ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (59, 37, D) the +0 morningstar "Newtbane" {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (60, 37, D) a +3 ring mail of willpower (unseen) (61, 0, D) a staff of fire (61, 8, D) a staff of air (61, 16, D) a +3 short sword of draining (unseen) (61, 26, D) a +5 ring of evasion a +4 ring of slaying a +6 ring of dexterity a +6 ring of dexterity a ring of willpower (61, 37, D) a +0 trident (still there?) an orb of stardust (still there?) (62, 0, D) a +0 mace of draining (62, 1, D) a +1 plate armour of archery (62, 3, D) 3 large rocks a cyclops corpse (skeletalised by now) (62, 4, D) a +0 giant club a +0 dire flail (62, 8, D) a +0 ring mail of willpower (62, 16, D) the +1 buckler of the Silversmith {Reflect, Regen+ rCorr Str+3 SInv} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (62, 17, D) the +4 sling of Valiance {holy, ^Drain rElec Str+8 Dex-5} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). (unseen) (62, 26, D) a +0 scale mail a +3 short sword of flaming a human corpse (62, 27, D) a +2 great mace of protection a +0 plate armour a +3 chain mail of willpower a human corpse (62, 37, D) a +0 sling of freezing (unseen) (63, 0, D) a staff of conjuration (63, 4, D) a troll corpse (skeletalised by now) (63, 5, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (63, 12, D) a +0 long sword of flaming a +0 robe an elf corpse (skeletalised by now) (63, 16, D) a +3 spectral quarterstaff (63, 30, D) a +0 long sword a +0 chain mail (63, 37, D) a staff of air (unseen) (64, 27, D) a +1 dagger of protection a +0 robe a +0 dagger a human corpse (64, 30, D) a +0 flail a +0 ring mail (65, 27, D) a +1 arbalest of draining (65, 28, D) a +1 great sword a +0 chain mail (67, 0, D) a +6 ring of strength (68, 3, D) a steam dragon corpse (skeletalised by now) (69, 0, D) a +2 heavy scimitar (69, 3, D) a steam dragon corpse (skeletalised by now) (69, 36, D) an amulet of reflection (70, 8, D) a +1 ring mail of cold resistance (70, 9, D) a +6 ring of dexterity (71, 16, D) a +2 heavy mace (71, 17, D) the +2 morningstar of Fortitude {freeze, Int+7} Int+7: It affects your intelligence (+7). (71, 26, D) the +2 helmet "Etim" {rC+ Str+5 Int-4} rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). (71, 27, D) a +0 hand axe of freezing (71, 36, D) a +2 chain mail of fire resistance (71, 37, D) a +0 short sword of speed a +0 robe (71, 38, D) a black bear corpse (71, 40, D) a black bear corpse (72, 9, D) a +2 robe of fire resistance (72, 16, D) a staff of necromancy (72, 17, D) a +1 hand axe of flaming (72, 26, D) the cold staff "Niocit" {rC+ Int+3 Ice} [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (72, 27, D) a staff of alchemy (72, 36, D) the cold staff "Saaniafa" {rElec rC+ rN+++ Str-2 SInv Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a black bear corpse (73, 16, D) a +2 antimagic quarterstaff (73, 17, D) a +1 halberd of freezing (73, 32, D) a +0 spear a ball python corpse (skeletalised by now) (73, 33, D) a water moccasin corpse (skeletalised by now) (73, 36, D) a +4 hand axe of flaming (73, 37, D) a +3 heavy flail (74, 0, D) a +0 flail (74, 2, D) a +0 arbalest a ring of see invisible (76, 2, D) a +0 scale mail a +0 buckler a +2 falchion of electrocution a +0 shortbow a centaur corpse (skeletalised by now)