Seeded DCSS version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 4525354979847375549 (custom seed) 1165 Harang the Conjurer (level 8, 41/41 HPs) Began as a Gargoyle Earth Elementalist on Nov 28, 2025. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:16:48 (5221 turns). Harang the Conjurer (Gargoyle Earth Elementalist) Turns: 5221, Time: 00:16:49 Health: 41/41 AC: 11 Str: 12 XL: 8 Next: 40% Magic: 15/15 EV: 10 Int: 18 God: Vehumet [......] Gold: 330 SH: 3 Dex: 13 Spells: 13/17 levels left rFire + . . (50%) i - +2 dagger (protect) rCold . . . (100%) b - +0 buckler rNeg + . . (50%) d - +1 robe "Quqef" {rF+ Regen+ Archmagi} rPois ∞ (0%) c - +2 hat rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {Earth} Will +.... (no amulet) Stlth ++ f - ring of the Commoners {Will+ Wiz Dex+3} HPRegen 1.06/turn (no ring) MPRegen 0.14/turn %: wizardry (x1), archmagi @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons a - the +7 hand cannon "Mule" {flame, backblast, rF+} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. i - a +2 dagger of protection (weapon) Missiles g - a throwing net Armour b - a +0 buckler (worn) c - a +2 hat (worn) d - the +1 robe "Quqef" (worn) {rF+ Regen+ Archmagi} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. e - a +0 pair of boots of earth (worn) h - a +1 ring mail of fire resistance Jewellery f - the ring of the Commoners (worn) {Will+ Wiz Dex+3} (You found it on level 2 of the Dungeon) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of brand weapon {unknown} e - 5 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of acquirement {unknown} q - a scroll of noise {unknown} u - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} o - a potion of ambrosia {unknown} p - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 5.0 Spellcasting * Level 7.3 Conjurations + Level 7.0 Earth Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Passwall Erth 61% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 62% 2d10 4% 4 Freeze Ice 24% 1d4 8% 1 Poisonous Vapours Alch/Air 24% 1d1 8% 1 Soul Splinter Necr 24% N/A 8% 1 Construct Spike Launche Frge 12% 2d3 12% 2 Jinxbite Hex 12% 2d2 12% 2 Petrify Alch/Erth 19% N/A 17% 4 Gloom Hex/Necr 12% N/A 22% 3 Sigil of Binding Hex 6% N/A 22% 3 Swiftness Air 6% N/A 22% 3 Vampiric Draining Necr 6% 2d6 22% 3 Ignite Poison Fire/Alch 6% N/A 56% 4 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Hellfire Mortar Fire/Erth/Frge 14% 4d7 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +5) Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (85% to hit) You feel a strong surge of power! The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. The orc wizard gestures at you while chanting. The magic dart hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe (82% to hit) You feel a strong surge of power! The blast of sand hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. Items here: )) [[ †. Okay, then. i - a +2 dagger of protection You unwield your +2 whip of venom. Your +2 whip of venom stops dripping with poison. You drop a +2 whip of venom. Your +2 dagger of protection hums with potential! i - a +2 dagger of protection (weapon) A jelly is nearby! Items here: ))) [ †. You feel a strong surge of power! The blast of sand hits the jelly!! You kill the jelly! Vehumet accepts your kill. Your Earth Magic skill increases to level 7! Magic restored. You see here the +7 hand cannon "Mule" {flame, backblast, rF+}. a - the +7 hand cannon "Mule" {flame, backblast, rF+} Welcome back, Harang the Gargoyle Earth Elementalist. Game seed: 4525354979847375549 (custom seed) Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# ##...