Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13665163670584207027 41 Holmes the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 4, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1197 turns). Holmes the Conjurer (Deep Elf Conjurer) Turns: 1197, Time: 00:01:55 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 8/9 EV: 11 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} e - a scroll of amnesia {unknown} h - a scroll of acquirement {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Anguish Hex/Necr 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a +4 ring of slaying b - a +4 ring of slaying (worn) You see here an adder corpse. h - a scroll labelled OSUTRE NAPUCW You open the door. There is an open door here. You encounter a ball python. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. There is an open door here. You encounter an orc priest, 3 orcs and an adder. An orc is quivering boomerangs. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! x2; The orc priest shouts! The adder hisses angrily. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc shouts! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 club; a goblin skeleton The magic dart hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ###.......##.#.........##.##....# ..)....)..+..#.o....÷#.##'##....# ###....†..#..#.#)..........#....# #.......#..#.#)###.##....#....# ###########..#.#.#....+....#....# ..# #....#.#.#.##....#..... ..# ########.###.#.#.##....##+### ..# #......#.# #.#...##....# ..###....)...###@#.####....# ..'.'........)...#.# ###### ..###......####..###### ...#..###+## #........ ##.#..# #.# #.######. .#..###.#####.# .#............# .#..##.##.....# .##.##.#...<#.# You could see an orc priest. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:2) 5 endoplasms 2 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards 6 goblins 2 kobolds (D:2) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Holmes the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 735 | D:2 | Reached skill level 5 in Conjurations 887 | D:2 | Learned a level 2 spell: Searing Ray 1043 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1197 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_loops_ring D:2: layout_basic, serial_park_tiny_pond, kennysheep_pointless_box Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 76 Armour: Robe || 1 Dodge: Dodged || 6