ImOTab the Dungeon (0, 0, D) a dire elephant skeleton (0, 2, D) a +0 quarterstaff a +0 robe a spriggan skeleton (0, 3, D) a caustic shrike skeleton (0, 5, D) a caustic shrike skeleton (1, -6, D) a +1 spear of flaming (1, -5, D) a +4 chain mail of cold resistance (1, -4, D) a +3 orcbow of draining (1, -2, D) a catoblepas skeleton (1, 0, D) a hellephant skeleton (1, 5, D) a caustic shrike skeleton (2, -23, D) a +0 dire flail a +2 chain mail of poison resistance a +0 plate armour (2, -22, D) a staff of fire (2, -6, D) a +2 war axe of electrocution (2, -5, D) the +3 ring mail "Renuvuhege" {+Inv rPois Str+4} +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+4: It affects your strength (+4). (2, -4, D) a +1 war axe of electrocution (2, 2, D) a dire elephant skeleton (3, -42, D) a +6 heavy war axe (3, -41, D) a +1 heavy halberd (3, -40, D) +0 ice dragon scales a +1 leather armour of positive energy an ice dragon corpse (skeletalised by now) (3, -23, D) a staff of air (3, -22, D) the +3 rapier "Goblinbane" {freeze, *Noise rPois Will++ Stlth+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (3, -21, D) a +0 mace a +0 robe an orc corpse (skeletalised by now) (3, -6, D) a staff of fire (3, -5, D) a +2 plate armour of poison resistance (3, -2, D) a catoblepas skeleton (3, -1, D) a +4 spear of pain a +0 robe a spriggan skeleton (3, 1, D) a hydra skeleton (4, -54, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -53, D) a +5 lajatang (4, -52, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, -42, D) a +2 partisan of protection (4, -41, D) a rime drake corpse (skeletalised by now) (4, -40, D) a +4 mace of protection (4, -23, D) a +2 dagger of holy wrath (4, -22, D) a +1 great mace a +0 chain mail (4, -21, D) a +0 glaive a +0 leather armour 4 large rocks (4, -5, D) a +0 quarterstaff (4, -4, D) a +1 partisan of distortion (5, -54, D) a +5 quick blade a +5 rapier a +5 dagger (5, -53, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -52, D) a +5 bardiche a +5 partisan a +5 demon trident (5, -51, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -49, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -48, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -42, D) the necromancy staff of Calculation {rN+ Will+ Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (5, -40, D) an orb of glass (5, -39, D) an ice dragon corpse (skeletalised by now) (5, -24, D) a +1 hand axe of venom (5, -23, D) a +0 war axe (5, -22, D) a storm talisman (5, -21, D) a +5 partisan of distortion a +0 chain mail a +0 kite shield a +4 ring of protection a +2 battleaxe a +0 chain mail (5, -20, D) a +0 great mace a +3 scale mail of willpower an orc corpse (skeletalised by now) (5, -19, D) a +2 antimagic bardiche a +0 chain mail (5, -6, D) the +4 dagger of the Gloaming {flame, *Corrode rElec rPois rN+++} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (5, -5, D) a ring of protection from fire (5, -4, D) a +0 robe of fire resistance (6, -42, D) a +0 spear of distortion (6, -41, D) a +5 ring of evasion (6, -40, D) an amulet of the acrobat (6, -22, D) the +2 robe of Lesser Demons {rElec rCorr SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (6, -21, D) a +0 bardiche a +0 arbalest a +3 plate armour a +6 ring of dexterity a +2 long sword of flaming a +0 robe (6, -20, D) a +0 glaive a +0 chain mail a +0 bardiche a +0 plate armour an orc corpse (skeletalised by now) (6, -6, D) a +4 rapier of venom (6, -5, D) a staff of alchemy (6, -4, D) the +9 plate armour "Tinyaval" {Dex+2} Dex+2: It affects your dexterity (+2). (6, -3, D) a dire elephant skeleton (6, -1, D) a catoblepas skeleton (6, 0, D) a hellephant skeleton (7, -48, D) a +0 scale mail a +0 flail (7, -41, D) the +0 scale mail of Cheibriados's Envy {Command, MP+9} MP+9: It affects your magic capacity (+9). (7, -22, D) a +2 shortbow of electrocution (7, -20, D) a staff of necromancy a +0 robe an orc corpse (skeletalised by now) (7, -17, D) 5 large rocks a stone giant corpse (skeletalised by now) (7, -6, D) the +6 scale mail of Vadwab {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (7, -5, D) a +3 mace of protection (7, -2, D) a +1 heavy war axe a +0 robe a ring of willpower (8, -50, D) 3 scrolls of blinking (8, -49, D) 5 potions of haste 2 potions of berserk rage (8, -42, D) a +1 helmet of sniping (8, -41, D) a +4 broad axe of flaming (8, -39, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (8, -37, D) the ring of Momiul {rF+ rC- Will+ Int+4} [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a ring of resist corrosion an amulet of alchemy (8, -34, D) a +2 battleaxe of freezing (8, -24, D) a +1 orcbow of electrocution (8, -23, D) a +0 dire flail a +0 arbalest a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (8, -22, D) 5 large rocks a stone giant corpse (skeletalised by now) a juggernaut corpse (skeletalised by now) (8, -21, D) a +3 morningstar of protection a +0 plate armour (8, -20, D) 5 large rocks a +3 great mace a +2 plate armour of willpower (8, -18, D) a +3 chain mail of fire resistance (8, -16, D) a juggernaut corpse (skeletalised by now) (8, -6, D) a +7 vampiric trident (8, -4, D) a +4 shortbow of flaming (8, -3, D) a ring of magical power (9, -42, D) a +2 heavy battleaxe (9, -40, D) a +0 hand axe of flaming (9, -24, D) a +0 long sword (9, -23, D) a +0 robe a +0 dagger (9, -22, D) a +0 battleaxe a +0 chain mail a +0 plate armour of cold resistance (9, -20, D) a +4 demon blade of draining a +2 plate armour of cold resistance an orc corpse (skeletalised by now) (9, -17, D) a juggernaut corpse (skeletalised by now) (10, -41, D) a +2 quarterstaff of pain (10, -40, D) an orb of attunement (10, -38, D) a +2 battleaxe of freezing a ring of willpower a frost giant corpse (skeletalised by now) (10, -24, D) a +2 long sword (10, -23, D) a +2 rapier of venom (10, -22, D) the +7 quarterstaff "Vufo" {flame, rN+ Will+ Int+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +0 chain mail a +0 shortbow of draining (10, -21, D) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (10, -6, D) a +2 chain mail of fire resistance (10, -4, D) the +4 halberd of Purpose {spect, rN+ rCorr Int-2 Dex+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (11, -52, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, -42, D) a +2 great mace of holy wrath (11, -41, D) a +2 pair of gloves of infusion (11, -40, D) a +2 helmet of light (11, -24, D) the +2 whip of Hohescho {pain, *Noise rF+ rN+} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN+: It protects you from negative energy. (11, -23, D) a +1 long sword of electrocution (11, -22, D) a +0 great sword a +0 arbalest a +0 chain mail 2 large rocks an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (11, -18, D) the +6 battleaxe "Lantiufi" {distort, Stlth+} Stlth+: It makes you more stealthy. a +2 plate armour of cold resistance an orc corpse (skeletalised by now) (11, -6, D) a +0 short sword of electrocution (11, -5, D) a +2 vampiric war axe (11, -4, D) a +0 cloak of air 4 throwing nets (12, -42, D) a +2 scimitar of holy wrath (12, -24, D) a staff of cold (12, -21, D) a +2 war axe of freezing a +0 plate armour a +0 kite shield (12, -5, D) a +2 buckler of positive energy (12, -4, D) a staff of earth (13, -41, D) a +6 ring of dexterity (13, -40, D) a +1 falchion of draining (13, -24, D) a +0 broad axe (13, -22, D) 9 large rocks a staff of fire (13, -6, D) a +0 long sword of freezing (13, -5, D) a +2 hand axe of freezing (13, -4, D) a +3 sling (14, -22, D) the +4 great sword of Thoughtfulness {freeze, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (14, -4, D) a +0 quarterstaff (14, -3, D) an ice dragon corpse (skeletalised by now) (15, -23, D) a +0 dire flail a +0 plate armour (15, -6, D) a +2 arbalest of freezing (15, -5, D) the +2 leather armour of the Dwarven Hall {Bane rC+++ MP+7 SInv} Bane: It inflicts you with a random bane when you equip it. rC+++: It renders you almost immune to cold. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (18, -49, D) a +6 ring of strength an amulet of magic regeneration a +5 ring of evasion a ring of wizardry (19, -8, D) a +0 shortbow of freezing (19, -7, D) a +6 ring of strength (19, -6, D) a +3 heavy orcbow a glowing shapeshifter skeleton (20, -56, D) the +9 whip of the Sage {freeze, Str+3 Int-4 Dex+6} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). (20, -55, D) a spider talisman (20, -36, D) a harpy corpse (skeletalised by now) (20, -23, D) a staff of alchemy (20, -16, D) a hellephant corpse (skeletalised by now) (20, -8, D) a +1 demon trident of electrocution (20, -7, D) a +2 heavy flail a glowing shapeshifter skeleton (20, -6, D) a +3 rapier of electrocution a glowing shapeshifter skeleton (20, -5, D) a glowing shapeshifter skeleton (20, -1, D) a glowing shapeshifter skeleton (21, -56, D) a +2 robe of resistance (21, -55, D) a +1 flail of holy wrath (21, -36, D) a +1 antimagic spear a silver javelin the +3 ring mail of Inviolability {Bane Will+ Dex+3} Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 rapier of distortion a +0 robe a merfolk corpse (skeletalised by now) (21, -32, D) a +1 great mace of holy wrath a +0 robe (21, -23, D) a +3 whip of draining (21, -7, D) a ring of protection from fire (21, 0, D) a glowing shapeshifter skeleton (22, -55, D) a ring of flight (22, -51, D) 5 large rocks a stone giant corpse (skeletalised by now) (22, -40, D) a +0 leather armour (22, -39, D) the +0 robe "Eraudedgh" {rF++} rF++: It greatly protects you from fire. (22, -36, D) a manticore corpse (skeletalised by now) (22, -24, D) a staff of alchemy (22, -23, D) a staff of earth (22, -21, D) a +0 demon whip (22, -7, D) a +1 broad axe of venom (22, -6, D) a +2 whip of pain a glowing shapeshifter skeleton a glowing shapeshifter skeleton (22, -4, D) a glowing shapeshifter skeleton (23, -56, D) a +2 scimitar of freezing (23, -39, D) a staff of air (23, -36, D) a +0 quarterstaff a +0 longbow (23, -23, D) a +2 heavy hand axe (23, -21, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (23, -20, D) a +1 demon whip of electrocution (23, -19, D) a +2 heavy battleaxe (23, -8, D) a staff of earth (23, -7, D) a ring of positive energy the ring of Qoniulid {rElec rF- rN++ Will+ AC+4} [ring of protection] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). the ring "Cahee" {Fly Slay+4} [ring of slaying] Fly: It grants you flight. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (23, -6, D) a staff of cold a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (23, -3, D) a glowing shapeshifter skeleton (23, -2, D) a glowing shapeshifter skeleton (23, -1, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (24, -56, D) a +6 ring of intelligence (24, -50, D) an iron dragon corpse (skeletalised by now) (24, -40, D) a staff of alchemy (24, -34, D) the ring of Ujait {AC+4 Dex+5} [ring of protection] AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). a +0 cloak a sphinx marauder corpse (skeletalised by now) (24, -33, D) a +0 trident a merfolk corpse (skeletalised by now) (24, -32, D) a +0 rapier a +0 robe (24, -31, D) a +0 rapier a +0 robe a sea snake corpse (skeletalised by now) (24, -30, D) a sea snake corpse (skeletalised by now) (24, -24, D) a +3 partisan of pain (24, -23, D) a +2 bardiche of flaming +0 fire dragon scales a +5 antimagic quarterstaff (24, -21, D) a +2 great sword of flaming (24, -19, D) a +2 demon whip of pain a +3 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (24, -17, D) a hellephant corpse (skeletalised by now) (24, -8, D) the +5 battleaxe "Vokokhot" {spect, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (24, -7, D) the ring of Geym Hanwow {EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). SInv: It lets you see invisible. (24, -6, D) a staff of earth a glowing shapeshifter skeleton (25, -56, D) a +1 falchion of distortion (25, -50, D) an iron dragon corpse (skeletalised by now) (25, -48, D) a +0 mace (25, -40, D) the +8 spear "Giantbane" {antimagic, Int+5} Int+5: It affects your intelligence (+5). (25, -39, D) a staff of air (25, -38, D) a +0 kite shield of fire resistance (25, -33, D) a +2 trident of venom a +0 leather armour (25, -32, D) a +0 war axe of electrocution a +1 leather armour of fire resistance (25, -31, D) a +0 trident (25, -29, D) a +0 rapier a +0 robe a +0 cloak (25, -24, D) a +1 demon whip of electrocution (25, -22, D) a +1 heavy war axe (25, -8, D) a +0 scale mail of cold resistance (25, -7, D) a +0 great mace of protection (25, -6, D) a glowing shapeshifter skeleton (25, -4, D) a glowing shapeshifter skeleton (25, -3, D) a glowing shapeshifter skeleton (26, -56, D) a staff of conjuration (26, -55, D) a +2 mace of protection (26, -40, D) a +4 rapier of speed (26, -39, D) a +0 trident (26, -38, D) the necromancy staff of a Billion Scars {rN+ Will+ rCorr Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (26, -35, D) a +2 shortbow of draining a +1 vampiric trident a +0 leather armour a merfolk corpse (skeletalised by now) (26, -33, D) a +2 rapier of protection a +0 robe a +4 ring of protection (26, -23, D) a +4 falchion of electrocution (26, -21, D) a +1 demon whip of electrocution (26, -8, D) a +5 glaive of protection (26, -7, D) the +7 battleaxe of Ruination {pain, Str+4} Str+4: It affects your strength (+4). (26, -6, D) a +5 flail of protection a glowing shapeshifter skeleton (27, -56, D) a staff of conjuration (27, -39, D) a staff of fire (27, -24, D) a +2 ring mail of poison resistance (27, -23, D) 4 potions of haste (27, -22, D) a ring of poison resistance (27, -19, D) a +1 demon whip of venom (27, -17, D) a +0 demon whip of electrocution (27, -8, D) a +3 great mace of holy wrath (27, -7, D) a +1 falchion of holy wrath (28, -56, D) a staff of conjuration (28, -55, D) a staff of alchemy (28, -45, D) 5 large rocks a quicksilver dragon corpse (skeletalised by now) (28, -40, D) the necromancy staff of Contention {rN+ Int+3 Conj Necro} [staff of necromancy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (28, -36, D) a +0 heavy trident a +0 leather armour a merfolk corpse (skeletalised by now) (28, -24, D) a +2 leather armour of fire resistance (28, -22, D) a ring of see invisible (28, -20, D) a +0 demon whip (28, -19, D) a +1 demon whip of electrocution (28, -7, D) a staff of earth (28, -6, D) a staff of alchemy (28, -1, D) a glowing shapeshifter skeleton (29, -56, D) an amulet of faith (29, -24, D) a staff of fire (29, -7, D) a +2 mace of protection (29, -6, D) a +1 helmet of intelligence (30, -40, D) the rimehorn talisman of the Enchanting Gods {Dex+5} [rimehorn talisman] Dex+5: It affects your dexterity (+5). (30, -7, D) a +0 pair of gloves of parrying (31, -8, D) a granite talisman (31, -6, D) the +6 mace of Qasaxt {freeze, *Noise rF+ Will+ Int+6} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (32, -8, D) an amulet of magic regeneration (32, -7, D) a +2 partisan of venom (33, -8, D) a +1 leather armour of positive energy (33, -7, D) a staff of conjuration (33, -6, D) a +0 rapier of electrocution (34, -8, D) a +4 heavy battleaxe (34, -6, D) a +0 partisan of venom (35, -8, D) a +2 spear of freezing (35, -7, D) the ring of Boamuim {rN+ Dex+3} [ring of positive energy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (35, -6, D) a ring of poison resistance (36, -53, D) a +0 giant spiked club (36, -42, D) a +0 short sword (36, -41, D) a +1 rapier of flaming (36, -23, D) a +1 bardiche a +0 plate armour (37, -56, D) a +0 plate armour (37, -55, D) a +1 plate armour of cold resistance (37, -41, D) a +4 ring of slaying an amulet of guardian spirit an amulet of faith a +4 ring of protection a ring of protection from fire (37, -37, D) a +1 dagger of venom a +0 robe (37, -27, D) the +5 orcbow of Feiczaso {freeze, rN+} rN+: It protects you from negative energy. (37, -25, D) a +3 short sword of distortion a +0 chain mail a +6 ring of intelligence (38, -56, D) a +1 leather armour of cold resistance (38, -55, D) a staff of alchemy (38, -51, D) a +0 giant club an ogre corpse (skeletalised by now) (38, -42, D) a +0 short sword (38, -39, D) a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (38, -38, D) a +0 dagger a +0 robe (38, -37, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (38, -27, D) a +3 heavy war axe a +0 robe a +2 helmet of ice (38, -25, D) a +0 halberd a +0 plate armour (39, -56, D) a +0 dagger (39, -55, D) an amulet of regeneration (39, -53, D) a +0 long sword a +2 plate armour of poison resistance an orc corpse (skeletalised by now) (39, -51, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -41, D) a staff of cold (39, -40, D) a +0 shortbow a +0 dagger a +1 leather armour of fire resistance an elf corpse (skeletalised by now) (39, -36, D) a +2 halberd of freezing (39, -34, D) a staff of fire a +0 robe an elf corpse (skeletalised by now) (39, -28, D) a +0 dagger (39, -27, D) a +0 shortbow of draining (39, -22, D) 2 large rocks (39, -8, D) a +5 ring of evasion (39, -7, D) a staff of cold (39, -6, D) a staff of cold (39, -3, D) a hydra skeleton (39, 1, D) an iron dragon corpse (skeletalised by now) (40, -56, D) a +0 robe (40, -55, D) a staff of necromancy a +0 robe a +3 mace of protection (40, -53, D) a +1 dire flail of venom 3 boomerangs a +0 plate armour (40, -52, D) a +0 great sword a +0 chain mail a +6 ring of dexterity a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) (40, -51, D) a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -42, D) the +0 ring mail of the Moon {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (40, -41, D) a staff of air (40, -34, D) a +3 dire flail of protection (40, -28, D) a staff of air (40, -26, D) a +2 heavy mace a +0 robe (40, -23, D) a +2 heavy dire flail a +0 chain mail an orc corpse (skeletalised by now) (40, -21, D) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (40, -8, D) a +4 sling (40, -7, D) the +3 dagger of Qoew {drain, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (40, -6, D) a +1 whip of venom (41, -52, D) a +0 war axe a +1 ring mail of willpower an orc corpse (skeletalised by now) (41, -42, D) a +0 dagger (41, -41, D) a staff of conjuration (41, -38, D) a +0 long sword a +0 leather armour (41, -27, D) a +0 orcbow a +6 ring of intelligence a +1 heavy hand axe (41, -25, D) a +1 short sword of speed a +0 chain mail (41, -24, D) a +0 hand axe a +0 robe (41, -23, D) a ring of poison resistance (41, -8, D) a sack of spiders (41, -6, D) +0 steam dragon scales a +1 battleaxe of venom a steam dragon skeleton (41, -5, D) a swamp drake skeleton (42, -56, D) a +0 flail (42, -53, D) a +1 war axe a +0 chain mail a +0 orcbow a kobold corpse (skeletalised by now) (42, -35, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (42, -34, D) a +0 shortbow a +0 rapier a +0 leather armour (42, -28, D) a +0 halberd (42, -8, D) a +5 hand axe of flaming (42, -7, D) a +1 spectral quarterstaff (42, -6, D) a staff of cold (42, -4, D) +0 swamp dragon scales a swamp dragon skeleton (43, -54, D) the +9 hand axe of the Valley of Death {freeze, rF+ Will+ Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 chain mail (43, -42, D) a +0 dagger (43, -41, D) the +0 bardiche "Tiusikh" {vamp, rElec rF+ rC- Str+5} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (43, -38, D) a +2 great sword of electrocution a +0 robe (43, -28, D) the +1 plate armour "Rumemud" {Ponderous, Fly rElec Str+2 Dex+2} Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (43, -27, D) a +0 dire flail of protection (43, -8, D) a lupine talisman a fortress talisman a +0 pair of boots of stealth (43, -7, D) the ring of Biove {rF++ SInv} [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. (43, -6, D) a +2 pair of gloves of strength (43, -5, D) quicksilver dragon scales quicksilver dragon scales +0 shadow dragon scales a quicksilver dragon skeleton a quicksilver dragon skeleton a shadow dragon skeleton a wyvern skeleton (43, -3, D) an iron dragon skeleton (43, -2, D) an iron dragon skeleton (43, 0, D) a wyvern corpse (skeletalised by now) (44, -41, D) a staff of air (44, -40, D) a +4 rapier of venom a +0 robe an elf corpse (skeletalised by now) (44, -39, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (44, -26, D) a +2 scimitar of holy wrath a +0 plate armour an orc corpse (skeletalised by now) (44, -25, D) a +0 arbalest a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (44, -8, D) a +2 war axe of electrocution (44, -7, D) a blade talisman (44, -6, D) the +3 ring mail of the Saviour {Will+} Will+: It increases your willpower. (44, -4, D) a death drake skeleton a golden dragon skeleton (44, -2, D) a quicksilver dragon skeleton (45, -27, D) a +0 dire flail a +1 heavy orcbow a +0 chain mail an orc corpse (skeletalised by now) (45, -26, D) a +0 arbalest a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (45, -8, D) a +0 scale mail of fire resistance (45, -7, D) a +1 heavy quarterstaff (45, -6, D) a +2 robe of cold resistance (45, -5, D) +0 shadow dragon scales a shadow dragon skeleton a wyvern skeleton (45, -4, D) a death drake skeleton a wyvern skeleton a hydra skeleton (45, -3, D) a steam dragon skeleton a shadow dragon skeleton (45, 3, D) an iron dragon corpse (skeletalised by now) (46, -8, D) the +7 broad axe of the Eternal Warrior {spect, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (46, -7, D) the +0 chain mail of Idealism {*Slow rN+ Int+2 Stlth+} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (46, -6, D) a staff of cold a rime drake skeleton (46, -5, D) an acid dragon skeleton (46, -4, D) +0 swamp dragon scales a swamp dragon skeleton (47, -8, D) a +2 chain mail of willpower (47, -7, D) a +7 giant club (47, -6, D) a +2 shortbow of freezing (47, -5, D) a +2 heavy mace (48, -8, D) a +0 flail of distortion (48, -7, D) the +5 dire flail of the Pure Realms {flame, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (48, -6, D) a +4 ring mail of poison resistance (48, -5, D) a +2 long sword of holy wrath (49, -8, D) a +2 rapier of draining (49, -7, D) a staff of alchemy (49, -6, D) a +1 mace of holy wrath (49, -5, D) a ring of flight (50, -54, D) a +0 trident a +0 ring mail (50, -44, D) a +1 crystal plate armour (unseen) (50, -32, D) a staff of cold (50, -20, D) a +0 short sword of venom (50, -17, D) a +1 dagger of pain a +0 robe a kobold corpse (skeletalised by now) (50, -7, D) the +9 orcbow of the Chain {heavy, rElec rF+ rC- Will+++} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. (50, -6, D) the +0 hand axe "Qiorappe" {flame, Str+2} Str+2: It affects your strength (+2). (51, -56, D) a +1 spectral club a +3 leather armour of poison resistance a staff of necromancy (51, -55, D) a +1 glaive of protection (51, -54, D) a +0 giant club a +0 robe (51, -53, D) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (51, -44, D) the +5 spear "Jito Abre" {freeze, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (51, -43, D) a +6 ring of strength (51, -31, D) the +6 battleaxe of Eniakag {freeze, rElec} rElec: It insulates you from electricity. (51, -20, D) the +2 battleaxe of Skirmishing {heavy, rC++} rC++: It greatly protects you from cold. (51, -19, D) a +1 mace of protection (51, -17, D) a glowing shapeshifter corpse (skeletalised by now) (51, -8, D) a +1 spear of pain (51, -7, D) a staff of cold (51, -6, D) a staff of fire (52, -55, D) the +5 long sword "Mebeddoh" {freeze, *Noise Str+4 Dex+3} *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (52, -53, D) 8 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (52, -52, D) a +0 mace a +0 scale mail (52, -50, D) a +3 rapier of electrocution a +0 pair of gloves (52, -32, D) a staff of air (52, -31, D) a staff of alchemy (52, -16, D) a glowing shapeshifter corpse (skeletalised by now) (52, -8, D) the air staff "Kiheamejef" {rElec rN+ Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (52, -6, D) a +4 orcbow of electrocution (53, -57, D) the troll corpse of Pargi (skeletalised by now) (53, -56, D) a +2 heavy orcbow (53, -55, D) a +2 great sword of electrocution (53, -44, D) a +2 ring mail of cold resistance (53, -43, D) a +6 ring of strength (53, -32, D) an amulet of the acrobat (53, -20, D) the +4 ring mail "Zoggas" {Rampage Str-3 Int-5 Dex+4} Rampage: It bestows one free step when moving towards enemies. Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (53, -18, D) a staff of conjuration a shapeshifter corpse (skeletalised by now) (53, -14, D) a +2 rapier a +0 robe a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (53, -8, D) a staff of earth (54, -56, D) a +0 dire flail of protection (54, -55, D) a +0 battleaxe a +0 robe (54, -52, D) a +2 hat of willpower (54, -44, D) a +1 war axe of draining (54, -43, D) a +0 ring mail of cold resistance (54, -40, D) a ring of protection from cold an amulet of regeneration (54, -19, D) a +2 battleaxe of flaming (54, -13, D) a glowing shapeshifter corpse (skeletalised by now) (54, -8, D) a staff of fire (54, -7, D) a +2 robe of resistance (54, -6, D) a +4 plate armour of cold resistance (55, -56, D) a +3 morningstar of protection (55, -55, D) a +1 arbalest of flaming (55, -32, D) the +5 great sword of Ytsoyvuzo {freeze, rC++ rN+++ Int-3} rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). (55, -20, D) a +2 robe of willpower (55, -8, D) a +2 short sword of venom (55, -7, D) a +2 heavy dire flail (55, -6, D) a wellspring talisman (56, -56, D) a +3 vampiric hand axe (56, -44, D) the +1 quarterstaff of Faffol {antimagic, Str+5 Stlth+} Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (59, -8, D) a +0 short sword (60, -20, D) a +0 arbalest of draining (60, -19, D) a wind drake corpse (skeletalised by now) (60, -9, D) a +0 robe (60, -7, D) a +0 sling of freezing (61, -20, D) a staff of earth (61, -19, D) a wind drake corpse (skeletalised by now) (61, -6, D) a +0 longbow a +0 leather armour an elf skeleton (61, -5, D) a +1 battleaxe of flaming a +0 robe an elf skeleton (62, -56, D) a ring of willpower a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler (62, -48, D) a staff of air (62, -40, D) a staff of earth (62, -38, D) a +0 mace of protection (62, -20, D) the +0 ring mail "Goillape" {rPois Int+2 Dex+5} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (62, -19, D) a staff of earth (62, -13, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (62, -9, D) a staff of conjuration (62, -8, D) 4 potions of haste (62, -7, D) a staff of alchemy (62, -2, D) a +3 short sword a +0 leather armour (63, -56, D) a staff of cold (63, -55, D) a staff of alchemy (63, -47, D) a +1 plate armour of fire resistance (63, -40, D) a staff of cold (63, -39, D) a staff of earth (63, -27, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (63, -26, D) a +0 short sword a +0 plate armour (63, -8, D) a +0 dagger (63, -6, D) the +7 arbalest of the Chain {elec, Fly Will+ Str-5 Dex+3} Fly: It grants you flight. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a +0 shortbow a +0 leather armour a +0 rapier a +0 leather armour an elf skeleton (63, -5, D) a +0 shortbow a +0 mace of venom a +0 leather armour (63, -2, D) a +0 long sword a +0 leather armour an amulet of wildshape a +0 long sword a +0 leather armour an elf skeleton (63, 2, D) a +0 shortbow a +0 dagger a +0 leather armour of cold resistance (64, -52, D) a +0 giant club (64, -39, D) a staff of conjuration (64, -27, D) a +0 dagger a +0 robe (64, -26, D) a +0 dagger (64, -20, D) the +7 arbalest of the Hand {freeze, rF- Str+4} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (64, -19, D) a +6 short sword of protection (64, -16, D) a staff of earth a +0 robe a spriggan corpse (skeletalised by now) (64, -13, D) a +0 robe (64, -9, D) a +0 short sword (64, -7, D) a +0 short sword (64, -6, D) a +0 short sword a +0 leather armour a ring of wizardry a +0 rapier a +0 leather armour the ring "Fupyat" {rF+ MP+9 Int+3} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). a +3 quarterstaff of draining an elf skeleton (64, -2, D) the +11 short sword of ImOTab's Bloody Death {pain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +10 short sword "Gisch" {freeze, rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). the +9 morningstar of Destruction {vamp, Int+4} Int+4: It affects your intelligence (+4). a +0 vampiric long sword a +0 ring mail a +0 long sword a +0 robe an elf skeleton (64, -1, D) a +1 vampiric short sword a +3 leather armour a ring of magical power (65, -53, D) 5 large rocks (65, -52, D) a +0 giant club a +0 giant club (65, -40, D) a +1 shortbow of freezing (65, -39, D) a +1 whip of electrocution (65, -33, D) a +0 short sword (65, -26, D) a +0 flail a +0 hand axe a +0 chain mail a +0 mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (65, -25, D) a +0 short sword an orc corpse (skeletalised by now) (65, -8, D) a +0 robe (65, -6, D) a +1 long sword of electrocution a +0 robe a +1 leather armour of fire resistance (65, -2, D) a +0 longbow of flaming a +0 leather armour (65, -1, D) a +0 longbow the +1 ring mail of Veofuug {Int+4} Int+4: It affects your intelligence (+4). an elf skeleton (65, 0, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (65, 2, D) a +0 rapier a +0 leather armour a ring of wizardry an elf skeleton (66, -6, D) a storm talisman (66, -5, D) a staff of conjuration a +0 leather armour an elf skeleton (66, -4, D) a +0 longbow a +2 scale mail of poison resistance a +6 ring of strength an elf skeleton (66, -3, D) a +3 dagger of draining a +2 robe of positive energy an elf skeleton (66, 0, D) a +0 dagger a +0 robe an elf skeleton (66, 1, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +2 long sword of protection an elf skeleton (66, 2, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (67, -8, D) a +0 robe (67, -6, D) a shapeshifter skeleton (67, -5, D) a +0 short sword a +0 robe a +0 rapier a +0 rapier a +2 ring mail of willpower a staff of fire an elf skeleton (67, -3, D) a +0 longbow a +0 leather armour (67, -2, D) a +0 long sword a +0 robe a +0 dagger a +0 robe a +4 flail of protection an elf skeleton an elf skeleton (67, -1, D) a +1 halberd of pain (67, 0, D) a +2 morningstar of holy wrath a +0 leather armour a +0 rapier a +0 robe a +6 ring of intelligence a +0 rapier a +0 rapier a +0 leather armour an elf skeleton an elf skeleton (67, 2, D) a +0 short sword a +0 short sword a +0 leather armour (68, -9, D) a +0 dagger (68, -8, D) a +0 dagger (68, -7, D) a +0 robe (68, -6, D) a +1 battleaxe of electrocution a +0 ring mail a +1 heavy war axe a +0 robe a ring of resist corrosion an elf skeleton an elf skeleton (68, -5, D) a +0 rapier a +0 ring mail (68, -3, D) a +0 shortbow a +0 dagger a +0 leather armour (68, -1, D) a +3 vampiric war axe a +0 robe an elf skeleton (68, 1, D) a +1 scimitar of protection (69, -56, D) a +3 ring mail of fire resistance (69, -9, D) a +0 short sword (69, -8, D) a staff of conjuration (69, -4, D) the +4 mace "Gakatass" {pain, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 robe (69, -2, D) a +2 whip of electrocution a +0 leather armour an elf skeleton (69, -1, D) a +5 long sword of electrocution (70, -20, D) a +3 scimitar of holy wrath (70, -9, D) a +6 quick blade of venom (70, -8, D) a +0 long sword (70, -5, D) the +2 triple crossbow "Leahehikki" {drain, rF- Will+ Str+4} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). a +0 shortbow a +0 leather armour an elf skeleton (71, -48, D) a +1 spear of pain (71, -47, D) an amulet of guardian spirit (71, -20, D) a +6 hand cannon of draining (71, -19, D) 5 large rocks a +1 scimitar of holy wrath (71, -16, D) a wind drake corpse (skeletalised by now) (71, -9, D) a +0 long sword (71, -8, D) a +0 rapier (71, -5, D) a +0 broad axe of flaming a +0 robe (71, -4, D) a +0 shortbow a +0 long sword a +0 robe an amulet of wildshape an elf skeleton (71, -3, D) a +0 long sword a +0 leather armour an elf skeleton (71, 2, D) the +4 partisan of Wyrd {drain, Dex+6} Dex+6: It affects your dexterity (+6). a +0 robe an elf skeleton (72, -48, D) the +3 scale mail of a Labyrinth {Archery, rPois rN+ MP+8} rPois: It protects you from poison. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). (72, -43, D) a bullfrog corpse (skeletalised by now) (72, -40, D) a +0 trident (72, -30, D) a staff of necromancy (72, -27, D) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, -26, D) a +0 short sword (72, -20, D) the +4 battleaxe of Gallantry {speed, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +0 shortbow (72, -16, D) a +0 trident a merfolk corpse (skeletalised by now) (72, -9, D) a +0 short sword (72, -8, D) a +0 dagger (73, -47, D) a +5 battleaxe of flaming (73, -44, D) a wolf corpse (skeletalised by now) (73, -37, D) a +2 orcbow of freezing (73, -30, D) a +0 plate armour of command (73, -29, D) a +0 flail (73, -27, D) a +0 rapier of speed (73, -19, D) a +0 trident (73, -17, D) a +3 triple sword of electrocution a merfolk corpse (skeletalised by now) (73, -16, D) a wind drake corpse (skeletalised by now) (73, -8, D) a +0 long sword (73, -7, D) a +2 arbalest of draining (73, -2, D) a +3 heavy hand axe a +0 robe an elf skeleton (74, -40, D) a +2 ring mail of cold resistance (74, -39, D) a +0 trident (74, -38, D) 2 large rocks a cyclops corpse (skeletalised by now) (74, -37, D) a +3 heavy spear a boomerang a merfolk corpse (skeletalised by now) (74, -30, D) a +6 ring of strength an amulet of the acrobat a ring of flight (74, -29, D) a +0 hand axe (74, -27, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (74, -26, D) a +2 flail of protection (74, -20, D) a storm talisman (74, -19, D) a +2 partisan of flaming (74, -16, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (74, -9, D) the air staff of Fuogrodgh {rElec rF- Str+3 Air} [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (75, -36, D) a +0 shortbow (75, -9, D) a +0 rapier (76, -55, D) the +2 shortbow "Osobo" {flame, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy.