Horang Level 1 of the Dungeon [Shop] Gulurphie's General Store a potion of curing (33 gold) a +1 whip of pain (145 gold) a parchment of Kinetic Grapnel (44 gold) a +0 scale mail (44 gold) a scroll of amnesia (44 gold) 4 javelins (132 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a potion of might (44 gold) a potion of curing (33 gold) (0, 0, D:1) a +0 ring mail (10, -16, D:1) a rat corpse (skeletalised by now) (15, -28, D:1) a +0 dagger a kobold skeleton (15, -25, D:1) a +0 leather armour (20, -18, D:1) a rat skeleton (22, -18, D:1) a rat skeleton (23, -34, D:1) a +0 falchion (23, -17, D:1) a +0 dagger 2 stones a kobold skeleton (24, -30, D:1) a rat skeleton (44, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -32, D:1) a +0 club a rat corpse (skeletalised by now) (45, 10, D:1) a parchment of Iskenderun's Battlesphere (52, 0, D:1) a hobgoblin corpse (skeletalised by now) (57, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 10, D:2) a +0 dagger (5, 10, D:2) a +0 dagger a goblin skeleton (7, -9, D:2) a +0 club (8, 17, D:2) a +0 dagger (17, 27, D:2) a ball python skeleton (21, 25, D:2) a +0 club a +0 sling (26, -6, D:2) a frilled lizard skeleton (30, -1, D:2) a medusa talisman (31, 12, D:2) a rat skeleton (46, -14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (13, -12, D:3) a +0 chain mail (16, -27, D:3) a rat corpse (skeletalised by now) (17, -16, D:3) a +0 short sword (20, 9, D:3) a bat skeleton (26, 3, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, 4, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, 5, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, -10, D:3) a +0 club (36, -4, D:3) a +0 robe (44, 0, D:3) a rat skeleton (45, -21, D:3) a +0 dagger a bat corpse (skeletalised by now) (50, 20, D:3) a +0 robe (51, 20, D:3) a +0 rapier Level 4 of the Dungeon (0, 8, D:4) a +0 mace a +0 club a +0 leather armour a +0 whip a +0 war axe a +0 flail 3 boomerangs a quokka skeleton an orc skeleton an orc skeleton (2, 26, D:4) a +0 hand axe (13, 28, D:4) a +0 hand axe (14, 28, D:4) a +0 giant spiked club an ogre skeleton (21, 29, D:4) a +0 club a goblin skeleton (22, 26, D:4) a +0 giant club (27, 23, D:4) a +0 dagger a goblin skeleton (42, 7, D:4) a +0 ring mail (44, -3, D:4) a +0 mace an orc skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Dipiodiu" {Dissipate rC+++ rCorr Str-3 Dex+2} (7550 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). the +1 ring mail of the Solstice {rN+ rCorr Int+2} (3000 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the cold staff "Hocojiatt" {rF+ rC+ Dex-5 Fire Ice} (3410 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. the amulet of Udisaz {Dissipate Rampage *Corrode Int+5 Stlth+} (4470 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. the ring of Law {rN+ rCorr Dex+6} (4520 gold) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). the +1 robe of Tiolil {Int+4} (2130 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the scarab talisman of Daring {Dex+2 Stlth+} (3650 gold) [scarab talisman] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the air staff "Lemic" {rElec Dex+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. the earth staff of the Several Geomancers {rF+ rN++ Int-5 SInv Earth} (4320 gold) [staff of earth] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. the +1 robe of Insecurity {Rampage Fly Dex-4 Stlth-} (590 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Pokoaj" {Wiz SInv} (4120 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. the +3 spear "Ifexzoin" {entangle, Will+ Str+4} (3900 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the +10 spear "Wawuiju" {reap, *Corrode Fly Dex+3} (6280 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 spear "Piatuf" {vamp, Int+6} (4360 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the ring of Xemam {rC+ Will+ Slay+4} (5560 gold) [ring of slaying] rC+: It protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 robe of Atheism {rElec Str+3} (2120 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the conjuration staff "Leawitiu" {rPois Str+2 SInv Conj} (4460 gold) [staff of conjuration] rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. the wellspring talisman "Yddoam" {Int+2} (3170 gold) [wellspring talisman] Int+2: It affects your intelligence (+2). a +1 double sword of holy wrath (5560 gold) the +5 ring mail of Gluttony {rPois rF+ SInv} (5140 gold) rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:5) the gnoll corpse of Crazy Yiuf (skeletalised by now) (0, 2, D:5) a +0 hammer (1, 3, D:5) a +0 hammer (2, -21, D:5) a +0 robe a +2 dagger of draining a +0 hand axe a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 17, D:5) a +0 hand axe an orc corpse (skeletalised by now) (5, -23, D:5) a +0 whip a gnoll corpse (skeletalised by now) (5, -22, D:5) a +0 spear a +0 whip a +0 robe a +0 club (5, 8, D:5) a +0 hand axe (8, -26, D:5) a +0 hand axe (16, -31, D:5) a +0 quarterstaff (16, 16, D:5) a +0 club (17, -23, D:5) a +0 whip (19, 6, D:5) an inkwell talisman (21, 4, D:5) a +0 spear a gnoll corpse (skeletalised by now) (22, 5, D:5) a +0 whip a +0 club a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, 10, D:5) a +0 orcbow (28, -25, D:5) a +0 flail (43, -16, D:5) a +0 short sword Level 6 of the Dungeon (15, 2, D:6) a +0 scale mail (17, 4, D:6) 3 atropa-tipped darts (25, -11, D:6) a bullfrog skeleton (29, 15, D:6) a +0 dagger a +0 robe an orc skeleton (29, 16, D:6) a +0 club a +2 mace of holy wrath a +0 hand axe a +0 leather armour (34, -23, D:6) a +0 short sword (42, -8, D:6) an adder skeleton (60, -24, D:6) an iguana skeleton Level 7 of the Dungeon