Holmes Level 1 of the Dungeon (2, 34, D:1) a +0 robe (4, 33, D:1) a +0 buckler (5, 32, D:1) a goblin skeleton (8, 28, D:1) a quokka skeleton (9, 5, D:1) a ball python skeleton (11, 2, D:1) a hobgoblin skeleton (16, 8, D:1) a ball python skeleton (23, 20, D:1) a +0 club (24, 7, D:1) a +0 spear (26, 1, D:1) a +0 leather armour (29, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 25, D:1) a +1 antimagic dagger (36, 25, D:1) a frilled lizard corpse (skeletalised by now) (38, 17, D:1) a +0 whip a kobold skeleton (38, 27, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (42, 16, D:1) a +0 dagger (42, 33, D:1) a bat skeleton (44, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Welic's Antique Weapon Shop a +4 shortbow of flaming (685 gold) a +0 long sword (87 gold) a +0 hand axe of flaming (185 gold) a +0 falchion (75 gold) a +0 falchion (75 gold) a +0 club (12 gold) the +4 hand axe of Jinozoi {heavy, *Noise rPois Str-5 Int+5} (827 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. [Shop] Etikhekh's Weapon Shoppe a +2 battleaxe of freezing (420 gold) 5 poisoned darts (42 gold) a +0 rapier (77 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 trident (49 gold) a +0 dagger (28 gold) [Shop] Dengung's Antique Weapon Shop a +0 mace (63 gold) a +0 mace (63 gold) a +0 mace (63 gold) a +0 spear (63 gold) a +0 long sword (73 gold) a +0 dagger (42 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2049 gold) rF+: It protects you from fire. It cannot be enchanted further. (0, 0, D:2) a +0 spear (10, -4, D:2) a +0 mace (16, -7, D:2) a +0 dagger (22, -3, D:2) a jackal skeleton (28, 1, D:2) an adder skeleton (29, 4, D:2) a +0 club (30, 13, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (32, -7, D:2) a +0 ring mail (32, 5, D:2) a jackal skeleton (39, 0, D:2) an adder skeleton (48, -7, D:2) a +0 spear (53, 21, D:2) a hobgoblin corpse (skeletalised by now) (57, -2, D:2) a hobgoblin corpse (skeletalised by now) (58, 34, D:2) a +0 war axe (60, 16, D:2) a bat corpse (skeletalised by now) (65, 27, D:2) an adder corpse (skeletalised by now) (66, 27, D:2) a +0 whip (67, 16, D:2) a bat corpse (skeletalised by now) (71, 9, D:2) a jackal corpse (skeletalised by now) (71, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (6, -24, D:3) a frilled lizard skeleton (8, -3, D:3) a +0 club (14, -42, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -1, D:3) a rat corpse (skeletalised by now) (21, -39, D:3) a +0 dagger (29, -29, D:3) a +0 short sword a kobold corpse (skeletalised by now) (32, -19, D:3) a +0 cloak (46, -24, D:3) a +0 club (47, -18, D:3) a +0 club (52, -26, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -36, D:4) a scroll of blinking (6, -34, D:4) a scroll of identify (8, -9, D:4) a hobgoblin corpse (skeletalised by now) (10, -22, D:4) a +0 mace (13, -16, D:4) a hobgoblin skeleton (35, -5, D:4) a +0 scale mail (36, -9, D:4) a +0 whip 4 stones a kobold corpse (37, -1, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (38, -3, D:4) a +0 short sword an orc corpse (38, -2, D:4) a +0 whip a +0 leather armour a +0 club (40, -18, D:4) a +0 club (45, -9, D:4) a +0 pair of gloves of strength (unseen) (45, 1, D:4) a +0 dagger a goblin corpse