Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 16381856608564978509 165 ImOTab the Conjurer (level 5, -6/54 HPs) Began as an Oni Conjurer on Mar 24, 2025. Mangled by a gnoll sergeant ... wielding a +2 trident of freezing (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (2381 turns). ImOTab the Conjurer (Oni Conjurer) Turns: 2381, Time: 00:02:32 Health: -6/54 AC: 3 Str: 11 XL: 5 Next: 46% Magic: 4/8 EV: 9 Int: 21 God: Gold: 94 SH: 0 Dex: 7 Spells: 1/8 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. You spent 88 gold pieces at shops. Inventory: Hand Weapons a - a +0 mace (weapon) j - a +2 vampiric dagger Missiles c - 6 poisoned darts Armour d - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} g - a potion of haste {unknown} i - a potion of curing k - a potion of ambrosia {unknown} l - a potion of lignification {unknown} m - a potion of cancellation {unknown} Skills: * Level 3.7 Fighting + Level 2.6 Dodging + Level 2.2 Stealth - Level 2.4 Spellcasting + Level 4.1 Conjurations * Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 d - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You take a swig of the potion and twirl your +0 mace. You hit the gnoll sergeant. The gnoll sergeant is moderately wounded. You savour every drop. Magic courses through your body. The gnoll sergeant barely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the jackal. The jackal is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you but does no damage. The gnoll closely misses you. The searing ray misses the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant hits you with a +2 trident of freezing! The gnoll sergeant freezes you. Your Translocations skill increases to level 1! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray misses the jackal. The gnoll sergeant hits you with a +2 trident of freezing! The gnoll sergeant freezes you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the jackal. You kill the jackal! You finish channelling your searing ray. The gnoll sergeant hits you with a +2 trident of freezing!! * * * LOW HITPOINT WARNING * * * The gnoll sergeant freezes you! You die... ########### #...hh..... #.###...... ## #.### ##### #...#.#.# #.#.....)h# #.#.#..h#g# #.#######@# ####.........#.# ...............# ###..........## ..#..........# #.#..........# #.#........### #.#......[.# #..........# You could see a gnoll sergeant and a jackal. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) Terence (D:2) 4 gnolls (D:3) A dart slug (D:2) 3 ribbon worms (D:2) An orc (D:2) A bat (D:2) 5 endoplasms 3 hobgoblins (D:2) A jackal (D:3) 6 ball pythons A frilled lizard (D:3) 2 goblins 4 kobolds (D:2) 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 528 | D:1 | Reached skill level 1 in Fighting 620 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/5 1123 | D:2 | Learned a level 2 spell: Searing Ray 1474 | D:2 | Reached XP level 3. HP: 35/35 MP: 2/6 1544 | D:2 | Found Puepneod's Distillery. 1562 | D:2 | Bought a potion of heal wounds for 55 gold pieces 1562 | D:2 | Bought a potion of curing for 33 gold pieces 1604 | D:2 | Noticed Terence 1613 | D:2 | Killed Terence 1666 | D:2 | Noticed Jessica 1669 | D:2 | Killed Jessica 1670 | D:2 | Reached skill level 4 in Conjurations 1670 | D:2 | Reached XP level 4. HP: 42/45 MP: 4/7 2129 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2176 | D:3 | Reached XP level 5. HP: 44/53 MP: 2/8 2380 | D:3 | Reached skill level 1 in Translocations 2381 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_loops_corners, serial_shops, shop, minmay_misc_feat_x, chequers_arboretum, uniq_terence, uniq_jessica D:3: layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.7 Dodging | 2 | 2.6 Stealth | 2 | 2.2 Conjurations | 4 | 4.1 Translocations | 1 | 1.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 29 | 4 || 33 Headbutt | 6 | 2 || 8 Throw: Dart | 7 | || 7 Cast: Magic Dart | 36 | 20 || 56 Searing Ray | 2 | 4 || 6 Use: Potion | | 2 || 2 Armour: Robe | 26 | 12 || 38 Dodge: Dodged | 17 | 10 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2392 | 2325 | 67 | 54 | 1996 | 3 | 797.3 | Dungeon | 2392 | 2325 | 67 | 54 | 1996 | 3 | 797.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1419 daAuts D:1: 748 daAuts D:3: 224 daAuts