Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 5832926168048575372 3 Hobbang the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Oct 18, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (184 turns). Hobbang the Tinkerer (Mountain Dwarf Forgewright) Turns: 184, Time: 00:00:31 Health: 0/14 AC: 4 Str: 12 XL: 1 Next: 41% Magic: 0/3 EV: 10 Int: 15 God: Gold: 22 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - a +1 cloak (worn) Potions g - a potion of magic Skills: + Level 0.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting * Level 4.9 Forgecraft * Level 0.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Jinxbite Hex 2% 2d2 34% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You closely miss the jackal. The jackal barely misses you. The goblin closely misses you. The jackal barely misses you. You closely miss the goblin. The jackal misses you. The goblin closely misses you. The jackal pauses to sniff the ground. The jackal bites you. The goblin misses you. A kobold comes into view. It is wielding a +0 club. You closely miss the goblin. The jackal closely misses you. The goblin completely misses you. The jackal bites you. You barely miss the goblin. The jackal barely misses you. The goblin hits you but does no damage. The jackal barely misses you. The goblin hits you with a +0 club. You sock the goblin! You kill the goblin! The jackal bites you. The jackal closely misses you. Things that are here: a +0 club; a goblin corpse Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 67% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Okay, then. As you read the scroll labelled ABUJEL ISUD, it crumbles to dust. It is a scroll of enchant armour. Your +0 cloak glows green for a moment. The jackal barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 67% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal bites you. You die... #####...## #.#.# .# ....)....## #.#.# .. ..........##########.#.###.# .###.......##......).......# )# #..........######†#.###.####.# .# #.#.#...#########............# .# #.#.##.## #hK.hh.....)...... .# #.#.##.# #h#######.#.###.## .# #.#.##.# #@# #.#.# .# #.#.##.# #.# #.#.# .# #.#.##.# #.# #.#.# .# #.#.##.# #.# #.#.# .###.#.##... ..# #...# ............ ..# #!.## ####.#...#.. ..# #........ ...# ###.#.#.. You could see 2 jackals and a kobold. Vanquished Creatures A quokka (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobbang the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed a demigod 4 | D:1 | Noticed a merfolk 4 | D:1 | Noticed an oni 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a formicid 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed a djinni 12 | D:1 | Noticed a troll 12 | D:1 | Noticed a naga 15 | D:1 | Noticed a barachi 15 | D:1 | Noticed an armataur 17 | D:1 | Noticed a demonspawn 17 | D:1 | Noticed a human 19 | D:1 | Noticed a draconian 19 | D:1 | Noticed a dwarf 21 | D:1 | Noticed an elf 23 | D:1 | Noticed a minotaur 23 | D:1 | Noticed a spriggan 27 | D:1 | Noticed a felid 29 | D:1 | Noticed a revenant 184 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, shapermc_ecumenical_altar_acropolis, serial_bayou_lagoon_a Action || total ---------------------------++------- Attack: Normal || 12 Melee: Mace || 12 Cast: Kinetic Grapnel || 10 Read: Enchant armour || 1 Armour: Robe || 19 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 127 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 0 | 127 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts