Dungeon Sprint DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 3218901308993854241 7 ImOTab the Toxicologist (level 2, -1/17 HPs) Began as an Octopode Alchemist on Sept 5, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:04 (88 turns). ImOTab the Toxicologist (Octopode Alchemist) Turns: 88, Time: 00:01:04 Health: -1/17 AC: 1 Str: 19 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 29 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 24 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) x - orb {Guile} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of dexterity rCorr . (100%) c - +6 ring of dexterity SInv . d - +6 ring of intelligence Will ..... e - +6 ring of intelligence Stlth ++++ f - +6 ring of strength HPRegen 0.22/turn g - +6 ring of strength MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons h - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) i - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. j - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. k - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) l - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. m - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) n - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). o - the +8 storm bow {elec, penet} (You found it in the Dungeon) p - the +9 sword of Power {lifebolt} (You found it in the Dungeon) r - the +10 dark maul {heavy} (You found it in the Dungeon) s - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. t - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. u - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). v - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. w - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). x - an orb of guile (worn) Jewellery a - a ring of flight b - a +6 ring of dexterity (worn) c - a +6 ring of dexterity (worn) d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength (worn) g - a +6 ring of strength (worn) Wands f - a wand of mindburst (6) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - a potion of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 8.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 62% 2d9 1% 2 Olgreb's Toxic Radiance Alch 53% N/A 2% 4 Mephitic Cloud Conj/Alch/Air 22% N/A 7% 3 Sticky Flame Fire/Alch 28% 2d7 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Unknown command. Okay, then. Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A centaur and a yaktaur come into view. The centaur picks up the ring "Zoumituq" {rCorr Str+3 SInv}. The centaur puts on the ring "Zoumituq" {rCorr Str+3 SInv}. Found a +4 scale mail of willpower. Found a transporter. You fade into invisibility! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. The yaktaur shouts! The centaur shoots an arrow. The arrow hits you! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The centaur looks frightened! The yaktaur looks frightened! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a yaktaur, wielding a +0 arbalest (unable to see you, fleeing, chance to affect: 47%) Okay, then. There are monsters nearby! You start putting on your armour. You continue putting on your orb of guile. x2 The yaktaur cries, "Mercy!" You continue putting on your orb of guile. x3 The yaktaur seems to regain its courage. Cornered, the centaur turns to fight! You finish putting on your orb of guile. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a yaktaur, wielding a +0 arbalest (unable to see you, chance to affect: 64%) The yaktaur resists with some effort. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓cß©ß.▓ ▓.....▓ ▓...[.▓ ▓...c.▓ ▓.....▓ ▓..©@.▓ ▓▓▓▓▓▓▓ You could see a yaktaur (wandering, unable to see you) and a centaur. Vanquished Creatures (others) 3 spatial maelstroms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Octopode Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Banished a spatial maelstrom 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 6 | D | Banished a spatial maelstrom 6 | D | Banished a spatial maelstrom 33 | D | Got the +11 Singing Sword {sonic wave} 33 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 33 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 33 | D | Got the +6 shillelagh "Devastator" {shatter} 33 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 33 | D | Got the +7 mace of Variability {chaos, chaos arc} 33 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 33 | D | Got the +8 storm bow {elec, penet} 33 | D | Got the +9 sword of Power {lifebolt} 33 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 35 | D | Got the +10 dark maul {heavy} 35 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 35 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 35 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 35 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 35 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 66 | D | Became a worshipper of Sif Muna the Loreminder 68 | D | Reached skill level 8 in Alchemy 68 | D | Reached XP level 2. HP: 17/17 MP: 5/5 78 | D | Entered arena 2. 78 | D | Noticed a centaur 78 | D | Noticed a yaktaur 78 | D | Found a transporter. 88 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Alchemy | 8 | 8.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Evoke: Wand of mindburst || 1 Drink: Experience || 1 Invisibility || 1 Read: Fear || 1 Armour: None || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 17 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 17 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts