Gyeoja Level 1 of the Dungeon (3, -29, D:1) a +0 dagger a goblin skeleton (3, -20, D:1) a rat skeleton (4, -29, D:1) a +0 mace (16, -36, D:1) a ball python corpse (skeletalised by now) (16, -11, D:1) a +3 whip (17, -10, D:1) a rat skeleton a frilled lizard skeleton (31, -34, D:1) a quokka skeleton (32, -35, D:1) a frilled lizard skeleton (56, -31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a +0 dagger a goblin skeleton (3, 13, D:2) an amulet of reflection (7, 35, D:2) a +0 mace (17, 31, D:2) a bat skeleton (18, 36, D:2) a +0 dagger (19, 35, D:2) a +0 dagger (22, 22, D:2) a +0 dagger (23, 29, D:2) an inkwell talisman (26, 21, D:2) a bat skeleton (34, -9, D:2) a howler monkey skeleton (38, 40, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (41, -2, D:2) a +0 club (41, 41, D:2) a +0 hammer (48, 24, D:2) the +0 leather armour of Lugonu's Fury {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (49, 16, D:2) a +0 leather armour (51, 36, D:2) a hobgoblin corpse (skeletalised by now) (57, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (60, 33, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (5, -28, D:3) a quokka corpse (skeletalised by now) (5, 5, D:3) a +0 club (8, -20, D:3) a +0 mace (16, -17, D:3) a +0 short sword (18, 6, D:3) a +0 spectral club a +0 robe (19, -37, D:3) an adder corpse (skeletalised by now) (20, 6, D:3) a +0 dagger (31, 0, D:3) a bat corpse (skeletalised by now) (34, 6, D:3) a +0 whip (40, -1, D:3) a +0 spear (44, -20, D:3) a hobgoblin corpse (skeletalised by now) (46, 0, D:3) a +0 club (48, -38, D:3) a +0 dagger (49, -1, D:3) a +0 long sword (52, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, -35, D:3) a +0 dagger (53, -14, D:3) a hobgoblin corpse (skeletalised by now) (53, -13, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 club a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (54, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (54, -13, D:3) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (12, 12, D:4) a +0 dagger (13, 11, D:4) a +0 dagger (15, 19, D:4) a +0 giant club (16, 11, D:4) a +0 rapier (18, 27, D:4) a ball python corpse (skeletalised by now) (19, 18, D:4) a ball python corpse (skeletalised by now) (22, 13, D:4) a parchment of Construct Spike Launcher (24, 21, D:4) an adder skeleton (24, 33, D:4) a black bear skeleton (26, 1, D:4) a hound skeleton (26, 13, D:4) a +0 dagger a goblin skeleton (27, 12, D:4) a +0 dagger (32, 22, D:4) a black bear skeleton (34, 11, D:4) a +0 club a goblin skeleton (34, 20, D:4) a +0 spear a gnoll skeleton (35, 23, D:4) a jackal skeleton (36, 22, D:4) a +0 dagger a +0 flail a jackal skeleton a gnoll skeleton a jackal skeleton (37, 9, D:4) a +0 dagger a goblin skeleton (38, 21, D:4) a +0 club a gnoll skeleton (53, 3, D:4) a +0 dagger of distortion a kobold corpse (skeletalised by now) Level 5 of the Dungeon (16, 18, D:5) a potion of magic (16, 22, D:5) a +0 chain mail (17, 19, D:5) a scroll of acquirement (18, 19, D:5) 19 gold pieces (19, 18, D:5) 8 gold pieces (32, -15, D:5) a +1 leather armour of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar +0 swamp dragon scales the human corpse of Maggie (skeletalised by now) (5, 4, D:6) a parchment of Freeze (10, 22, D:6) a bullfrog skeleton (12, 30, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 29, D:6) a +0 dagger a +1 robe of resistance (13, 30, D:6) a +0 dagger an orc corpse (skeletalised by now) (15, 8, D:6) an adder skeleton (27, 8, D:6) a +0 shortbow (27, 9, D:6) a +0 dagger a stone (28, 8, D:6) a +0 short sword a kobold skeleton (28, 9, D:6) a +0 whip a kobold skeleton (28, 40, D:6) a +0 ring mail (40, 6, D:6) a +0 hand axe (45, 41, D:6) a +0 war axe (48, 26, D:6) a water moccasin skeleton (53, 15, D:6) a +0 club a +0 robe a +0 whip a kobold corpse (skeletalised by now) (53, 16, D:6) a +0 club 3 stones a kobold corpse (skeletalised by now) (54, 15, D:6) a +0 dagger a kobold corpse (skeletalised by now) (54, 