Harang Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, -22, D:1) a quill talisman (4, -22, D:1) a +0 leather armour (12, -25, D:1) 6 stones (12, 13, D:1) a frilled lizard corpse (skeletalised by now) (13, 7, D:1) a +0 whip 4 stones (14, -29, D:1) a bat skeleton (15, -25, D:1) a bat skeleton (17, -27, D:1) a +0 ring mail (17, -19, D:1) a +0 whip (18, -21, D:1) a frilled lizard skeleton (20, -21, D:1) a +0 hand axe (21, -29, D:1) a +0 ring mail (26, 7, D:1) a quokka skeleton (31, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 7, D:1) a rat corpse (skeletalised by now) (33, -20, D:1) 2 large rocks (38, 14, D:1) a +0 kite shield (42, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -14, D:1) a +0 dagger (44, -8, D:1) a +0 leather armour (47, 15, D:1) a rat corpse (skeletalised by now) (52, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 1, D:2) a +0 whip