ImOTab Level 1 of the Dungeon [Shop] Lenozuc's Assorted Antiques a sack of spiders (1080 gold) a +2 mace of draining (469 gold) an amulet of regeneration (810 gold) a +0 spear (81 gold) a Gell's gravitambourine (2/2) (1080 gold) (0, 0, D:1) a +0 club (0, 1, D:1) a +0 mace a gnoll skeleton (2, -2, D:1) a bat skeleton (2, 0, D:1) a +0 club (2, 7, D:1) 3 stones (10, -7, D:1) a ball python skeleton (16, -7, D:1) a +0 hand axe (20, 32, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (37, -17, D:1) a quokka corpse (skeletalised by now) (37, -2, D:1) 6 stones (41, 4, D:1) a +0 ring mail (43, 7, D:1) 7 stones (48, -8, D:1) a +0 leather armour (48, 8, D:1) a bat corpse (skeletalised by now) (48, 12, D:1) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, 17, D:1) a +0 kite shield (59, 33, D:1) a ball python corpse (skeletalised by now) (61, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 27, D:1) a hobgoblin corpse (skeletalised by now) (66, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -5, D:2) the +1 helmet "Viasaq" {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (5, -2, D:2) a +0 dagger a rat corpse (skeletalised by now) (6, -2, D:2) a bat corpse (skeletalised by now) (12, 4, D:2) a rat skeleton (13, 4, D:2) a bat skeleton (13, 14, D:2) 5 stones (14, 11, D:2) a hobgoblin corpse (skeletalised by now) (18, 11, D:2) a +0 club a goblin skeleton (32, 9, D:2) a +0 dagger a kobold skeleton (32, 16, D:2) an adder skeleton (33, 12, D:2) a frilled lizard skeleton (34, 12, D:2) a +0 halberd a gnoll skeleton (37, -2, D:2) a +0 club a ball python corpse (skeletalised by now) (40, 21, D:2) a +0 robe (41, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, 0, D:2) a scroll of torment Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (2, 5, D:3) a bat skeleton (3, 28, D:3) a +0 ring mail (4, 12, D:3) a +0 club (6, 12, D:3) a bat skeleton (8, 12, D:3) a +0 war axe (18, 0, D:3) a +0 dagger (18, 20, D:3) a +0 flail (19, 0, D:3) a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, -2, D:3) a quill talisman (23, 24, D:3) a +0 hand axe (24, 26, D:3) a +0 whip 2 stones a kobold skeleton (24, 27, D:3) a +0 dagger (34, -4, D:3) a bat skeleton (35, -1, D:3) a +3 dagger of freezing a +0 robe (36, -21, D:3) a +0 whip (39, -22, D:3) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (56, -8, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, 12, D:4) a +0 whip (11, 26, D:4) a +0 quarterstaff (15, 12, D:4) a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc skeleton (25, 6, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (26, -7, D:4) a +0 hand axe an orc skeleton (27, -6, D:4) a +0 hand axe a hobgoblin skeleton (27, 6, D:4) a +0 short sword a +3 scale mail of fire resistance the elf corpse of Duvessa (skeletalised by now) (28, 8, D:4) a +0 broad axe (40, -14, D:4) a +0 flail an orc corpse (skeletalised by now) (41, -14, D:4) a +0 hand axe an orc corpse (skeletalised by now) (42, -14, D:4) a +0 club a kobold skeleton (42, 9, D:4) a +0 dagger a +0 sling a goblin skeleton (46, 14, D:4) a +0 plate armour (49, 19, D:4) an adder corpse (skeletalised by now) (51, 34, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ushan's Antique Armour Boutique a +0 leather armour (40 gold) a +0 robe (18 gold) a +0 ring mail (80 gold) the +6 plate armour of Inevitability {+Inv rElec Regen+} (1380 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 chain mail (120 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2078 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 helmet (90 gold) a +0 scale mail (80 gold) a +0 pair of gloves (90 gold) (7, 9, D:5) a +0 leather armour (19, 16, D:5) the human skeleton of Prince Ribbit (21, 36, D:5) a +0 club (22, -2, D:5) a hound skeleton (23, -1, D:5) a quokka corpse (skeletalised by now) (24, 10, D:5) an adder skeleton (24, 11, D:5) a +0 whip (24, 33, D:5) a +0 hand axe (34, 16, D:5) a +0 leather armour (40, -6, D:5) a +0 ring mail (41, -2, D:5) a +0 spear a gnoll corpse (skeletalised by now) (41, 8, D:5) a quill talisman (43, -2, D:5) a +0 club (43, -1, D:5) a +0 whip a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, 10, D:6) the +1 leather armour of Eternal Vigilance {rC+ Str+7} rC+: It protects you from cold. Str+7: It affects your strength (+7). (11, -1, D:6) a +0 ring mail (12, 4, D:6) a +0 shortbow (13, 26, D:6) a +0 spear a +0 robe a +0 club (14, 11, D:6) a +0 robe (14, 18, D:6) a +0 long sword (14, 25, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 2 stones the Necropolis (0, 0, Necropolis) a +0 hand axe (2, 0, Necropolis) a +0 trident (13, 0, Necropolis) a +0 ring mail (42, 24, Necropolis) a potion of berserk rage (45, 23, Necropolis) a +0 ring mail (46, 22, Necropolis) a +2 pair of boots of rampaging (46, 23, Necropolis) 26 gold pieces (47, 22, Necropolis) a lupine talisman (47, 23, Necropolis) 14 gold pieces (50, 24, Necropolis) a potion of berserk rage