (16, 1, D:2) a ball python skeleton (16, 10, D:2) a +0 hand axe (17, 11, D:2) 3 poisoned darts (18, -7, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (18, 1, D:2) a +1 dagger of venom a kobold skeleton (23, -16, D:2) a +0 dagger (26, 16, D:2) a +0 dagger (31, -11, D:2) a +0 club a +0 whip (31, -10, D:2) a +0 club a gnoll corpse (32, -15, D:2) the +1 leather armour "Saacziuk" {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (34, -13, D:2) 13 gold pieces (36, 0, D:2) a +0 hammer (41, 18, D:2) a quokka corpse (44, 12, D:2) a +0 flail