Dungeon Descent DCSS version 0.34-a0-1914-g7991ae8747 (console) character file. Game seed: 4328558565786903697 9 Hesper the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on Dec 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon on Dec 25, 2025. The game lasted 00:04:28 (303 turns). Hesper the Conjurer (Human Conjurer) Turns: 303, Time: 00:04:28 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 16% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans b - a talisman of death Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Ozocubu's Armour Ice 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. x2 The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. You die... ######...........#....## l ######.................##### h.#J.h..†..#...#............... #hh.######...###h..#....#.###.# ##### ##### #...#....#..... #...######.#.# ### #># #..l## #.........# #.# ###.J###.#.#.#.#.###.# ##J.[....#.#.......# ###.#.###h###.#.#.# #...l.Jhh@....#.# ##.#.###h###.#.#.# #....J.#.#.......# ....###.#.#.#.#.###.# .... #.........# #.# .... ###.#.#.### #.# .... #.....# #.# ... #.###.### #.# ### #...# #.# ###.###.### #.......## You could see an endoplasm, 4 jackals and a frilled lizard. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hesper the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Upgraded the game from 0.34-a0-1911-g15974c44ed to | 0.34-a0-1914-g7991ae8747 187 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 303 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, basic_ecumenical_altar, chequers_hall_statues_y, minmay_3d_cube Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 18 Armour: Robe || 33 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 0 | 203 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 0 | 203 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+