16, D:6) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, 17, D:6) a +0 dagger 2 stones (55, 15, D:6) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Riroroakk's Antique Armour Shoppe a +0 chain mail (150 gold) a +2 pair of boots of flying (537 gold) a +4 scale mail of positive energy (700 gold) a +0 chain mail (150 gold) a scarf of shadows (300 gold) a +2 scale mail of fire resistance (525 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 plate armour (450 gold) a +2 leather armour of fire resistance (475 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) (0, 0, D:7) a wyvern skeleton (11, -30, D:7) the +1 morningstar of Kismet {venom, Will+ Int+8 Dex+8} Will+: It increases your willpower. Int+8: It affects your intelligence (+8). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (12, -29, D:7) a bullfrog skeleton (29, -6, D:7) a human skeleton (48, -7, D:7) a +0 chain mail (61, 15, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (6, 37, D:8) a +0 mace an amulet of reflection (8, 41, D:8) a +1 battleaxe a +0 robe (9, 36, D:8) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (9, 41, D:8) a +0 halberd a +0 robe a +0 mace (10, 40, D:8) a +0 heavy flail (11, 22, D:8) a +0 hand axe an orc corpse (skeletalised by now) (12, 22, D:8) a +0 mace (12, 26, D:8) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (12, 27, D:8) a +0 club a +0 leather armour (13, 25, D:8) a +0 scale mail (15, 36, D:8) a +0 plate armour (19, 30, D:8) a +2 vampiric spear a +0 ring mail a gnoll corpse (skeletalised by now) (20, 30, D:8) a +0 whip a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (26, 14, D:8) a +0 short sword a stone (27, 14, D:8) a +0 whip a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 dagger of speed a +0 short sword 14 stones a kobold skeleton a kobold skeleton a kobold skeleton (45, 4, D:8) a +0 club a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 short sword a +0 hand axe an orc skeleton a wolf skeleton an orc skeleton an orc skeleton (46, 3, D:8) a +0 chain mail a +0 club (46, 4, D:8) a +0 ring mail a +0 whip a howler monkey skeleton an orc skeleton (51, -11, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 7, D:9) a howler monkey corpse (skeletalised by now) (10, 4, D:9) a +1 ring mail of cold resistance (20, -1, D:9) a +0 flail (24, 34, D:9) a +0 pair of gloves (25, -9, D:9) a wyvern corpse (skeletalised by now) (29, 10, D:9) a +0 rapier (34, 45, D:9) a +0 halberd (35, 44, D:9) a +2 halberd of pain (35, 46, D:9) a +0 spear (36, 45, D:9) a +0 spear (40, 18, D:9) a +3 morningstar a +0 robe (41, 19, D:9) an ugly thing corpse (skeletalised by now) (42, 35, D:9) a +0 mace (43, 27, D:9) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (43, 35, D:9) a +0 short sword a +0 leather armour a +0 mace a +0 chain mail an orc skeleton (43, 36, D:9) a +0 whip a +0 dagger a +0 robe an orc skeleton (45, 21, D:9) a +5 ring of evasion (46, -9, D:9) a +0 ring mail a +0 robe a +0 dagger a +0 robe a +1 dire flail of protection (47, -5, D:9) a +0 robe a +0 short sword a +1 halberd a +0 robe (47, 21, D:9) the +6 halberd of Bolluzae {heavy, rC+} rC+: It protects you from cold. It cannot be enchanted further. (48, 15, D:9) a very ugly thing corpse (skeletalised by now) (49, 5, D:9) a +0 ring mail (50, 16, D:9) a +3 flail of protection a +0 plate armour an orc corpse (skeletalised by now) (51, 3, D:9) a +0 chain mail (51, 25, D:9) a hydra corpse (skeletalised by now) (53, 43, D:9) a +0 helmet (54, 24, D:9) a +0 orcbow (60, 34, D:9) a yak skeleton (60, 35, D:9) a yak skeleton (62, 12, D:9) a +0 cloak (63, 24, D:9) a +0 shortbow (64, 18, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the necromancy staff of Harmony {rN+ Int+2 SInv Necro} (4040 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. The Shining One disapproves of the use of such an item. the +2 ring mail of Finu {+Inv rPois rF++ rCorr} (5530 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +9 spear of Lohyehom {flame, rC+ rCorr Str+2 