Seeded DCSS version 0.34-a0-1499-g3ddfb001de (webtiles) character file. Game seed: 4525354979847375549 (custom seed) 751 Harang the Digger (level 7, 21/36 HPs) Began as a Gargoyle Earth Elementalist on Nov 28, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:07:03 (4386 turns). Harang the Digger (Gargoyle Earth Elementalist) Turns: 4386, Time: 00:07:04 Health: 21/36 AC: 10 Str: 11 XL: 7 Next: 78% Magic: 1/13 EV: 11 Int: 18 God: Gold: 285 SH: 3 Dex: 13 Spells: 13/14 levels left rFire + . . (50%) c - +2 whip (venom) rCold . . . (100%) a - +0 buckler rNeg + . . (50%) f - +1 robe "Quqef" {rF+ Regen+ Archmagi} rPois ∞ (0%) e - +2 hat rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots {Earth} Will +.... (no amulet) Stlth ++ d - ring of the Commoners {Will+ Wiz Dex+3} HPRegen 1.06/turn (no ring) MPRegen 0.13/turn %: wizardry (x1), archmagi @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 285 gold pieces. Inventory: Hand Weapons c - a +2 whip of venom (weapon) Missiles g - a throwing net Armour a - a +0 buckler (worn) b - a +0 pair of boots of earth (worn) e - a +2 hat (worn) f - the +1 robe "Quqef" (worn) {rF+ Regen+ Archmagi} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Jewellery d - the ring of the Commoners (worn) {Will+ Wiz Dex+3} (You found it on level 2 of the Dungeon) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of brand weapon {unknown} e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of amnesia {unknown} o - a scroll of noise {unknown} q - a scroll of acquirement {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} n - a potion of curing {unknown} p - a potion of ambrosia {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 4.2 Conjurations + Level 5.9 Earth Magic + Level 3.3 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Passwall Erth 54% N/A 2% 3 Stone Arrow Conj/Erth 98% 3d13 3% 3 Freeze Ice 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Soul Splinter Necr 20% N/A 9% 1 Brom's Barrelling Bould Conj/Erth 49% 2d8 11% 4 Construct Spike Launche Frge 10% 2d3 13% 2 Swiftness Air 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Petrify Alch/Erth 16% N/A 26% 4 Ignite Poison Fire/Alch 5% N/A 61% 4 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Hellfire Mortar Fire/Erth/Frge 12% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History The orc priest hits you but does no damage. The orc priest closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip of venom and wearing a +0 chain mail (almost dead, 89% to hit) You feel a strong surge of power! The blast of sand hits the orc priest! You kill the orc priest! Your Spellcasting skill increases to level 4! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe (moderately wounded, 82% to hit) You feel a strong surge of power! The blast of sand hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. The orc wizard points at you and mumbles some strange words. The puff of flame hits you but does no damage. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. The jelly jiggles. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe (moderately wounded, 82% to hit) You feel a strong surge of power! The blast of sand hits the orc wizard!! You kill the orc wizard! A jelly is nearby! You start resting. An ice beast comes into view. Items here: ))))) [[[ ††††. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########.###. #.....@...#J.. #.#####...#.## . #.# .#.#..) .## #.# .# #.## (.# #.# .# .. #.# #.# .. . #.# #.# .. #.# #.# .. #.# #.# You could see a jelly. Vanquished Creatures A sky beast (D:4) A black bear (D:4) An ogre (D:4) A scorpion (D:5) A bombardier beetle (D:3) 2 hounds (D:4) 2 orc priests A gnoll bouda (D:4) A sleepcap (D:4) 2 iguanas An orc wizard (D:5) Robin (D:2) 4 adders 20 hobgoblins 2 jackals (D:2) 14 orcs 6 quokkas 9 ball pythons 7 bats 8 endoplasms 4 frilled lizards 13 goblins 8 kobolds 5 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/5 1030 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/6 1038 | D:1 | Reached skill level 4 in Earth Magic 1282 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 1369 | D:2 | Encountered Robin 1389 | D:2 | Killed Robin 1752 | D:2 | Identified the ring of the Commoners {Will+ Wiz Dex+3} 2258 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/9 2375 | D:3 | Found Afreum's Antique Weapon Shoppe. 2880 | D:4 | Identified the +1 robe "Quqef" {rF+ Regen+ Archmagi} 3050 | D:4 | Reached skill level 1 in Invocations 3107 | D:4 | Reached XP level 6. HP: 31/32 MP: 4/10 3200 | D:4 | Found a hazy altar of Hepliaklqana. 3200 | D:4 | Found a snail-covered altar of Cheibriados. 3376 | D:4 | Reached skill level 5 in Earth Magic 3596 | D:4 | Reached XP level 7. HP: 36/36 MP: 8/12 4320 | D:5 | Entered Level 5 of the Dungeon 4356 | D:5 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 4386 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: minmay_angry_zag, layout_basic, bh_walls_and_bars, hangedman_abyss_or_decor_stabs, uniq_robin D:3: layout_basic, serial_shops, shop D:4: layout_layer_cave, jmf_multi_god_temple, dk_rats_in_the_wall D:5: dreamdust_elfheim, layout_loops_ring, trog_hazing_becter, minmay_temple_entry_gardened_gates, minmay_checkerbox Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 5 | 5.9 Dodging | 2 3 | 3.0 Conjurations | 2 3 4 | 4.2 Stealth | 3 | 3.0 Invocations | 1 2 3 | 3.3 Spellcasting | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 24 | 12 | 2 || 38 Melee: Unarmed | 20 | | || 20 Whip | 4 | 12 | 2 || 18 Cast: Sandblast | 44 | 79 | 30 || 153 Armour: Robe | 21 | 35 | 11 || 67 Dodge: Dodged | 20 | 23 | 5 || 48 Block: Buckler | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4467 | 4292 | 175 | 57 | 3615 | 5 | 893.4 | Dungeon | 4467 | 4292 | 175 | 57 | 3615 | 5 | 893.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1463 daAuts D:1: 1099 daAuts D:3: 1063 daAuts D:2: 765 daAuts D:5: 75 daAuts