Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 818798266550338243 916 Holmes the Destroyer (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on Apr 4, 2026. Was a Follower of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:10:57 (3912 turns). Holmes the Destroyer (Deep Elf Conjurer) Turns: 3912, Time: 00:10:58 Health: -6/36 AC: 5 Str: 1 XL: 7 Next: 83% Magic: 2/20 EV: 12 Int: 25 God: Sif Muna [*.....] Gold: 230 SH: 0 Dex: 13 Spells: 7/21 levels left rFire . . . (100%) a - +7 trident of Sunlight {flame, rElec rC+ Str-3 Stlth+} rCold + . . (50%) (no offhand) rNeg + . . (50%) h - +0 robe "Boazad" {Rampage} rPois . (100%) d - +1 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + i - +0 pair of boots {Fly} Will ..... g - amulet of faith Stlth +++ f - ring of see invisible HPRegen 0.26/turn c - ring of positive energy MPRegen 0.34/turn %: rampage, faith @: flying A: magic regeneration a: Renounce Religion (0%), Channel Magic (69%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - the +7 trident of Sunlight (weapon) {flame, rElec rC+ Str-3 Stlth+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. e - a +0 short sword of holy wrath Missiles b - 3 poisoned darts Armour d - a +1 helmet (worn) h - the +0 robe "Boazad" (worn) {Rampage} (You found it on level 5 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. i - a +0 pair of boots of flying (worn) Jewellery c - a ring of positive energy (worn) f - a ring of see invisible (worn) g - an amulet of faith (worn) Wands c - a wand of roots (15) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - 4 scrolls of identify {unknown} k - a scroll of poison {unknown} m - a scroll of revelation {unknown} n - a scroll of fear {unknown} q - a scroll of fog {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} f - a potion of haste {unknown} j - 3 potions of curing {unknown} l - a potion of heal wounds {unknown} o - a potion of might {unknown} p - a potion of lignification {unknown} Skills: + Level 3.1 Dodging - Level 2.4 Stealth + Level 7.9 Spellcasting + Level 8.5 Conjurations + Level 0.4 Translocations + Level 0.6 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Teleport Other Tloc 11% N/A 16% 3 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 31% 3d8 3% 3 Soul Splinter Necr 36% N/A 6% 1 Lesser Beckoning Tloc 22% N/A 8% 2 Grave Claw Necr 18% 2d8 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Launch Clockwork Bee Frge 9% N/A 19% 3 Vampiric Draining Necr 9% 2d6 19% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 52% 4 Spellspark Servitor Conj/Frge 15% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is severely wounded. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail. The magic dart hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 dire flail!! Ouch! That really hurt! Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severely wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 dire flail! You die... #..##..#...........# #...†#..... .......+...........# ##########.. ...##+##.........### #........#'# #..#.............# #........#.. #..#.......[.....# #........#.. ........[........# #........#.. ........##'##....# #........'.. ...###..#...#..O.#####........### #..'∩#..#...#...@.......####..... #..###..#...#...........#..#..... #.......#...#...........#..#..... #.......#...#...........'..#..... ####....'...#...........##.#..... ........#...#####+###'####.###### ....#####..........+.....#...# ....#..#...........#.....#...# ....#..##>..##...###..#####..# You could see a two-headed ogre. Vanquished Creatures Eustachio (D:5) An ogre (D:4) A bullfrog (D:5) A scorpion (D:5) 3 bombardier beetles A jelly (D:5) An orc priest (D:4) A hound (D:4) A sleepcap (D:4) A clockroach (D:4) An iguana (D:5) 2 orc wizards (D:4) 4 gnolls (D:2) 11 adders 6 ufetubi 3 dart slugs 9 orcs A ribbon worm (D:5) 7 endoplasms 6 hobgoblins 5 jackals 7 quokkas 9 ball pythons 7 bats 4 frilled lizards 10 goblins 5 kobolds 7 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Holmes the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 239 | D:1 | Learned a level 2 spell: Searing Ray 291 | D:1 | Reached skill level 5 in Conjurations 693 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 858 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 894 | D:2 | Learned a level 4 spell: Fulminant Prism 1087 | D:2 | Learned a level 3 spell: Teleport Other 1118 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1446 | D:2 | Reached skill level 6 in Conjurations 1573 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 1757 | D:3 | Reached skill level 5 in Spellcasting 1907 | D:3 | Found a hazy altar of Hepliaklqana. 1915 | D:3 | Found a glowing golden altar of the Shining One. 1918 | D:3 | Found a bloodstained altar of Trog. 1921 | D:3 | Found a shadowy altar of Dithmenos. 1953 | D:3 | Found a faded altar of an unknown god. 2478 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/16 2578 | D:4 | Reached skill level 7 in Conjurations 2810 | D:4 | Found a staircase to the Ecumenical Temple. 2810 | D:4 | Found a statue of an orb of winter. 2818 | D:4 | Found a statue of an orb of winter. 2823 | Temple | Entered the Ecumenical Temple 2832 | Temple | Became a worshipper of Sif Muna the Loreminder 3169 | D:4 | Reached XP level 7. HP: 36/36 MP: 14/18 3223 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3291 | D:4 | Found a sacrificial altar of Ru. 3291 | D:4 | Found a shimmering altar of Xom. 3293 | D:4 | Found a glowing silver altar of Zin. 3296 | D:4 | Found an ornate altar of the Wu Jian Council. 3300 | D:4 | Found an opulent altar of Gozag. 3395 | D:5 | Entered Level 5 of the Dungeon 3415 | D:5 | Identified the +0 robe "Boazad" {Rampage} 3481 | D:5 | Identified the +7 trident of Sunlight {flame, rElec rC+ | Str-3 Stlth+} 3580 | D:5 | Found Uwacvit's Antique Weapon Emporium. 3601 | D:5 | Reached skill level 8 in Conjurations 3602 | D:5 | Encountered Eustachio 3620 | D:5 | Killed Eustachio 3772 | D:5 | Reached * piety under Sif Muna 3896 | D:5 | Encountered a two-headed ogre 3912 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, nicolae_concentric_dashed_squares_wild D:2: minmay_wonky_spiral, layout_loops_ring, basic_altar D:3: layout_loops_ring, grunt_temple_overflow_cloverleaf, nicolae_ecumenical_pavilion D:4: minmay_bubble_buster, layout_basic, grunt_temple_overflow_open, minmay_temple_entry_fiery D:5: layout_gridville, serial_shops, kennysheep_mini_moat, kennysheep_nondescript, uniq_eustachio Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.5 Spellcasting | 4 5 6 7 | 7.9 Dodging | 3 | 3.1 Stealth | | 2.4 Translocations | | 0.4 Alchemy | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | 4 || 5 Melee: Unarmed | 1 | | || 1 Trident | | | 4 || 4 Cast: Magic Dart | 72 | 129 | 37 || 238 Searing Ray | | 5 | 2 || 7 Fulminant Prism | | 6 | 6 || 12 Teleport Other | | 1 | 1 || 2 Iskenderun's Myst | | | 1 || 1 Armour: Robe | 3 | 11 | 9 || 23 Dodge: Dodged | 7 | 11 | 7 || 25