Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10035340762390017726 31 Harang the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Nov 28, 2025. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:04:19 (1533 turns). Harang the Conjurer (Draconian Conjurer) Turns: 1533, Time: 00:04:20 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 7% Magic: 2/6 EV: 11 Int: 20 God: Gold: 91 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . a - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . b - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: faith @: lethally poisoned (0 -> -4), slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Magical Staves a - a staff of conjuration (weapon) Jewellery b - an amulet of faith (worn) Wands c - a wand of digging (6) Scrolls e - a scroll of immolation {unknown} g - a scroll of poison {unknown} h - a scroll of noise {unknown} Potions d - 2 potions of lignification {unknown} i - a potion of magic Talismans f - an inkwell talisman Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 3% 2 Mercury Arrow Conj/Alch 34% 2d7 9% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 52% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You are poisoned. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. You feel sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf burns you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Crazy Yiuf! Crazy Yiuf is almost dead. You feel sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 100% to hit) You feel a surge of power! The magic dart hits Crazy Yiuf. You kill Crazy Yiuf! You die... #####......####....# ....#......# #....# ###.#......# ♣....♣ #(#......# ♣♣...♣ #.#......# ♣♣.♣♣ #........# ♣♣.♣ #........# ♣.♣♣ #........# ♣♣.♣ #........# ♣@♣♣ # #......).# #)# .##........# ... ....#####.## #...# ...>......## #).÷# ...........# ##### ...........# ...........# ...........# There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) An adder (D:2) An endoplasm (D:2) 2 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:1) 4 bats A frilled lizard (D:2) A goblin (D:2) 4 kobolds (D:1) 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 1393 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1525 | D:2 | Noticed Crazy Yiuf 1532 | D:2 | HP: 1/26 [Crazy Yiuf/+3 quarterstaff of chaos (2)] 1533 | D:2 | Killed Crazy Yiuf 1533 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: minmay_general_purpose_star, layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 31 Tailslap || 7 Cast: Magic Dart || 45 Armour: Skin || 26 Dodge: Dodged || 27 Form: || 1 Scroll || 1