ImOTab the Dungeon (0, 52, D) a +0 dagger of speed (unseen) (1, 34, D) a +0 heavy flail (1, 52, D) the quill talisman of Fashionability {rElec rPois rN++ Int-5} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). (unseen) (2, 14, D) a staff of fire (2, 15, D) a +0 vampiric partisan (2, 16, D) a +5 great sword of holy wrath (2, 35, D) a +0 demon whip (2, 52, D) a +3 great mace of holy wrath (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) the +8 morningstar "Azuum" {freeze, *Corrode rElec rF++ Int+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). (3, 15, D) a +2 chain mail of fire resistance (3, 32, D) a staff of alchemy (3, 33, D) a staff of alchemy (3, 34, D) a staff of necromancy a cognitogaunt corpse (skeletalised by now) (3, 52, D) a +4 quarterstaff of draining (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +6 ring of strength (4, 16, D) a ring of magical power (4, 32, D) a +2 glaive of venom (4, 33, D) a +1 heavy mace (4, 34, D) a +2 leather armour of cold resistance (4, 52, D) the +10 sling "Tut Quti" {elec, Will+ Int+3 Dex+2} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (5, 14, D) a +2 buckler of protection (5, 15, D) a +3 falchion of electrocution (5, 16, D) a +1 spear of freezing (5, 32, D) a ring of flight (5, 33, D) a +0 trident of venom (5, 34, D) the +0 pair of boots "Fufot" {rF++ Stlth- Earth} rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (5, 38, D) a raiju corpse (skeletalised by now) (5, 52, D) a parchment of Forge Lightning Spire (6, 15, D) a staff of air (6, 32, D) a +4 spear of venom (6, 33, D) a staff of earth (6, 34, D) a +2 arbalest of draining (6, 52, D) a +0 trident of flaming (unseen) (7, 15, D) a +2 hand axe of flaming (7, 16, D) a +2 chain mail of death (7, 32, D) a ring of protection from fire (7, 37, D) a cognitogaunt corpse (skeletalised by now) (7, 52, D) a ring of wizardry (7, 59, D) Gloorx Vloq's Codex of Shadowy Contamination Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Irradiate Conjuration/Alchemy 5 c - Borgnjor's Revivification Necromancy 8 d - Death's Door Necromancy 9 (8, 14, D) a staff of necromancy (8, 15, D) a +2 antimagic partisan (8, 16, D) a staff of alchemy (8, 32, D) the +2 helmet "Plog" {+Inv} +Inv: It lets you turn invisible. (8, 33, D) a +2 rapier of venom (8, 34, D) a +1 whip of electrocution (8, 52, D) the ring "Vygguih" {*Corrode rPois rF+++ EV+5 Int+3} [ring of evasion] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). (unseen) (8, 62, D) Sif Muna's Volume of the Fine-tuned Barrage Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Irradiate Conjuration/Alchemy 5 d - Nazja's Percussive Tempering Forgecraft 5 e - Bombard Conjuration/Earth 6 f - Orb of Destruction Conjuration 7 g - Hellfire Mortar Fire/Earth/Forgecraft 7 Visog's Tome of the Engineer and Conjuration Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Bombard Conjuration/Earth 6 e - Fortress Blast Forgecraft 6 (9, 14, D) a staff of cold (9, 15, D) a staff of conjuration (9, 16, D) a +1 morningstar of venom (9, 33, D) a +1 heavy orcbow (9, 34, D) a +2 robe of willpower (9, 37, D) a +2 antimagic demon whip (9, 52, D) a +4 halberd of protection (unseen) (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (10, 14, D) a staff of conjuration (10, 15, D) a +1 hand axe of freezing (10, 33, D) a +2 shortbow of freezing (10, 34, D) a staff of earth (10, 52, D) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (unseen) (10, 57, D) a +2 antimagic scythe (unseen) (11, 15, D) the +3 rapier of Recklessness {vamp, +Blink rF+ Str+2} +Blink: It lets you blink. rF+: It protects you from fire. Str+2: It affects your strength (+2). (11, 16, D) a +4 halberd of protection (11, 32, D) a staff of alchemy (11, 33, D) a +2 halberd of protection (11, 34, D) a +2 vampiric lajatang (11, 52, D) a +4 ring of protection (12, 14, D) a +1 pair of gloves of strength (12, 16, D) a +1 morningstar of draining (12, 32, D) a staff of alchemy (12, 33, D) a +2 chain mail of cold resistance (12, 34, D) a +2 plate armour of cold resistance (12, 52, D) a +3 scimitar of holy wrath (unseen) (13, 32, D) a +0 leather armour of fire resistance (13, 34, D) a +3 ring mail of poison resistance (13, 52, D) a +3 scale mail of fire resistance (14, 52, D) a +3 spear of freezing (unseen) (19, 0, D) a +6 heavy eveningstar (19, 1, D) a +6 ring of strength (19, 16, D) a +0 morningstar of protection (19, 17, D) the +1 rapier of Xiufuj {venom, rPois rCorr Int-5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (19, 18, D) a +3 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (19, 33, D) a +2 sling of flaming (20, 0, D) a +2 sling of electrocution (20, 1, D) a +5 heavy hand axe (20, 16, D) a +4 heavy long sword (20, 17, D) a +3 quarterstaff of speed (20, 18, D) the ring of Ignis's Vengeance {+Blink Str+3 Dex+6 Slay+3} [ring of dexterity] +Blink: It lets you blink. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Ancient Blessings {Int+3 Dex+6} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the ring of Fischil {Str+6 Int+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). a +1 demon whip of electrocution (20, 32, D) a +0 hand axe (20, 33, D) a +3 ring mail of cold resistance (21, 0, D) the -1 pair of boots of Sace {Dex+2} Dex+2: It affects your dexterity (+2). (21, 1, D) a staff of necromancy (21, 16, D) a staff of conjuration (21, 17, D) a lupine talisman a fortress talisman a +0 demon whip of electrocution (21, 33, D) the +8 plate armour of Xolutax {rElec Int+2 SInv Stlth+} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (21, 34, D) a +1 spear of distortion (22, 0, D) a +2 morningstar of venom (22, 1, D) a staff of necromancy (22, 16, D) a +0 great sword of flaming a +4 ring of slaying a fire giant corpse (skeletalised by now) (22, 17, D) a +2 heavy morningstar a salamander corpse (skeletalised by now) (22, 18, D) a +2 glaive of flaming +0 fire dragon scales (22, 32, D) a staff of alchemy (22, 33, D) a +0 battleaxe a +2 broad axe of electrocution (22, 34, D) a +1 heavy scimitar the +2 glaive of the Five Beasts {flame, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (23, 1, D) a staff of alchemy (23, 17, D) a +4 heavy war axe a hellephant corpse (skeletalised by now) (23, 32, D) a +0 pair of gloves of stealth (23, 33, D) a +0 morningstar a white draconian skeleton (23, 34, D) a +0 dire flail a black draconian skeleton (23, 35, D) a +0 dire flail (23, 39, D) a +0 mace a purple draconian skeleton (24, 1, D) a staff of air (24, 4, D) an orb of attunement an amulet of the acrobat (24, 17, D) a +1 great sword of flaming a +6 sling of draining (24, 18, D) a +0 robe (24, 35, D) a +0 short sword a +0 mace (24, 38, D) a +0 halberd a yellow draconian skeleton (25, 0, D) an amulet of wildshape (25, 1, D) an amulet of faith (25, 16, D) the +9 orcbow of Xuekku {speed, rF+} rF+: It protects you from fire. (25, 17, D) a +4 broad axe of distortion (25, 18, D) a +1 demon whip of electrocution a +2 robe of fire resistance (25, 33, D) a +0 short sword a +1 war axe of electrocution a purple draconian skeleton (25, 34, D) a +4 chain mail of cold resistance (25, 36, D) the ring "Zixzumau" {rCorr Str+6} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). the ring of Weunkoekh {rPois Will+ Int-5 Slay+4} [ring of slaying] rPois: It protects you from poison. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Descent {rPois Will+ Str+8 Int-4} [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). (26, 0, D) a staff of earth (26, 17, D) a +1 shortbow of flaming (26, 33, D) a staff of cold (26, 34, D) a +0 antimagic arbalest (27, 0, D) a ring of magical power (27, 1, D) a +1 long sword of draining (27, 16, D) a hell hog corpse (skeletalised by now) (27, 17, D) a staff of earth (27, 33, D) a staff of earth (27, 34, D) a +2 glaive of distortion (28, 1, D) a +1 trident of flaming (28, 17, D) a +3 chain mail of willpower (28, 32, D) a +0 glaive (28, 33, D) a +0 scimitar a +3 hand axe of electrocution a purple draconian skeleton (29, 0, D) a staff of earth (29, 16, D) a +2 heavy halberd (29, 32, D) a staff of alchemy (29, 33, D) a +2 sling of flaming (34, 28, D) a +2 vampiric dagger (35, 1, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (35, 16, D) a +4 scimitar of holy wrath a +0 tower shield (35, 17, D) an apis corpse (skeletalised by now) (35, 28, D) a ring of resist corrosion (35, 29, D) a staff of fire (36, 0, D) a staff of alchemy (36, 1, D) a +0 club a +0 longbow a +0 spear of freezing (36, 14, D) a staff of fire (36, 15, D) a +0 shortbow a +4 long sword of flaming a +0 robe a +5 scimitar of holy wrath (36, 28, D) a +4 ring of protection a ring of protection from cold an amulet of faith a ring of willpower a +4 ring of protection a ring of resist corrosion a ring of protection from fire an amulet of wildshape (36, 29, D) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +4 heavy war axe (36, 30, D) 6 large rocks a cyclops corpse (skeletalised by now) (37, 0, D) a staff of earth (37, 1, D) a +0 trident (37, 2, D) a +0 trident (37, 28, D) a +2 glaive of protection (37, 29, D) a +0 troll leather armour the +1 ring mail of Ykuk {+Blink rF+ Int-3 Slay+3} +Blink: It lets you blink. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a troll corpse (skeletalised by now) (38, 1, D) a +1 trident of venom a +0 leather armour a merfolk corpse (skeletalised by now) (38, 15, D) a +1 scale mail of poison resistance (38, 16, D) a +1 flail of flaming a +0 sling a +0 robe a +0 buckler (38, 28, D) a staff of necromancy (38, 29, D) a +0 giant club a +0 giant club (38, 31, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (38, 32, D) 5 large rocks a stone giant corpse (skeletalised by now) (39, 0, D) a ring of resist corrosion (39, 2, D) a harpy corpse (skeletalised by now) (39, 3, D) a +2 demon trident of flaming a +0 robe a merfolk corpse (skeletalised by now) (39, 15, D) the +0 ring mail "Jututt" {+Blink rElec Str+3 Dex-3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (39, 20, D) a +1 sacred scourge of holy wrath a +0 robe (39, 28, D) a +1 great sword of flaming the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (39, 29, D) a +0 giant club a +0 giant spiked club a +3 short sword of draining a two-headed ogre corpse (skeletalised by now) (39, 30, D) 6 large rocks a stone giant corpse (skeletalised by now) (39, 31, D) a +0 dire flail a +0 giant club (40, 1, D) a ring of magical power a ring of magical power a ring of flight a +4 rapier of protection (40, 3, D) a +0 rapier of holy wrath a +0 robe a merfolk corpse (skeletalised by now) (40, 15, D) a +0 cloak of corrosion resistance (40, 17, D) a +2 scimitar of holy wrath a +0 tower shield a +2 partisan of holy wrath (40, 29, D) 4 large rocks a +2 quarterstaff of speed (40, 30, D) a +0 troll leather armour a troll corpse (skeletalised by now) (41, 15, D) a +1 heavy mace (41, 16, D) a +2 scimitar of holy wrath a +0 tower shield (41, 28, D) 3 large rocks (41, 29, D) the +3 spear of Iruv {venom, Str+4} Str+4: It affects your strength (+4). (41, 30, D) a +2 great sword of flaming (42, 1, D) a +0 quarterstaff a +0 longbow a staff of conjuration a satyr corpse (skeletalised by now) (42, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (42, 14, D) a staff of air (42, 28, D) a +3 rapier of freezing (42, 29, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +1 vampiric great sword (42, 30, D) a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (43, 15, D) a +1 halberd of holy wrath a staff of air (44, 28, D) a +4 ring of protection (49, 1, D) a +2 antimagic short sword (49, 24, D) a +3 great sword of holy wrath (49, 36, D) a +1 long sword of freezing a +0 chain mail (49, 37, D) a +4 mace of holy wrath (50, 0, D) a +0 halberd (50, 12, D) a +3 falchion of holy wrath (50, 24, D) the +8 demon whip of Blood {elec, *Slow rN++ Dex+4 SInv} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (50, 25, D) a +0 dagger a +2 robe of positive energy an orc corpse (skeletalised by now) (50, 36, D) a +0 spear a +0 robe a +3 ring mail of willpower (50, 37, D) a +0 dagger a +0 robe a staff of air (51, 0, D) the +4 ring mail "Fuvvept" {rF- Will+ Str+3 Dex+4} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (51, 1, D) a +0 scimitar a +0 short sword of speed a +0 robe a blade talisman an elf skeleton (51, 6, D) a +0 short sword (51, 13, D) the +8 sling of Gomuzal {antimagic, ^Contam Fly rC++ Dex+3} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (51, 25, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 26, D) a +6 ring of dexterity a +6 ring of dexterity (51, 36, D) a +0 long sword a +0 robe a staff of conjuration (51, 37, D) a +0 flail (52, 1, D) a staff of fire (52, 13, D) a staff of conjuration a rime drake corpse (skeletalised by now) (52, 24, D) a +3 quarterstaff of speed (52, 25, D) a +1 robe of positive energy (52, 26, D) a +0 battleaxe a +0 chain mail a +0 giant club an ogre corpse (skeletalised by now) (52, 27, D) a +0 war axe a +0 ring mail a +0 giant spiked club an orc corpse (skeletalised by now) (52, 29, D) a +0 war axe a +0 plate armour (52, 36, D) a +0 war axe (52, 38, D) a staff of fire (53, 0, D) the +4 shortbow of Incongruity {drain, Bane rF+ Str+5} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+5: It affects your strength (+5). (53, 2, D) a +0 mace (53, 12, D) a +5 heavy halberd (53, 13, D) a +2 long sword of protection (53, 24, D) a staff of air (53, 25, D) the +1 scale mail "Xewakil" {Dex+5} Dex+5: It affects your dexterity (+5). (53, 36, D) a +2 dire flail of freezing a +0 robe a +3 ring mail of cold resistance (54, 2, D) a ghoul skeleton (54, 12, D) an amulet of regeneration (54, 14, D) a polar bear corpse (skeletalised by now) (54, 24, D) a +0 dagger a +1 robe of fire resistance a staff of fire an orc corpse (skeletalised by now) (54, 36, D) a +0 long sword a +0 chain mail (55, 0, D) a +2 dagger of distortion (55, 1, D) a staff of conjuration (55, 12, D) a +1 chain mail of resonance (55, 13, D) a staff of earth (55, 24, D) a staff of air (55, 25, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (55, 26, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (59, 29, D) a shapeshifter skeleton (59, 37, D) the +5 flail "Adoemur" {holy, rC- Str+6 SInv Stlth+} rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (60, 36, D) a +1 chain mail of willpower (61, 0, D) a +6 dagger of venom (61, 16, D) a staff of cold (61, 26, D) a +6 ring of strength a +6 ring of strength a +6 ring of strength a +2 halberd of venom (61, 37, D) a +0 sling of freezing (61, 43, D) a water moccasin corpse (skeletalised by now) (62, 0, D) a +1 scale mail of resonance (62, 8, D) a +1 sling of freezing (62, 9, D) a +0 glaive (62, 16, D) a staff of cold (62, 18, D) a +0 battleaxe (62, 26, D) a +2 heavy spear (62, 42, D) the +8 broad axe of Igedustau {speed, rElec rCorr Dex-2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a +0 robe a spriggan corpse (skeletalised by now) (62, 43, D) an elephant corpse (skeletalised by now) (63, 0, D) a +1 shortbow of draining (63, 4, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (63, 8, D) a +2 shortbow of flaming (63, 16, D) a +3 heavy scimitar (63, 17, D) a +1 battleaxe of flaming (63, 27, D) a +0 morningstar of flaming (63, 42, D) a rime drake corpse (skeletalised by now) (63, 43, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (64, 17, D) a staff of conjuration (64, 21, D) a +0 trident (64, 22, D) a +0 mace (64, 42, D) a staff of earth a +0 robe (65, 26, D) a +0 helmet of ice (69, 0, D) a +1 demon trident of draining (70, 9, D) a staff of conjuration (70, 16, D) a +0 shortbow (70, 36, D) a +1 chain mail of poison resistance (71, 8, D) the +4 war axe of Debasement {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (71, 17, D) a staff of fire (71, 26, D) a staff of necromancy (71, 36, D) a +0 hand axe of electrocution (71, 37, D) the +2 war axe "Conservator" {flame, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (72, 8, D) a staff of conjuration (72, 16, D) a staff of conjuration (72, 17, D) a +0 pair of boots of flying (72, 27, D) a +1 flail of venom a jackal corpse (skeletalised by now) (72, 31, D) a bullfrog corpse (skeletalised by now) (72, 36, D) +2 steam dragon scales (72, 37, D) +1 pearl dragon scales (73, 16, D) a +0 orcbow a +0 heavy flail a wind drake corpse (skeletalised by now) (73, 20, D) 4 large rocks a cyclops corpse (skeletalised by now) (73, 22, D) a +0 trident a boomerang (73, 26, D) a +0 partisan of freezing (73, 27, D) a +2 chain mail of death (73, 32, D) a cane toad corpse (skeletalised by now) (75, 1, D) a +2 hand axe of freezing