Int-3} (6790 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +1 kite shield "Zaorph" {rPois Int+3} (2950 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the death talisman of Cudikhi {rElec} (14050 gold) [talisman of death] rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. the +0 robe "Vunet" {rC+} (1490 gold) rC+: It protects you from cold. It cannot be enchanted further. the serpent talisman of New Discoveries {Str-2 Int+5 SInv Stlth-} (4950 gold) [serpent talisman] Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +0 leather armour of Purple Dead-Nettles {Harm *Silence rCorr Stlth+} (1180 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 dagger of Eternal Night {heavy, rF+ Int+3} (6890 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the storm talisman of the Untouchables {rN+ Int+3} (15480 gold) [storm talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the earth staff of the Flying Jester {rN+ Earth} (3620 gold) [staff of earth] rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. the earth staff "Paehuxarr" {^Drain +Blink rPois Hexes Earth} (4320 gold) [staff of earth] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the +0 robe of the Arcane {rElec rC+ rN+ MP+12} (5130 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). It cannot be enchanted further. the +11 hand axe "Ylererhicoi" {freeze, rElec rPois Str-2 Dex+4} (8280 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the fire staff "Ruutz" {rF+ rN++ Will+ Int-4 Fire Air} (4530 gold) [staff of fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the ring of Saysosm {Str+6 Int+4} (5140 gold) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the ring of the Devouring Gods {rPois rN+ Int+8 Dex+6} (6820 gold) [ring of intelligence] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). the ring of Arrival {Fly rPois rCorr Str+7 Int-2} (4480 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). the +0 dagger of Qocam {spect, rElec rCorr Stlth+} (2740 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 leather armour of Byaruek {Str+3 Dex+3 SInv Stlth-} (3440 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (8, -14, D:10) a +0 robe (9, -7, D:10) a +0 demon whip (9, 16, D:10) a parchment of Static Discharge (11, -20, D:10) a +0 chain mail (14, 5, D:10) a +0 short sword (14, 6, D:10) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (15, 5, D:10) a +0 war axe (15, 6, D:10) a +0 dagger a +0 trident a +0 scale mail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 10, D:10) a +0 short sword (16, 9, D:10) a +0 dagger 5 stones (16, 10, D:10) a +0 dagger a kobold corpse (skeletalised by now) (16, 11, D:10) a +0 dagger (17, 10, D:10) a +0 dagger a kobold corpse (skeletalised by now) (21, 21, D:10) a +0 dagger a +0 leather armour (21, 23, D:10) a +0 dagger a +0 robe a +0 short sword (22, 21, D:10) a +0 dagger a +0 robe an orc skeleton (22, 22, D:10) a +0 long sword (22, 23, D:10) a +0 dagger a +0 robe an orc skeleton (32, 24, D:10) 3 flux baubles (38, -2, D:10) a +0 plate armour (43, 19, D:10) a +5 ring of evasion a +6 ring of intelligence (45, 19, D:10) a +0 robe a +0 scale mail (47, 9, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Juodaoj's Book Shoppe a parchment of Mercury Arrow (81 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Rimeblight (459 gold) a parchment of Static Discharge (81 gold) a parchment of Forge Blazeheart Golem (182 gold) a parchment of Swiftness (123 gold) a parchment of Passage of Golubria (182 gold) [Shop] Zinicz Ivarph's General Store a scroll of teleportation (59 gold) a parchment of Fulsome Fusillade (752 gold) a scroll of teleportation (59 gold) a parchment of Fulminant Prism (234 gold) the +7 chain mail of Esuk {Ponderous, rPois} (489 gold) rPois: It protects you from poison. It cannot be enchanted further. a parchment of Rimeblight (590 gold) a potion of attraction (59 gold) a sack of spiders (720 gold) a scroll of summoning (188 gold) [Shop] Qamop's Antique Weapon Boutique a +0 flail (94 gold) the +1 whip of Lowosan {freeze, rC++ rCorr} (1069 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 dagger of draining (286 gold) a +0 halberd (108 gold) a +0 great sword (270 gold) the +2 quarterstaff of the First Leylines {freeze, rElec Int+7 Dex-3} (1117 gold) rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (23, 31, D:11) a +0 halberd (24, 29, D:11) a +0 halberd a gnoll corpse (skeletalised by now) (26, 30, D:11) a +0 whip (28, 30, D:11) a +0 club a gnoll corpse (skeletalised by now) (33, 30, D:11) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (38, 30, D:11) a spore talisman (39, 25, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (43, 14, D:11) a +1 trident of freezing (43, 37, D:11) a +0 heavy long sword (58, 17, D:11) a manticore corpse (skeletalised by now) (59, 31, D:11) a +0 pair of gloves (66, 25, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog skeleton (1, -1, Lair:1) a blink frog skeleton (5, 24, Lair:1) a parchment of Passwall (6, -13, Lair:1) a komodo dragon skeleton (11, 14, Lair:1) a water moccasin skeleton (11, 15, Lair:1) a komodo dragon corpse (skeletalised by now) (15, 15, Lair:1) a yak corpse (skeletalised by now) (16, 14, Lair:1) a yak skeleton (16, 15, Lair:1) a yak skeleton (17, 14, Lair:1) a yak skeleton (17, 15, Lair:1) a rime drake skeleton (26, -23, Lair:1) a cane toad skeleton (27, 17, Lair:1) a basilisk corpse (skeletalised by now) (29, -3, Lair:1) a komodo dragon corpse (skeletalised by now) (30, 4, Lair:1) a +0 short sword (32, -1, Lair:1) a +0 short sword (38, 7, Lair:1) a water moccasin corpse (skeletalised by now) (45, -24, Lair:1) a yak corpse (skeletalised by now) (45, -22, Lair:1) a rime drake corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (45, -21, Lair:1) a yak corpse (skeletalised by now) (46, -22, Lair:1) a blink frog corpse (skeletalised by now) (46, -19, Lair:1) a blink frog skeleton (47, -22, Lair:1) a blink frog corpse (skeletalised by now) (48, 18, Lair:1) a blade talisman (49, 8, Lair:1) a yak skeleton (50, 9, Lair:1) a black mamba skeleton (56, 25, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dire flail (1, 12, Lair:2) a basilisk skeleton (2, 11, Lair:2) a +0 battleaxe a naga skeleton (3, 9, Lair:2) a komodo dragon skeleton (4, 8, Lair:2) a +0 dire flail (12, 19, Lair:2) a +0 halberd a naga skeleton (33, 29, Lair:2) a +0 mace (33, 31, Lair:2) a blink frog skeleton (34, 33, Lair:2) a blink frog skeleton (37, 24, Lair:2) an elephant skeleton (37, 25, Lair:2) a komodo dragon skeleton (37, 26, Lair:2) a bullfrog skeleton (39, 26, Lair:2) a cane toad skeleton (44, 22, Lair:2) a cane toad skeleton (48, 15, Lair:2) an elephant skeleton (48, 41, Lair:2) a +0 scale mail (56, -10, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (9, -15, Lair:3) a bullfrog corpse (skeletalised by now) (9, -14, Lair:3) a water moccasin corpse (skeletalised by now) (11, 23, Lair:3) a +0 demon whip of venom (still there?) the demonspawn corpse of Amaemon (still there?) (11, 24, Lair:3) a water moccasin corpse (13, 23, Lair:3) a cane toad corpse a death yak corpse (13, 24, Lair:3) a death yak corpse (19, 24, Lair:3) a potion of moonshine (19, 26, Lair:3) 7 gold pieces (19, 28, Lair:3) a scroll of noise (30, 2, Lair:3) a komodo dragon corpse (skeletalised by now) (31, -11, Lair:3) a rime drake corpse (skeletalised by now) (31, 2, Lair:3) a mountainshell corpse (skeletalised by now) a hydra corpse (skeletalised by now) (31, 12, Lair:3) a +0 flail (32, 0, Lair:3) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a death yak corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (33, 2, Lair:3) the conjuration staff of the Building Madman {rPois rF- Str-5 Conj Fire} [staff of conjuration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (33, 10, Lair:3) the +8 long sword "Hellblazer" {antimagic, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 0, Lair:3) a blink frog corpse (skeletalised by now)