Horang Level 1 of the Dungeon [Shop] Mytikhasch's Book Shoppe a parchment of Haunt (459 gold) a parchment of Shock (56 gold) a parchment of Vhi's Electric Charge (182 gold) a parchment of Rending Blade (182 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Rimeblight (459 gold) a parchment of Ensorcelled Hibernation (81 gold) [Shop] Pueshry's Book Emporium a parchment of Lesser Beckoning (63 gold) a parchment of Airstrike (143 gold) a parchment of Metabolic Englaciation (202 gold) a parchment of Momentum Strike (63 gold) a parchment of Foxfire (44 gold) a parchment of Freeze (44 gold) a parchment of Searing Ray (63 gold) a parchment of Dispersal (275 gold) a parchment of Dispel Undead (143 gold) a parchment of Volatile Blastmotes (96 gold) a parchment of Vampiric Draining (96 gold) [Shop] Upoilyall's Jewellery Shoppe the amulet of Buonov {Rampage Will+ Regen+ Dex+4 Slay-6} (330 gold) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a ring of magical power (unknown) (220 gold) a ring of flight (unknown) (192 gold) a ring of flight (unknown) (192 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a +6 ring of intelligence (unknown) (396 gold) a medusa talisman (137 gold) an amulet of wildshape (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) [Shop] Yreblyny's Book Shoppe a parchment of Tukima's Dance (114 gold) a parchment of Mercury Arrow (75 gold) a parchment of Teleport Other (114 gold) a parchment of Death's Door (676 gold) a parchment of Apportation (52 gold) a parchment of Dispel Undead (169 gold) a manual of Dodging (1040 gold) a parchment of Confusing Touch (114 gold) a parchment of Foxfire (52 gold) [Shop] Yddibodgh's Weapon Shop a +0 club (5 gold) 4 boomerangs (80 gold) a +0 morningstar (60 gold) a +0 whip (25 gold) 5 javelins (150 gold) a +1 vampiric dagger (130 gold) a +0 dagger (20 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (1, -17, D:1) a hobgoblin corpse (skeletalised by now) (7, -16, D:1) a +0 club a goblin skeleton (9, -9, D:1) a +0 spear (10, -5, D:1) a human corpse (skeletalised by now) (21, -11, D:1) a +0 club a kobold corpse (skeletalised by now) (31, -3, D:1) a +2 heavy flail (40, -25, D:1) a frilled lizard skeleton (43, -35, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Zigul's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (120 gold) the ring "Fufakluc" {rF++ rC+ Int+2} (602 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the ring "Mirch" {AC+2 Str+5} (330 gold) [ring of protection] AC+2: It affects your AC (+2). Str+5: It affects your strength (+5). the ring of Reimbursement {rC+ rCorr AC+4 Stlth+} (700 gold) [ring of protection] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. a +8 ring of strength (unknown) (660 gold) the ring of Emuoda {Fly Will+++ MP-12 Int+2 SInv} (229 gold) [ring of intelligence] Fly: It grants you flight. Will+++: It greatly increases your willpower. MP-12: It affects your magic capacity (-12). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +1 ring of evasion (unknown) (24 gold) the ring "Ceah Zaeno" {^Contam rElec rF+ Str+4 Slay+4 Clar} (885 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. (1, 5, D:2) a ball python corpse (skeletalised by now) (6, 25, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, 28, D:2) a jackal corpse (skeletalised by now) (13, 0, D:2) a bat corpse (skeletalised by now) (13, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 34, D:2) a quokka corpse (skeletalised by now) (17, 30, D:2) a +0 quarterstaff (18, -7, D:2) a scroll of blinking (27, 25, D:2) a rat corpse (skeletalised by now) (28, 9, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (28, 27, D:2) a frilled lizard corpse (skeletalised by now) (29, -3, D:2) a +0 dagger a +1 dagger of draining (35, -2, D:2) a ball python corpse (36, 0, D:2) a +0 ring mail (45, 33, D:2) a +0 club (45, 34, D:2) the felid skeleton of Natasha (45, 37, D:2) a +0 war axe (45, 39, D:2) a frilled lizard corpse (skeletalised by now) (46, 18, D:2) a +0 chain mail (46, 38, D:2) a ball python corpse (skeletalised by now) (57, 11, D:2) a +0 club a goblin corpse