Gubpi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 2, D:1) a jackal skeleton (12, 10, D:1) a +0 sling (17, 4, D:1) a +0 robe (19, -11, D:1) a +0 club a +0 club a goblin skeleton (20, -13, D:1) a hobgoblin skeleton (24, 16, D:1) a ball python corpse (skeletalised by now) (26, 2, D:1) a +0 short sword (31, -16, D:1) a hobgoblin corpse (skeletalised by now) (33, -18, D:1) a +0 dagger (34, -24, D:1) a +0 leather armour (38, 4, D:1) an orb of mayhem (39, 6, D:1) a +0 leather armour (45, 5, D:1) a +0 spear (58, -1, D:1) 5 boomerangs (58, 2, D:1) a stone (63, -6, D:1) a quokka skeleton (64, -10, D:1) a rat skeleton (67, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Opias's Jewellery Shoppe a ring of protection from fire (unknown) (325 gold) a ring of positive energy (260 gold) the ring "Bidwol" {rF++ Will+ Wiz} (781 gold) [ring of wizardry] rF++: It greatly protects you from fire. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. a ring of positive energy (260 gold) a +6 ring of strength (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a +4 ring of slaying (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) an amulet of the acrobat (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of wizardry (unknown) (390 gold) [Shop] Bosturei's Assorted Antiques a tin of tremorstones (2/2) (1040 gold) the +3 mace of Byframiz {elec, *Slow Fly Str+7} (1058 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. Str+7: It affects your strength (+7). It cannot be enchanted further. a phantom mirror (1040 gold) the +5 dagger of Terra Cotta {protect, rPois rF+++ Will- rCorr} (1950 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a potion of curing (78 gold) a potion of curing (78 gold) a tin of tremorstones (2/2) (1040 gold) a phial of floods (1040 gold) (5, 1, D:2) a +0 ring mail (5, 29, D:2) a quokka corpse (skeletalised by now) (6, 31, D:2) a +0 club (7, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -5, D:2) a +0 dagger (17, 16, D:2) a hobgoblin skeleton (19, 33, D:2) the +11 spear of Eternal Night {flame, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (21, 1, D:2) a ball python corpse (skeletalised by now) (29, 29, D:2) a bat skeleton (34, 4, D:2) an adder skeleton (34, 7, D:2) a bat skeleton (40, 16, D:2) a +0 short sword (41, 15, D:2) a bat skeleton (41, 26, D:2) a +0 hand axe (46, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (3, -8, D:3) a +0 hand axe (6, -2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (7, -7, D:3) a +0 robe (9, -32, D:3) 5 poisoned darts (11, -14, D:3) a +0 whip (12, -15, D:3) a +0 dagger (12, 16, D:3) a +0 club (13, -10, D:3) an inkwell talisman (16, -24, D:3) a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (16, -5, D:3) a +0 club a boomerang a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (17, -21, D:3) a +0 dagger (18, -4, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -34, D:3) a parchment of Stone Arrow (28, 13, D:3) a bat corpse (skeletalised by now) (36, -1, D:3) a +0 short sword 5 stones (37, 3, D:3) a parchment of Searing Ray (40, 4, D:3) a +0 robe (41, -6, D:3) a +0 dagger a +0 war axe (42, -6, D:3) a +0 morningstar a +0 leather armour a +0 hand axe an orc skeleton (48, -38, D:3) a parchment of Volatile Blastmotes (53, -32, D:3) a +0 leather armour (53, -30, D:3) an orb of mayhem Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (0, 23, D:4) a parchment of Fulminant Prism (8, 9, D:4) an adder corpse (skeletalised by now) (11, 5, D:4) a +0 trident (12, 10, D:4) a +0 whip a stone (20, 33, D:4) a +0 robe (22, 32, D:4) a +0 flail a +0 ring mail (23, 29, D:4) a +0 giant club an ogre skeleton (29, 10, D:4) a +0 spear (35, 6, D:4) a parchment of Awaken Armour (37, 34, D:4) a +0 ring mail Level 5 of the Dungeon (5, -4, D:5) a hound skeleton (12, -18, D:5) a +0 mace of pain an orc corpse (skeletalised by now) (13, -42, D:5) a parchment of Passage of Golubria (13, -18, D:5) a +0 whip a +0 leather armour (14, -3, D:5) a parchment of Searing Ray (15, -21, D:5) a +0 dagger a +0 robe an orc skeleton (16, -21, D:5) a +0 whip a +0 leather armour (19, -43, D:5) a +0 long sword (25, -41, D:5) a hound skeleton (37, -17, D:5) a parchment of Slow (38, -42, D:5) a +0 hand axe an orc skeleton (39, -41, D:5) a +0 flail a +0 dagger an orc skeleton (40, -41, D:5) a +0 short sword a +0 chain mail an orc skeleton Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (2, 3, D:6) a +0 scale mail (3, -1, D:6) a potion of heal wounds (5, 0, D:6) a +0 hand axe (5, 2, D:6) 15 gold pieces (7, -1, D:6) a howler monkey corpse (7, 2, D:6) a parchment of Call Imp (8, -7, D:6) 17 gold pieces (9, -9, D:6) a +0 dagger (9, -3, D:6) 8 gold pieces a +0 mace a +0 club (9, -1, D:6) a +0 club (9, 0, D:6) a +0 spear (9, 1, D:6) a +2 flail of holy wrath (still there?) a gnoll corpse (still there?) (10, -3, D:6) a +0 dagger a +0 leather armour an orc corpse a scorpion corpse (10, -2, D:6) a +0 club an orc corpse (11, -2, D:6) a +0 hand axe a +0 mace a +0 leather armour a +0 dagger a +0 club a +0 dagger a +0 leather armour an orc corpse an orc corpse