Dungeon Sprint DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 9305643188161064961 7 ImOTab the Cudgeller (level 2, 0/17 HPs) Began as an Octopode Enchanter on Sept 5, 2025. Was an Initiate of Sif Muna. Slain by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:54 (158 turns). ImOTab the Cudgeller (Octopode Enchanter) Turns: 158, Time: 00:01:55 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 11/11 EV: 12 Int: 27 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . (100%) a - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) w - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) (no helmet) rPois . (100%) (no helmet) rElec . (100%) (no amulet) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) %: no teleportation @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). k - the +10 dark maul {heavy} (You found it in the Dungeon) l - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. m - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. n - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) o - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. p - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. q - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) r - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. s - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). u - the +8 storm bow {elec, penet} (You found it in the Dungeon) v - the +9 sword of Power {lifebolt} (You found it in the Dungeon) y - a +5 quick blade Armour i - an orb of guile j - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). w - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). x - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence f - a +6 ring of intelligence g - a +6 ring of strength h - a +6 ring of strength Wands f - a wand of mindburst (6) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions i - 3 potions of invisibility b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance r - 4 potions of resistance m - 5 potions of might Skills: + Level 0.0 Fighting - Level 1.0 Short Blades - Level 7.3 Maces & Flails - Level 2.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 2.0 Spellcasting * Level 3.0 Hexes + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 8% 2 Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Gloom Hex/Necr 20% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger y - a +5 quick blade Unknown command. Okay, then. Okay, then. Okay, then. There is a shimmering blue altar of Sif Muna here. You curl up in front of the altar of Sif Muna. Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. You feel more experienced! Your Maces & Flails skill gained 7 levels and is now at level 7! You have reached level 2! Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Found two items. Found a transporter. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (asleep, chance to affect: 47%) The merfolk's mind is blasted! The merfolk shouts! x2 You fade into invisibility! The merfolk throws a boomerang. The boomerang closely misses you. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.[.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Octopode Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the fortress talisman of the Kangaroo {-Tele | rPois rC- rN+++} 36 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 36 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 111 | D | Got the +10 dark maul {heavy} 111 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 111 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 113 | D | Got the +11 Singing Sword {sonic wave} 113 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 113 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 113 | D | Got the +6 shillelagh "Devastator" {shatter} 113 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 113 | D | Got the +7 mace of Variability {chaos, chaos arc} 113 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 113 | D | Got the +8 storm bow {elec, penet} 113 | D | Got the +9 sword of Power {lifebolt} 113 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 115 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 145 | D | Became a worshipper of Sif Muna the Loreminder 146 | D | Reached skill level 7 in Maces & Flails 146 | D | Reached XP level 2. HP: 17/17 MP: 5/5 156 | D | Entered arena 2. 156 | D | Noticed a merfolk 156 | D | Noticed a merfolk 156 | D | Found a transporter. 158 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 7 | 7.3 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 4.0 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Evoke: Wand of mindburst || 1 Drink: Experience || 1 Invisibility || 1 Armour: None || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 68 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 68 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 155 daAuts