Dungeon Crawl Stone Soup version 0.34-a0-1482-g1326f0c51a (webtiles) character file. Game seed: 9567071123493433506 3 Harang the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Nov 27, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (195 turns). Harang the Conjurer (Draconian Conjurer) Turns: 195, Time: 00:00:31 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 41% Magic: 0/3 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is moderately wounded. You are out of magic! You are out of magic! Found a stone staircase leading down. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel yourself slow down. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.# #.# #.# #.# # #.# #.#### ##.##########..... #................. #..#########...... #..#####.......### #........####### #@#####..# #J# #.# #.# #.. #.. ... #>.# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 195 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, corner_web_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Magic Dart || 8 Armour: None || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 174 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 174 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts