ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +0 war axe a +0 scale mail a +0 buckler the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +2 flail of venom (unseen) (19, 1, D) a ring of protection from cold (20, 0, D) a +4 ring of protection (20, 1, D) a manual of Unarmed Combat (21, 0, D) a +2 heavy halberd (unseen) (21, 1, D) the +8 rapier of Devem {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (22, 0, D) a +2 battleaxe of distortion (unseen) (22, 1, D) a +0 heavy battleaxe (unseen) (23, 0, D) a +1 heavy mace (unseen) (23, 1, D) a scroll of brand weapon (24, 0, D) a +4 heavy spear (unseen) (24, 1, D) a +2 shortbow of flaming (unseen) (25, 0, D) an amulet of guardian spirit (25, 1, D) a book of Blood (26, 0, D) the +7 tower shield "Doomuc" {Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (unseen) (26, 1, D) a +1 lajatang of venom (unseen) (27, 0, D) a ring of poison resistance (27, 1, D) a +0 phantom mirror (28, 0, D) the +8 plate armour of the Barnacle {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (28, 1, D) a book of the Fortress (29, 0, D) a +0 vampiric spear (unseen) (29, 1, D) a manual of Short Blades (35, 0, D) a +3 broad axe (35, 15, D) the +3 leather armour of Amorality {Fly rC+ Will+++ Str-3} Fly: It grants you flight. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). (35, 28, D) a +0 antimagic hand cannon (35, 29, D) the +10 shortbow of Yredelemnul's Outrage {freeze, rElec} rElec: It insulates you from electricity. (36, 1, D) a +3 battleaxe of flaming (36, 14, D) the +0 scale mail of Stained Fun {rF+ rN++} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (36, 15, D) a +1 executioner's axe of electrocution (36, 28, D) a +1 robe (37, 0, D) a staff of conjuration (37, 1, D) a +1 trident of venom (37, 3, D) a +0 dagger a +0 robe (37, 6, D) a +5 demon blade of venom a +0 chain mail (37, 14, D) a +6 ring of intelligence (37, 15, D) the +1 partisan "Itid Ewej" {drain, MP+8} MP+8: It affects your magic capacity (+8). (37, 29, D) a +0 spear a +1 morningstar of draining a naga corpse (37, 32, D) an adder corpse (38, 1, D) a +3 scale mail of cold resistance (38, 3, D) a +0 scimitar a +0 robe (38, 4, D) a +0 dagger a +0 robe (38, 14, D) a +0 pair of boots of rampaging (38, 15, D) a +0 ring mail of fire resistance (38, 17, D) a polar bear skeleton (38, 18, D) a polar bear skeleton (38, 28, D) a +1 heavy glaive (38, 29, D) a +1 demon trident of electrocution (38, 30, D) a +0 flail (38, 31, D) a +0 dire flail a +0 spear a +0 robe a naga corpse (38, 32, D) an anaconda corpse (39, 0, D) the +0 scale mail "Zythruf" {Dex+4} Dex+4: It affects your dexterity (+4). (39, 2, D) a +0 robe (39, 3, D) a +2 dagger a +0 robe (39, 4, D) a ring of protection from cold a +0 war axe a +0 robe a +0 war axe a +0 plate armour (39, 14, D) the +9 short sword "Guqeizoe" {freeze, rF+ Int+2 Dex+4} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (39, 15, D) a +2 whip of pain (39, 17, D) a rime drake skeleton a polar bear skeleton (39, 19, D) a polar bear skeleton (39, 28, D) a maw talisman (39, 29, D) the +6 rapier of the Harvest {flame, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (40, 1, D) a +1 chain mail of fire resistance (40, 15, D) the +4 war axe of Patience {heavy, ^Contam rElec Dex+2 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (40, 28, D) a staff of fire (40, 29, D) an adder corpse (40, 30, D) a +0 dire flail (40, 33, D) an adder corpse (41, 1, D) a +2 war axe of draining (41, 14, D) the +8 chain mail of Subjectivity {*Corrode Str+4 Int+3 Dex+3} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (41, 15, D) a +2 orcbow of draining (41, 28, D) a +0 hand axe of electrocution (41, 30, D) an adder corpse (42, 0, D) a +2 trident of protection (42, 1, D) a +5 morningstar of pain (42, 15, D) a +1 battleaxe of freezing a +1 scimitar of draining (42, 28, D) a ring of willpower (42, 29, D) a +5 shortbow of freezing (43, 14, D) a staff of fire (43, 15, D) a +1 shortbow of flaming (43, 28, D) the +4 whip "Reuts" {vamp, Str+3 Dex+3 SInv} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (44, 28, D) a +0 heavy flail (49, 1, D) a ring of ice an amulet of reflection a ring of willpower an amulet of regeneration a ring of poison resistance a ring of flight (49, 12, D) the +1 leather armour of Gabal {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (49, 24, D) a +5 dire flail of venom (49, 37, D) a staff of alchemy (unseen) (50, 0, D) a +2 chain mail of fire resistance (50, 3, D) a +0 scimitar a +0 robe (50, 25, D) a staff of cold (50, 36, D) a staff of alchemy (50, 37, D) a +2 dagger of electrocution (50, 40, D) a +0 robe (51, 0, D) a +2 heavy trident (51, 1, D) a +6 ring of dexterity (51, 2, D) a +4 halberd of freezing a +0 robe (51, 24, D) a +2 robe (51, 25, D) a staff of earth (51, 27, D) a +0 trident a +0 chain mail (51, 37, D) the +7 short sword of Paolacsy {flame, Str+6 Int-3 Dex+3} Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (51, 38, D) a yak corpse (skeletalised by now) (51, 40, D) a +0 robe a water moccasin corpse (skeletalised by now) (52, 0, D) a staff of earth (52, 1, D) a +4 whip of distortion (52, 4, D) a +0 short sword a +0 robe a +0 short sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (52, 5, D) a +0 dagger of venom a +0 robe (52, 12, D) a +0 dagger (52, 13, D) a +3 vampiric glaive (52, 15, D) a staff of air a +0 robe a human corpse (skeletalised by now) (52, 24, D) a staff of cold (52, 28, D) a +2 double sword of flaming 7 javelins a +0 scale mail a +5 heavy dire flail a +0 scale mail the human corpse of Edmund (skeletalised by now) (52, 37, D) a staff of alchemy (52, 40, D) a +0 robe a spriggan corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (52, 41, D) a +0 robe (53, 0, D) the +4 dagger "Dull" {elec, rPois rC+ Will- SInv} rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. (53, 1, D) a +3 chain mail of fire resistance (53, 2, D) a +0 battleaxe of venom (53, 3, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (53, 13, D) a +1 chain mail of fire resistance (53, 15, D) a +0 spear of pain a +0 robe (53, 24, D) a staff of conjuration (53, 25, D) the staff of Purpose {*Slow rElec rN+ Tloc Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (53, 27, D) a +0 rapier a +3 ring mail the elf corpse of Duvessa (skeletalised by now) (53, 28, D) 11 large rocks the cyclops corpse of Polyphemus (skeletalised by now) the human corpse of Kirke (skeletalised by now) (53, 36, D) a +1 falchion of freezing (53, 37, D) a +0 spectral quarterstaff (54, 0, D) a +0 dagger (54, 1, D) the +8 halberd "Iridghies" {venom, rElec rF+ rN++ Dex-3} rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). (54, 3, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (54, 4, D) a +2 rapier of speed a +2 rapier of speed a +0 leather armour (54, 13, D) a +1 leather armour of poison resistance (54, 24, D) the +0 scale mail of Good Intentions {Rampage} Rampage: It bestows one free step when moving towards enemies. (54, 28, D) a +4 heavy battleaxe a +0 scale mail a maw talisman the human corpse of Rupert (skeletalised by now) (54, 29, D) a +0 short sword a +0 chain mail (54, 36, D) the +0 scale mail of Lethargy {Will++} Will++: It greatly increases your willpower. (55, 28, D) a +2 short sword of distortion 4 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) (59, 36, D) a +0 broad axe of freezing (59, 39, D) a +2 battleaxe of freezing a frost giant skeleton (60, 36, D) a +3 arbalest of freezing (60, 37, D) a +3 battleaxe of venom (61, 8, D) a +5 ring of evasion an amulet of magic regeneration a ring of positive energy a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (61, 26, D) the +2 long sword "Xarenex" {pain, *Rage Str+5 Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (61, 37, D) the +2 pair of boots "Geceuqawn" {*Slow Str+3 Dex+2} *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (61, 40, D) a titan skeleton (62, 0, D) a +1 dagger of pain (unseen) (62, 16, D) a +5 chain mail of ponderousness (62, 17, D) a +4 glaive of flaming (62, 26, D) a ring of resist corrosion (62, 37, D) a +2 vampiric falchion (63, 0, D) a +1 robe of fire resistance (unseen) (63, 16, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (63, 19, D) a +0 mace (63, 26, D) a staff of cold (63, 27, D) a storm talisman (63, 37, D) a staff of death (64, 17, D) a +2 rapier of venom (64, 26, D) a +1 helmet of see invisible (67, 0, D) a +1 plate armour of poison resistance (unseen) (68, 0, D) a staff of death (68, 3, D) a hell hound corpse (skeletalised by now) (69, 3, D) a hell hound corpse (skeletalised by now) (69, 39, D) a +0 trident (69, 40, D) a +0 shortbow 3 large rocks (70, 8, D) a +4 heavy battleaxe (unseen) (70, 19, D) a +0 halberd (70, 37, D) a staff of alchemy (70, 38, D) a +0 shortbow (71, 8, D) a +0 rapier of venom (71, 19, D) a +0 long sword (71, 31, D) a +0 morningstar a +0 ring mail (71, 36, D) a +1 ring mail of fire resistance (71, 37, D) a +2 pair of boots of rampaging (71, 38, D) a +0 trident (71, 39, D) a +0 trident (71, 40, D) a wind drake corpse (skeletalised by now) (72, 8, D) a staff of earth (unseen) (72, 9, D) a +1 trident of protection (unseen) (72, 10, D) a +3 dagger (still there?) a +0 robe (still there?) (72, 16, D) a staff of alchemy (72, 17, D) the +4 trident of the Twisting Gods {freeze, rN+ MP-9 Str+2 Dex+5} rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (72, 18, D) a +0 spear (72, 19, D) a +0 flail a naga corpse (skeletalised by now) (72, 30, D) a dire elephant corpse (skeletalised by now) (72, 36, D) a +5 orcbow of electrocution (72, 39, D) a +0 orcbow (72, 40, D) a +0 trident 2 boomerangs (73, 1, D) a +1 heavy mace (unseen) (73, 16, D) a +4 spectral quarterstaff (73, 17, D) a +3 ring mail of fire resistance (unseen) (73, 19, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (73, 26, D) a +2 morningstar of distortion (73, 27, D) a +6 ring of intelligence (73, 30, D) a +1 battleaxe a +0 plate armour of cold resistance (73, 37, D) a +6 ring of dexterity (74, 2, D) a +0 trident a draconian corpse (skeletalised by now) (74, 30, D) a +0 arbalest (75, 4, D) a +0 hand axe