Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 5138946331082139158 9 Hanshou the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Sept 23, 2026. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (479 turns). Hanshou the Conjurer (Draconian Conjurer) Turns: 479, Time: 00:02:03 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 18 God: Gold: 47 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The endoplasm hits you but does no damage. The goblin closely misses you. The jackal bites you. The goblin hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The endoplasm barely misses you. The goblin completely misses you. The goblin closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The goblin barely misses you. x2 You hit the jackal. You kill the jackal! The endoplasm hits you but does no damage. The goblin hits you but does no damage. x2 You hit the goblin but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The goblin closely misses you. The goblin barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The goblin hits you with a +0 dagger. You die... #...........♣ #.# #.# ###........♣# #.# #.# # #........###.# #. # ####...).##.# # #.###....## # #.# ##....♣##### # #.# ####.##...# # #.# #..gj..# # #.# ###@g..# ## #.# ##†..## .#####.# #....# . .'.....# #....# .. .####### ####....# ... .# #.......# ...[ .# #.......### .... .# #.......+.##..#### ## #.......#......... You could see an endoplasm and 2 goblins. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hanshou the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 453 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 479 | D:1 | HP: 1/20 [frozen (3)] 479 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Tailslap || 1 Cast: Magic Dart || 15 Armour: None || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 479 | 479 | 0 | 0 | 410 | 1 | 479.0 | Dungeon | 479 | 479 | 0 | 0 | 410 | 1 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 479 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+