Hobbang Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (5, -8, D:1) 4 javelins (5, 28, D:1) a +0 club a goblin skeleton (7, 29, D:1) a quokka skeleton (10, 42, D:1) a +0 scale mail (14, -9, D:1) a bat skeleton (16, 30, D:1) a frilled lizard skeleton (19, 9, D:1) a +0 dagger (22, -14, D:1) a +0 dagger 4 stones (22, -5, D:1) a jackal skeleton (27, -4, D:1) a jackal skeleton (28, -12, D:1) a +0 short sword (49, 9, D:1) a +1 dagger of venom (54, -14, D:1) a +0 sling (57, 18, D:1) a +0 dagger (64, 25, D:1) a +2 whip of pain Level 2 of the Dungeon [Shop] Qufaqom's Antique Weapon Shoppe a +0 flail of protection (105 gold) a +0 sling (25 gold) a +4 arbalest of draining (603 gold) a +2 sling of flaming (249 gold) a +0 dagger (34 gold) the +5 flail of Gozag, Enfolding {spect, rC++ Will- Stlth+} (965 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +0 club (8 gold) a +3 arbalest of draining (518 gold) a +0 whip (42 gold) a +0 dagger (34 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 14, D:2) a ball python skeleton (9, -19, D:2) a +0 dagger (13, 1, D:2) the +0 ring mail of Protective Custody {rPois rN+ Regen+ Dex-4} rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). (13, 2, D:2) a +0 great sword (14, 7, D:2) a +0 sling (16, 4, D:2) a +0 falchion 3 stones (17, 15, D:2) a rat skeleton (25, 23, D:2) a +0 dagger 5 stones (25, 25, D:2) a +0 ring mail (26, 22, D:2) a bat corpse (skeletalised by now) (28, 24, D:2) a +0 dagger a +0 robe (37, -4, D:2) a ball python corpse (skeletalised by now) (43, 10, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 4, D:3) a +0 dagger a goblin corpse (3, 9, D:3) a bat corpse (22, 11, D:3) a quill talisman (23, -5, D:3) a +0 dagger (27, 11, D:3) a hobgoblin corpse (38, -9, D:3) a +0 dagger (50, 1, D:3) a potion of curing