Harang Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -38, D:1) a bat skeleton (6, -44, D:1) a +0 club (6, -34, D:1) a frilled lizard skeleton (8, -43, D:1) a ball python skeleton (11, -26, D:1) a +0 chain mail (13, -28, D:1) a hobgoblin skeleton (14, -31, D:1) a +0 dagger (15, -13, D:1) a +0 quarterstaff (18, -17, D:1) a rat corpse (skeletalised by now) (23, -24, D:1) a +0 ring mail (29, -42, D:1) 4 stones a kobold corpse (skeletalised by now) (30, -19, D:1) a frilled lizard skeleton (31, -13, D:1) a hobgoblin skeleton (32, -46, D:1) a +0 dagger of electrocution (37, -9, D:1) a hobgoblin corpse (skeletalised by now) (39, -45, D:1) a +0 dagger (43, -4, D:1) a hobgoblin skeleton (47, -42, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a +0 club (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 1, D:2) a +0 short sword 3 stones (2, 3, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (2, 4, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (3, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 6, D:2) a +0 club (8, 3, D:2) a +0 spear (9, 1, D:2) a hobgoblin corpse (skeletalised by now) (10, 6, D:2) 2 poisoned darts (11, -2, D:2) a +0 dagger (19, -13, D:2) a +0 short sword (26, -10, D:2) a +0 ring mail (26, 5, D:2) a +0 ring mail (31, 19, D:2) a rat corpse (skeletalised by now) (39, 8, D:2) a +0 dagger (40, 18, D:2) a +0 dagger (42, 10, D:2) a jackal skeleton (42, 19, D:2) an adder skeleton (43, 14, D:2) a quokka skeleton (44, 17, D:2) a +0 trident (47, -10, D:2) a +0 club a kobold skeleton an adder skeleton (47, 5, D:2) a +0 club (47, 9, D:2) a +0 mace (52, -1, D:2) a bat skeleton (52, 11, D:2) a +0 leather armour (55, 5, D:2) a +0 spear Level 3 of the Dungeon [Shop] Afreum's Antique Weapon Shoppe the +5 whip of Abuse {freeze, ^Contam rPois Str-4 Int+8} (1218 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 short sword (84 gold) a +0 long sword (98 gold) a +0 club (14 gold) a +0 quarterstaff (140 gold) a +2 rapier of draining (613 gold) a +0 vampiric spear (308 gold) (2, 11, D:3) a +0 mace (5, -1, D:3) a bat skeleton (5, 1, D:3) a +0 dagger 4 stones a kobold skeleton (6, -15, D:3) a +0 ring mail (7, 2, D:3) a +0 dagger (12, -21, D:3) a +0 sling (17, 17, D:3) a quokka corpse (skeletalised by now) (18, 9, D:3) a +0 club (18, 11, D:3) a +0 rapier (22, -27, D:3) a rat corpse (skeletalised by now) (25, 3, D:3) a ball python skeleton (30, 9, D:3) a hobgoblin skeleton (32, -24, D:3) a +0 ring mail (32, -15, D:3) a +1 heavy trident (35, -23, D:3) a +0 club a +0 sling (42, -7, D:3) a +0 chain mail (42, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 6, D:4) a +0 flail a +0 scale mail (4, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 9, D:4) a +0 mace an orc corpse (skeletalised by now) (9, 10, D:4) a +0 club an orc corpse (skeletalised by now) (10, 9, D:4) a +0 mace (11, 9, D:4) a +0 mace a +0 scale mail (16, 16, D:4) a +0 short sword (20, 25, D:4) a +0 hand axe an orc corpse (skeletalised by now) (40, 17, D:4) a hound corpse (skeletalised by now) (42, 23, D:4) a +0 short sword an orc corpse (skeletalised by now) (43, 25, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (48, 22, D:4) a ball python corpse (skeletalised by now) (55, 9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (4, 7, D:5) a +2 hand axe of electrocution (still there?) a +0 leather armour (still there?) (8, -2, D:5) 5 poisoned darts (8, 1, D:5) a parchment of Sublimation of Blood (8, 2, D:5) 3 poisoned darts