Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 2061229999593356405 17 Harang the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Nov 28, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (785 turns). Harang the Conjurer (Draconian Conjurer) Turns: 785, Time: 00:02:41 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 44% Magic: 0/5 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . e - amulet of guardian spirit Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: guardian spirit @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Jewellery e - an amulet of guardian spirit (worn) i - a ring of ice Scrolls b - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} d - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Bombard Conj/Erth 5% 9d2 100% 6 Fortress Blast Frge 2% 6d4 100% 6 Spellspark Servitor Conj/Frge 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence completely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." #...# #.### ####### #.# #......##.##### #.............### #................# #......##........# #................# #......@########## #......@# #........ #......†.# #........# #####+#... #### You could see Terence. Vanquished Creatures 3 dart slugs 3 endoplasms A hobgoblin (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 768 | D:2 | Noticed Terence 785 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms D:2: cheibrodos_old_hovel, layout_basic, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 8 Tailslap || 3 Short sword || 13 Cast: Magic Dart || 29 Armour: Skin || 15 Dodge: Dodged || 9