Seeded DCSS version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 4525354979847375549 (custom seed) 548 Harang the Firebug (level 7, 50/50 HPs) Began as a Red Draconian Fire Elementalist on Nov 28, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:10:57 (5322 turns). Harang the Firebug (DrFE) Turns: 5322, Time: 00:10:57 Health: 50/50 AC: 9 Str: 10 XL: 7 Next: 7% Magic: 4/14 EV: 10 Int: 17 God: Gold: 285 SH: 4 Dex: 15 Spells: 12/15 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) f - +0 buckler rNeg . . . (100%) c - +2 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) a - +0 pair of boots {Earth} SInv . (no amulet) Will +.... b - ring of the Commoners {Will+ Wiz Dex+3} Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 285 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 pair of boots of earth (worn) c - a +2 hat (worn) d - the +1 robe "Quqef" {rF+ Regen+ Archmagi} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. f - a +0 buckler (worn) Jewellery b - the ring of the Commoners (worn) {Will+ Wiz Dex+3} (You found it on level 2 of the Dungeon) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Scrolls t - 4 scrolls of teleportation d - a scroll of brand weapon {unknown} e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} n - a potion of curing {unknown} p - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 4.7 Spellcasting * Level 4.5 Conjurations + Level 5.3 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 1% 1 Freeze Ice 16% 1d4 9% 1 Poisonous Vapours Alch/Air 16% 1d1 9% 1 Soul Splinter Necr 16% N/A 9% 1 Inner Flame Hex/Fire 13% N/A 9% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 9% 3 Flame Wave Conj/Fire 20% 2d7 12% 4 Construct Spike Launche Frge 8% 2d3 13% 2 Swiftness Air 4% N/A 26% 3 Vampiric Draining Necr 4% 2d6 26% 3 Ignite Poison Fire/Alch 13% N/A 28% 4 Plasma Beam Fire/Air 6% 2x1d17 98% 6 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ogre is lightly wounded. The foxfire burns the ogre. The ogre is lightly wounded. You conjure some foxfire! The foxfire burns the ogre. The ogre is moderately wounded. You encounter a hobgoblin. The foxfire burns the ogre. The ogre is heavily wounded. The foxfire burns the ogre. The ogre is severely wounded. You conjure some foxfire! The foxfire burns the ogre. The ogre is severely wounded. The foxfire burns the ogre. The ogre is almost dead. You conjure some foxfire! The foxfire burns the ogre. You kill the ogre! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. You have reached level 7! Your scales start taking on a fiery red colour. You learn Fire Magic much quicker. Your Fire Magic skill increases to level 5! You learn Ice Magic much slower. You can breathe blasts of explosive embers. You feel resistant to heat. Okay, then. A hobgoblin is nearby! You conjure some foxfire! The foxfire burns the hobgoblin but does no damage. The hobgoblin is heavily wounded. The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! You conjure some foxfire! Your foxfire dissipates. Okay, then. You feel agile. b - the ring of the Commoners (worn) {Will+ Wiz Dex+3} Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# #.....## ##......## ....v...### ..§....... #.§.v... #.§v.# #@§.# #§§.# ... #§§.# .. #.§.## ##.# #§.§.# ##.. #####§v§.## ##..# ####....§....####...# ....................## ########.............# # There were no monsters in sight! Vanquished Creatures A sky beast (D:4) A black bear (D:4) An ogre (D:4) A bombardier beetle (D:3) A hound (D:4) A gnoll bouda (D:4) A sleepcap (D:4) An iguana (D:4) Robin (D:2) 4 adders 20 hobgoblins 2 jackals (D:2) 11 orcs (D:4) 6 quokkas 9 ball pythons 7 bats 8 endoplasms 4 frilled lizards 13 goblins 8 kobolds 5 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 376 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 430 | D:1 | Learned a level 2 spell: Scorch 1292 | D:2 | Reached XP level 3. HP: 13/26 MP: 0/6 1752 | D:2 | Encountered Robin 1772 | D:2 | Killed Robin 1773 | D:2 | Reached XP level 4. HP: 30/33 MP: 1/8 2237 | D:2 | Identified the ring of the Commoners {Will+ Wiz Dex+3} 3117 | D:3 | Found Afreum's Antique Weapon Shoppe. 3202 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/10 3678 | D:4 | Identified the +1 robe "Quqef" {rF+ Regen+ Archmagi} 4182 | D:4 | Found a hazy altar of Hepliaklqana. 4182 | D:4 | Found a snail-covered altar of Cheibriados. 4352 | D:4 | Reached skill level 4 in Fire Magic 4352 | D:4 | Reached XP level 6. HP: 32/45 MP: 1/11 5318 | D:4 | Your scales start taking on a fiery red colour. 5318 | D:4 | Reached skill level 5 in Fire Magic 5318 | D:4 | Reached XP level 7. HP: 50/50 MP: 6/14 5318 | D:4 | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 5322 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: minmay_angry_zag, layout_basic, bh_walls_and_bars, hangedman_abyss_or_decor_stabs, uniq_robin D:3: layout_basic, serial_shops, shop D:4: layout_layer_cave, jmf_multi_god_temple, dk_rats_in_the_wall Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 2 3 4 | 4.5 Spellcasting | 3 4 | 4.7 Fire Magic | 4 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 45 | 65 | || 110 Melee: Unarmed | 45 | 65 | || 110 Tailslap | 4 | 17 | || 21 Cast: Foxfire | 62 | 115 | 3 || 180 Scorch | 10 | 34 | || 44 Read: Teleportation | | 1 | || 1 Armour: None | 69 | 83 | || 152 Dodge: Dodged | 55 | 55 | || 110 Block: Buckler | | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5329 | 5241 | 88 | 180 | 4382 | 4 | 1332.2 | Dungeon | 5329 | 5241 | 88 | 180 | 4382 | 4 | 1332.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1655 daAuts D:3: 1313 daAuts D:1: 1284 daAuts D:2: 1077 daAuts