#.# ...# #......##### .### #..........# .# #.....####.# .# ##.........# .# #########.###.###.# .# #......[).#.....#.# .# #.#####...#.###.#.# .# #.# #.#.#.@...#.# .## #.# #.#.#.###.#.# (.# #.# #.#.#.....#.# #.# #.# #...###.###.# #.# #.# #..#.......## #.# #.# #.......#### #.# #.# ######### #<# #.# #.# #.# There were no monsters in sight! Vanquished Creatures Duvessa (D:5) An ice beast (D:5) A sky beast (D:4) A black bear (D:4) An ogre (D:4) A gnoll sergeant (D:5) A scorpion (D:5) Dowan (D:5) A bombardier beetle (D:3) A jelly (D:5) 2 orc priests 2 hounds (D:4) A gnoll bouda (D:4) A sleepcap (D:4) 2 iguanas An orc wizard (D:5) Robin (D:2) 7 gnolls (D:5) 4 adders A shadow imp (D:5) 21 hobgoblins 2 jackals (D:2) 14 orcs 5 quokkas 9 ball pythons 7 bats 8 endoplasms 4 frilled lizards 14 goblins 12 kobolds 5 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 947 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1218 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/8 1273 | D:2 | Encountered Robin 1281 | D:2 | Killed Robin 1644 | D:2 | Identified the ring of the Commoners {Will+ Wiz Dex+3} 1874 | D:3 | Learned a level 3 spell: Stone Arrow 2177 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/10 2283 | D:3 | Found Afreum's Antique Weapon Shoppe. 2752 | D:4 | Identified the +1 robe "Quqef" {rF+ Regen+ Archmagi} 3106 | D:4 | Encountered an ogre 3107 | D:4 | Encountered a black bear 3117 | D:4 | Killed an ogre 3118 | D:4 | Reached skill level 5 in Earth Magic 3118 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/12 3576 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/14 3760 | D:4 | Found a hazy altar of Hepliaklqana. 3760 | D:4 | Found a snail-covered altar of Cheibriados. 3878 | D:4 | Reached skill level 5 in Spellcasting 4058 | D:4 | Reached skill level 5 in Conjurations 4348 | D:5 | Entered Level 5 of the Dungeon 4710 | D:5 | Encountered Duvessa 4710 | D:5 | Encountered Dowan 4713 | D:5 | Killed Duvessa 4714 | D:5 | Reached XP level 8. HP: 31/41 MP: 5/15 4718 | D:5 | Killed Dowan 4910 | D:5 | Found a bloodstained altar of Trog. 4981 | D:5 | Found a statue of an orb of winter. 4982 | D:5 | Found a staircase to the Ecumenical Temple. 4983 | D:5 | Found a statue of an orb of winter. 4994 | Temple | Entered the Ecumenical Temple 5007 | Temple | Became a worshipper of Vehumet 5007 | Temple | Offered knowledge of Kiss of Death by Vehumet. 5139 | D:5 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 5219 | D:5 | Got the +7 hand cannon "Mule" {flame, backblast, rF+} 5221 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: minmay_angry_zag, layout_basic, bh_walls_and_bars, hangedman_abyss_or_decor_stabs, uniq_robin D:3: layout_basic, serial_shops, shop D:4: layout_layer_cave, jmf_multi_god_temple, dk_rats_in_the_wall D:5: dreamdust_elfheim, layout_loops_ring, trog_hazing_becter, minmay_temple_entry_gardened_gates, minmay_checkerbox Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Earth Magic | 4 5 6 7 | 7.0 Conjurations | 2 3 4 6 7 | 7.3 Spellcasting | 3 4 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 1 | 4 || 6 Melee: Whip | 1 | 1 | 4 || 6 Cast: Sandblast | 42 | 78 | 46 || 166 Stone Arrow | | 4 | 12 || 16 Armour: Robe | 3 | 12 | 9 || 24 Dodge: Dodged | 6 | 3 | 7 || 16 Block: Buckler | | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5305 | 5166 | 139 | 70 | 4408 | 6 | 884.2 | Dungeon | 5277 | 5162 | 115 | 70 | 4408 | 5 | 1055.4 | Temple | 28 | 4 | 24 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1621 daAuts D:3: 1030 daAuts D:1: 1021 daAuts D:5: 860 daAuts D:2: 743 daAuts Temple: 28 daAuts